OpenXcom  1.0
Open-source clone of the original X-Com
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Public Member Functions | List of all members
OpenXcom::ArticleDefinitionItem Class Reference

ArticleDefinitionItem defines articles for all Items, e.g. More...

#include <ArticleDefinition.h>

Inheritance diagram for OpenXcom::ArticleDefinitionItem:
OpenXcom::ArticleDefinition

Public Member Functions

 ArticleDefinitionItem ()
 Constructor. More...
 
void load (const YAML::Node &node, int listOrder)
 Loads the article from YAML. More...
 
- Public Member Functions inherited from OpenXcom::ArticleDefinition
virtual ~ArticleDefinition ()
 Destructor.
 
UfopaediaTypeId getType () const
 Gets the type of article definition. More...
 
int getListOrder () const
 Gets the article's list weight. More...
 

Additional Inherited Members

- Protected Member Functions inherited from OpenXcom::ArticleDefinition
 ArticleDefinition (UfopaediaTypeId type_id)
 Constructor (protected, so this class cannot be instantiated directly). More...
 

Detailed Description

ArticleDefinitionItem defines articles for all Items, e.g.

Weapons, Ammo, Equipment, etc. They have an image (found in BIGOBS.PCK), an optional stats block, maybe ammo and a description.

Constructor & Destructor Documentation

OpenXcom::ArticleDefinitionItem::ArticleDefinitionItem ( )

Constructor.

Constructor (only setting type of base class).

Member Function Documentation

void OpenXcom::ArticleDefinitionItem::load ( const YAML::Node &  node,
int  listOrder 
)
virtual

Loads the article from YAML.

Loads the article definition from a YAML file.

Parameters
nodeYAML node.
listOrderThe list weight for this article.

Reimplemented from OpenXcom::ArticleDefinition.


The documentation for this class was generated from the following files: