Here is a list of all documented class members with links to the class documentation for each member:
- d -
- damage()
: OpenXcom::BattleUnit
, OpenXcom::Tile
- DebriefingState()
: OpenXcom::DebriefingState
- debug()
: OpenXcom::BattlescapeState
- decrease()
: OpenXcom::ManageAlienContainmentState
, OpenXcom::PurchaseState
, OpenXcom::SellState
, OpenXcom::TransferItemsState
- decreaseByValue()
: OpenXcom::ManageAlienContainmentState
, OpenXcom::PurchaseState
, OpenXcom::TransferItemsState
- decreaseLiveUfos()
: OpenXcom::AlienMission
- defaultLanguage()
: OpenXcom::Game
- DefeatState()
: OpenXcom::DefeatState
- DelayedSaveState()
: OpenXcom::DelayedSaveState
- DeleteGameState()
: OpenXcom::DeleteGameState
- dequeuePath()
: OpenXcom::Pathfinding
- deriveRank()
: OpenXcom::BattleUnit
- description()
: OpenXcom::OptionInfo
- destroy()
: OpenXcom::Tile
- destroyDisconnectedFacilities()
: OpenXcom::Base
- destroyFacility()
: OpenXcom::Base
- detect()
: OpenXcom::Base
, OpenXcom::Craft
- DetectXCOMBase()
: OpenXcom::DetectXCOMBase
- detonate()
: OpenXcom::TileEngine
- die()
: OpenXcom::Soldier
- directionTo()
: OpenXcom::BattleUnit
- directionToVector()
: OpenXcom::Pathfinding
- disableSort()
: OpenXcom::ListGamesState
- DismantleFacilityState()
: OpenXcom::DismantleFacilityState
- distance()
: OpenXcom::TileEngine
- distanceSq()
: OpenXcom::TileEngine
- dogfightEnded()
: OpenXcom::DogfightState
- DogfightState()
: OpenXcom::DogfightState
- dontReselect()
: OpenXcom::BattleUnit
- down()
: OpenXcom::Camera
, OpenXcom::MiniMapView
- draw()
: OpenXcom::ActionMenuItem
, OpenXcom::ArrowButton
, OpenXcom::Bar
, OpenXcom::BaseView
, OpenXcom::Cursor
, OpenXcom::FpsCounter
, OpenXcom::Frame
, OpenXcom::Globe
, OpenXcom::Inventory
, OpenXcom::Map
, OpenXcom::MedikitView
, OpenXcom::MiniBaseView
, OpenXcom::MiniMapView
, OpenXcom::NumberText
, OpenXcom::ScannerView
, OpenXcom::ScrollBar
, OpenXcom::Surface
, OpenXcom::Text
, OpenXcom::TextButton
, OpenXcom::TextEdit
, OpenXcom::TextList
, OpenXcom::ToggleTextButton
, OpenXcom::UnitSprite
, OpenXcom::WarningMessage
, OpenXcom::Window
- drawCircle()
: OpenXcom::Surface
- drawCountryLines()
: OpenXcom::GraphsState
- drawCraftDamage()
: OpenXcom::DogfightState
- drawDetail()
: OpenXcom::Globe
- drawFinanceLines()
: OpenXcom::GraphsState
- drawFlights()
: OpenXcom::Globe
- drawGrid()
: OpenXcom::Inventory
- drawHandSprite()
: OpenXcom::RuleItem
- drawItems()
: OpenXcom::Inventory
- drawLand()
: OpenXcom::Globe
- drawLine()
: OpenXcom::Surface
- drawLines()
: OpenXcom::GraphsState
- drawMarkers()
: OpenXcom::Globe
- drawOcean()
: OpenXcom::Globe
- drawPolygon()
: OpenXcom::Surface
- drawProjectile()
: OpenXcom::DogfightState
- drawRadars()
: OpenXcom::Globe
- drawRect()
: OpenXcom::Surface
- drawRegionLines()
: OpenXcom::GraphsState
- drawShadow()
: OpenXcom::Globe
- drawString()
: OpenXcom::Surface
- drawTexturedPolygon()
: OpenXcom::Surface
- drawUfo()
: OpenXcom::DogfightState
- dropItem()
: OpenXcom::BattlescapeGame