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Author Topic: OXCE (OpenXcom Extended) main thread  (Read 633209 times)

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1455 on: December 28, 2024, 12:42:48 pm »
New OXCE v8.0 is ready for public beta-testing.

2024-12-27
Features:
- Changed from yaml-cpp to RapidYAML: https://openxcom.org/forum/index.php?topic=12367.0

Download: https://openxcom.org/oxce/release/oxce80/

Windows (new upload on 2024-12-30): https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-ae6ce0fb0-2024-12-30-win64.7z
Windows XP: https://github.com/pedroterzero/oxce-xp/releases/tag/8.0.0-2024-12-30
Linux: https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2e70fa97b-2024-12-27-bionic-x86_64.7z
Linux AppImage: https://openxcom.org/oxce/release/oxce80/oxce_git_2024_12_28_0922_linux.tar.gz
Mac: https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2e70fa97b-2024-12-27-macos.dmg
Android (new upload on 2024-12-31): https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-2024-12-30-android.apk

Auto-update is not available yet.

---------------------------
Public Service Announcement
---------------------------

This is a beta version.
We expect issues.
If you are not interested in helping with beta testing, don't download this version.
If you do, BACK UP your saves!

This version is mainly for modders, to make their mods compatible with the new stricter YAML rules.
Migration guide: https://openxcom.org/forum/index.php?topic=12367.0

As a player, you should be able to test the following major mods already: https://openxcom.org/forum/index.php?topic=12367.msg169045#msg169045

Please report any and all issues you encounter.
We are most interested in the following reports:
a/ a mod (that has already been migrated to OXCE 8.0) doesn't start for you
b/ you cannot save a game
c/ you cannot load a saved game, or the loaded game is "missing something"
« Last Edit: January 15, 2025, 06:16:37 pm by Meridian »

Offline murkhach@centrum.cz

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1456 on: December 28, 2024, 07:54:11 pm »
It's currently hardcoded at 20% chance per month.
Thank you for your reply ..
Is it possible to add custom parameter to "FirstBaseDetectionChance" Default : 20  ?

I am not sure how difficult is process of defining new parametr in rulesets , but it should help a bit

Offline robin

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1457 on: January 03, 2025, 10:49:47 pm »
Should I remove trailing spaces also from the scripts (attached)?
This file is a black box to me; I'd remove them using Notepad++ menu command.

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1458 on: January 03, 2025, 10:54:58 pm »
Should I remove trailing spaces also from the scripts (attached)?
This file is a black box to me; I'd remove them using Notepad++ menu command.

If the mod starts without removing them (in the oxce 8.0 beta version above), then you don't have to.

But in general, removing trailing spaces from anywhere should be completely harmless and not break anything. I'd recommend it.