Here is a list of all documented class members with links to the class documentation for each member:
- c -
- c_str()
: OpenXcom::LocalizedText
- cachePolygons()
: OpenXcom::Globe
- cacheUnit()
: OpenXcom::Map
- cacheUnits()
: OpenXcom::Map
- calcStatString()
: OpenXcom::Soldier
, OpenXcom::StatString
- calculate()
: OpenXcom::Pathfinding
- calculateChanges()
: OpenXcom::MonthlyReportState
- calculateFOV()
: OpenXcom::TileEngine
- calculateLine()
: OpenXcom::TileEngine
- calculateModuleMap()
: OpenXcom::SavedBattleGame
- calculateParabola()
: OpenXcom::TileEngine
- calculateSpeed()
: OpenXcom::MovingTarget
- calculateSunShading()
: OpenXcom::TileEngine
- calculateTerrainLighting()
: OpenXcom::TileEngine
- calculateThrow()
: OpenXcom::Projectile
- calculateTrajectory()
: OpenXcom::Projectile
- calculateUnitLighting()
: OpenXcom::TileEngine
- calculateWalkingOffset()
: OpenXcom::Map
- calculateWindowPosition()
: OpenXcom::DogfightState
- callThink()
: OpenXcom::callThink
- Camera()
: OpenXcom::Camera
- canBeStacked()
: OpenXcom::Inventory
- cancel()
: OpenXcom::BattleState
, OpenXcom::ExplosionBState
, OpenXcom::ProjectileFlyBState
, OpenXcom::UnitDieBState
, OpenXcom::UnitPanicBState
, OpenXcom::UnitTurnBState
, OpenXcom::UnitWalkBState
- cancelCurrentAction()
: OpenXcom::BattlescapeGame
- canMakeSnap()
: OpenXcom::TileEngine
- CannotReequipState()
: OpenXcom::CannotReequipState
- canRetaliate()
: OpenXcom::AlienRace
- canTargetTile()
: OpenXcom::TileEngine
- canTargetUnit()
: OpenXcom::TileEngine
- cartToPolar()
: OpenXcom::Globe
- castedShade()
: OpenXcom::TileEngine
- category()
: OpenXcom::OptionInfo
- CatFile()
: OpenXcom::CatFile
- cbxCraftChange()
: OpenXcom::NewBattleState
- cbxDragScrollChange()
: OpenXcom::OptionsBattlescapeState
, OpenXcom::OptionsGeoscapeState
- cbxEdgeScrollChange()
: OpenXcom::OptionsBattlescapeState
- cbxFilterChange()
: OpenXcom::OptionsVideoState
- cbxLanguageChange()
: OpenXcom::OptionsVideoState
- cbxMissionChange()
: OpenXcom::NewBattleState
- cbxMusicFormatChange()
: OpenXcom::OptionsAudioState
- cbxSampleRateChange()
: OpenXcom::OptionsAudioState
- cbxSoundFormatChange()
: OpenXcom::OptionsAudioState
- center()
: OpenXcom::Globe
- centerAllSurfaces()
: OpenXcom::State
- centerOnPosition()
: OpenXcom::Camera
- changeByValue()
: OpenXcom::SellState
- checkAdjacentDoors()
: OpenXcom::TileEngine
- checkAmmo()
: OpenXcom::BattleUnit
- checkForCasualties()
: OpenXcom::BattlescapeGame
- checkForPanic()
: OpenXcom::BattlescapeGame
- checkForProximityGrenades()
: OpenXcom::BattlescapeGame
- checkForTerrainExplosions()
: OpenXcom::TileEngine
- checkReactionFire()
: OpenXcom::TileEngine
- checkReservedTU()
: OpenXcom::BattlescapeGame
- checkSlotInPosition()
: OpenXcom::RuleInventory
- checkup()
: OpenXcom::Craft
- checkViewSector()
: OpenXcom::BattleUnit
- checkVoxelExposure()
: OpenXcom::TileEngine
- choose()
: OpenXcom::WeightedOptions
- chooseRandomMission()
: OpenXcom::AlienStrategy
- chooseRandomRegion()
: OpenXcom::AlienStrategy
- City()
: OpenXcom::City
- CivilianBAIState()
: OpenXcom::CivilianBAIState
- clear()
: OpenXcom::OpenGL
, OpenXcom::Screen
, OpenXcom::Surface
, OpenXcom::WeightedOptions
- ClearAlienBase()
: OpenXcom::ClearAlienBase
- clearList()
: OpenXcom::TextList
- clearMouseScrollingState()
: OpenXcom::BattlescapeState
- clearVisibleTiles()
: OpenXcom::BattleUnit
- clearVisibleUnits()
: OpenXcom::BattleUnit
- close()
: OpenXcom::InfoboxState
, OpenXcom::NextTurnState
- closeUfoDoor()
: OpenXcom::Tile
- closeUfoDoors()
: OpenXcom::TileEngine
- ComboBox()
: OpenXcom::ComboBox
- completeTransfer()
: OpenXcom::TransferItemsState
- ConfirmCydoniaState()
: OpenXcom::ConfirmCydoniaState
- ConfirmDestinationState()
: OpenXcom::ConfirmDestinationState
- ConfirmLandingState()
: OpenXcom::ConfirmLandingState
- ConfirmLoadState()
: OpenXcom::ConfirmLoadState
- ConfirmNewBaseState()
: OpenXcom::ConfirmNewBaseState
- connect()
: OpenXcom::PathfindingNode
- consumeFuel()
: OpenXcom::Craft
- ContainsPoint()
: OpenXcom::ContainsPoint
- convertMapToScreen()
: OpenXcom::Camera
- convertScreenToMap()
: OpenXcom::Camera
- convertToCorpse()
: OpenXcom::BattleItem
- convertToFaction()
: OpenXcom::BattleUnit
- convertUnit()
: OpenXcom::BattlescapeGame
- convertUnitToCorpse()
: OpenXcom::UnitDieBState
- convertVoxelToScreen()
: OpenXcom::Camera
- copy()
: OpenXcom::Surface
- copyPath()
: OpenXcom::Pathfinding
- countdown()
: OpenXcom::OptionsConfirmState
- countKnownTargets()
: OpenXcom::AlienBAIState
- Country()
: OpenXcom::Country
- cpToWstr()
: OpenXcom::Language
- Craft()
: OpenXcom::Craft
- CraftArmorState()
: OpenXcom::CraftArmorState
- CraftEquipmentState()
: OpenXcom::CraftEquipmentState
- CraftErrorState()
: OpenXcom::CraftErrorState
- CraftInfoState()
: OpenXcom::CraftInfoState
- CraftPatrolState()
: OpenXcom::CraftPatrolState
- CraftSoldiersState()
: OpenXcom::CraftSoldiersState
- CraftsState()
: OpenXcom::CraftsState
- CraftWeapon()
: OpenXcom::CraftWeapon
- CraftWeaponsState()
: OpenXcom::CraftWeaponsState
- create()
: OpenXcom::LanguagePlurality
- createArticleState()
: OpenXcom::Ufopaedia
- Cursor()
: OpenXcom::Cursor