Here is a list of all documented class members with links to the class documentation for each member:
- a -
- AbandonGameState()
: OpenXcom::AbandonGameState
- AbortMissionState()
: OpenXcom::AbortMissionState
- abortPath()
: OpenXcom::Pathfinding
- abortTurn()
: OpenXcom::BattleUnit
- Action()
: OpenXcom::Action
- ActionMenuItem()
: OpenXcom::ActionMenuItem
- ActionMenuState()
: OpenXcom::ActionMenuState
- add()
: OpenXcom::State
- addActivityAlien()
: OpenXcom::Country
, OpenXcom::Region
- addActivityXcom()
: OpenXcom::Country
, OpenXcom::Region
- addFallingUnit()
: OpenXcom::SavedBattleGame
- addFinishedResearch()
: OpenXcom::SavedGame
- addFiringExp()
: OpenXcom::BattleUnit
- addFrame()
: OpenXcom::SurfaceSet
- addItem()
: OpenXcom::ItemContainer
, OpenXcom::Tile
- addKillCount()
: OpenXcom::BattleUnit
, OpenXcom::Soldier
- addLight()
: OpenXcom::Tile
- addLine()
: OpenXcom::StartState
- addMeleeExp()
: OpenXcom::BattleUnit
- addMissionCount()
: OpenXcom::Soldier
- addMonth()
: OpenXcom::SavedGame
- addOverlap()
: OpenXcom::Tile
- addPoppedResearch()
: OpenXcom::SavedGame
- addProduction()
: OpenXcom::Base
- addPsiExp()
: OpenXcom::BattleUnit
- addReactionExp()
: OpenXcom::BattleUnit
- addResearch()
: OpenXcom::Base
- addResearchScore()
: OpenXcom::SavedGame
- addRow()
: OpenXcom::TextList
- addScore()
: OpenXcom::AlienMission
- addSmoke()
: OpenXcom::Tile
- addSound()
: OpenXcom::SoundSet
- addThrowingExp()
: OpenXcom::BattleUnit
- addToVisibleTiles()
: OpenXcom::BattleUnit
- addToVisibleUnits()
: OpenXcom::BattleUnit
- adjustStats()
: OpenXcom::BattleUnit
- AdlibMusic()
: OpenXcom::AdlibMusic
- advance()
: OpenXcom::GameTime
, OpenXcom::Transfer
- aim()
: OpenXcom::BattleUnit
- AlienBAIState()
: OpenXcom::AlienBAIState
- AlienBase()
: OpenXcom::AlienBase
- AlienBaseState()
: OpenXcom::AlienBaseState
- AlienDeployment()
: OpenXcom::AlienDeployment
- AlienMission()
: OpenXcom::AlienMission
- AlienRace()
: OpenXcom::AlienRace
- AliensCrashState()
: OpenXcom::AliensCrashState
- AlienStrategy()
: OpenXcom::AlienStrategy
- AlienTerrorState()
: OpenXcom::AlienTerrorState
- AllocatePsiTrainingState()
: OpenXcom::AllocatePsiTrainingState
- allowButtons()
: OpenXcom::BattlescapeState
- allowReselect()
: OpenXcom::BattleUnit
- altitude
: OpenXcom::TrajectoryWaypoint
- animate()
: OpenXcom::BattlescapeState
, OpenXcom::DogfightState
, OpenXcom::Explosion
, OpenXcom::Map
, OpenXcom::MiniMapView
, OpenXcom::ScannerView
, OpenXcom::StartState
, OpenXcom::Tile
- animateCraftDamage()
: OpenXcom::DogfightState
- applyBattlescapeTheme()
: OpenXcom::State
- applyGravity()
: OpenXcom::TileEngine
- arg()
: OpenXcom::LocalizedText
- Armor()
: OpenXcom::Armor
- arrangeGround()
: OpenXcom::Inventory
- ArrowButton()
: OpenXcom::ArrowButton
- ArticleDefinition()
: OpenXcom::ArticleDefinition
- ArticleDefinitionArmor()
: OpenXcom::ArticleDefinitionArmor
- ArticleDefinitionBaseFacility()
: OpenXcom::ArticleDefinitionBaseFacility
- ArticleDefinitionCraft()
: OpenXcom::ArticleDefinitionCraft
- ArticleDefinitionCraftWeapon()
: OpenXcom::ArticleDefinitionCraftWeapon
- ArticleDefinitionItem()
: OpenXcom::ArticleDefinitionItem
- ArticleDefinitionRect()
: OpenXcom::ArticleDefinitionRect
- ArticleDefinitionText()
: OpenXcom::ArticleDefinitionText
- ArticleDefinitionTextImage()
: OpenXcom::ArticleDefinitionTextImage
- ArticleDefinitionUfo()
: OpenXcom::ArticleDefinitionUfo
- ArticleDefinitionVehicle()
: OpenXcom::ArticleDefinitionVehicle
- ArticleState()
: OpenXcom::ArticleState
- asBool()
: OpenXcom::OptionInfo
- asInt()
: OpenXcom::OptionInfo
- asKey()
: OpenXcom::OptionInfo
- asString()
: OpenXcom::OptionInfo
- asUTF8()
: OpenXcom::LocalizedText