OpenXcom
1.0
Open-source clone of the original X-Com
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- h -
halveArmor() :
OpenXcom::BattleUnit
handle() :
OpenXcom::ActionMenuState
,
OpenXcom::BattlescapeState
,
OpenXcom::BuildNewBaseState
,
OpenXcom::ComboBox
,
OpenXcom::Cursor
,
OpenXcom::FpsCounter
,
OpenXcom::GeoscapeState
,
OpenXcom::InfoboxState
,
OpenXcom::InteractiveSurface
,
OpenXcom::InventoryState
,
OpenXcom::MedikitState
,
OpenXcom::MiniMapState
,
OpenXcom::NextTurnState
,
OpenXcom::OptionsVideoState
,
OpenXcom::PrimeGrenadeState
,
OpenXcom::ScannerState
,
OpenXcom::Screen
,
OpenXcom::ScrollBar
,
OpenXcom::SelectDestinationState
,
OpenXcom::Slider
,
OpenXcom::StartState
,
OpenXcom::State
,
OpenXcom::TextEdit
,
OpenXcom::TextList
,
OpenXcom::UnitInfoState
handleAI() :
OpenXcom::BattlescapeGame
handleBaseDefense() :
OpenXcom::GeoscapeState
handleDogfights() :
OpenXcom::GeoscapeState
handleKeyPress() :
OpenXcom::BaseInfoState
,
OpenXcom::BasescapeState
handleNonTargetAction() :
OpenXcom::BattlescapeGame
handlePromotions() :
OpenXcom::SavedGame
handleState() :
OpenXcom::BattlescapeGame
,
OpenXcom::BattlescapeState
handleWheel() :
OpenXcom::ResearchInfoState
hasInventory() :
OpenXcom::BattleUnit
hasNoFloor() :
OpenXcom::Tile
haveSSE2() :
OpenXcom::Zoom
heal() :
OpenXcom::BattleUnit
,
OpenXcom::Soldier
healStun() :
OpenXcom::BattleUnit
hideAll() :
OpenXcom::State
hit() :
OpenXcom::TileEngine
horizontalBlockage() :
OpenXcom::TileEngine
hoverRedraw() :
OpenXcom::BuildNewBaseState
Generated on Fri Jun 13 2014 20:52:46 for OpenXcom by
1.8.7