OpenXcom
1.0
Open-source clone of the original X-Com
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Window which allows changing of the number of assigned scientist to a project. More...
#include <ResearchInfoState.h>
Public Member Functions | |
ResearchInfoState (Game *game, Base *base, RuleResearch *rule) | |
Creates the ResearchProject state. More... | |
ResearchInfoState (Game *game, Base *base, ResearchProject *project) | |
Initializes all the elements in the ResearchProject screen. More... | |
void | btnOkClick (Action *action) |
Handler for clicking the OK button. More... | |
void | btnCancelClick (Action *action) |
Handler for clicking the Cancel button. More... | |
void | more () |
Function called every time the _timerMore timer is triggered. More... | |
void | moreByValue (int change) |
Add given number of scientists to the project if possible. More... | |
void | less () |
Function called every time the _timerLess timer is triggered. More... | |
void | lessByValue (int change) |
Remove the given number of scientists from the project if possible. More... | |
void | handleWheel (Action *action) |
Handler for using the mouse wheel. More... | |
void | morePress (Action *action) |
Handler for pressing the More button. More... | |
void | moreRelease (Action *action) |
Handler for releasing the More button. More... | |
void | moreClick (Action *action) |
Handler for clicking the More button. More... | |
void | lessPress (Action *action) |
Handler for pressing the Less button. More... | |
void | lessRelease (Action *action) |
Handler for releasing the Less button. More... | |
void | lessClick (Action *action) |
Handler for clicking the Less button. More... | |
void | think () |
Runs state functionality every cycle(used to update the timer). More... | |
Public Member Functions inherited from OpenXcom::State | |
State (Game *game) | |
Creates a new state linked to a game. More... | |
virtual | ~State () |
Cleans up the state. More... | |
void | add (Surface *surface) |
Adds a child element to the state. More... | |
bool | isScreen () const |
Gets whether the state is a full-screen. More... | |
void | toggleScreen () |
Toggles whether the state is a full-screen. More... | |
virtual void | init () |
Initializes the state. More... | |
virtual void | handle (Action *action) |
Handles any events. More... | |
virtual void | blit () |
Blits the state to the screen. More... | |
void | hideAll () |
Hides all the state surfaces. More... | |
void | showAll () |
Shws all the state surfaces. More... | |
void | resetAll () |
Resets all the state surfaces. More... | |
const LocalizedText & | tr (const std::string &id) const |
Get the localized text. More... | |
LocalizedText | tr (const std::string &id, unsigned n) const |
Get the localized text. More... | |
void | redrawText () |
redraw all the text-type surfaces. | |
void | centerAllSurfaces () |
center all surfaces relative to the screen. More... | |
void | lowerAllSurfaces () |
lower all surfaces by half the screen height. More... | |
void | applyBattlescapeTheme () |
switch the colours to use the battlescape palette. More... | |
void | setModal (InteractiveSurface *surface) |
Sets a modal surface. More... | |
void | setPalette (SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true) |
Changes a set of colors on the state's 8bpp palette. More... | |
void | setPalette (const std::string &palette, int backpals=-1) |
Changes the state's 8bpp palette with certain resources. More... | |
SDL_Color *const | getPalette () |
Gets the state's 8bpp palette. More... | |
virtual void | resize (int &dX, int &dY) |
Let the state know the window has been resized. More... | |
virtual void | recenter (int dX, int dY) |
Re-orients all the surfaces in the state. More... | |
Window which allows changing of the number of assigned scientist to a project.
OpenXcom::ResearchInfoState::ResearchInfoState | ( | Game * | game, |
Base * | base, | ||
RuleResearch * | rule | ||
) |
Creates the ResearchProject state.
Initializes all the elements in the ResearchProject screen.
game | Pointer to the core game. |
base | Pointer to the base to get info from. |
rule | A RuleResearch which will be used to create a new ResearchProject |
OpenXcom::ResearchInfoState::ResearchInfoState | ( | Game * | game, |
Base * | base, | ||
ResearchProject * | project | ||
) |
Initializes all the elements in the ResearchProject screen.
game | Pointer to the core game. |
base | Pointer to the base to get info from. |
project | A ResearchProject to modify |
void OpenXcom::ResearchInfoState::btnCancelClick | ( | Action * | action | ) |
Handler for clicking the Cancel button.
Returns to the previous screen, removing the current project from the active research list.
action | Pointer to an action. |
void OpenXcom::ResearchInfoState::btnOkClick | ( | Action * | action | ) |
Handler for clicking the OK button.
Returns to the previous screen.
action | Pointer to an action. |
void OpenXcom::ResearchInfoState::handleWheel | ( | Action * | action | ) |
Handler for using the mouse wheel.
Increases or decreases the scientists according the mouse-wheel used.
action | Pointer to an Action. |
void OpenXcom::ResearchInfoState::less | ( | ) |
Function called every time the _timerLess timer is triggered.
Removes one scientist from the project if possible.
void OpenXcom::ResearchInfoState::lessByValue | ( | int | change | ) |
Remove the given number of scientists from the project if possible.
Removes the given number of scientists from the project if possible.
change | Number of scientists to subtract. |
void OpenXcom::ResearchInfoState::lessClick | ( | Action * | action | ) |
Handler for clicking the Less button.
Removes scientists from the current project; one scientist on left-click, all scientists on right-click.
action | Pointer to an Action. |
void OpenXcom::ResearchInfoState::lessPress | ( | Action * | action | ) |
Handler for pressing the Less button.
Starts the timeLess timer.
action | Pointer to an Action. |
void OpenXcom::ResearchInfoState::lessRelease | ( | Action * | action | ) |
Handler for releasing the Less button.
Stops the timeLess timer.
action | Pointer to an Action. |
void OpenXcom::ResearchInfoState::more | ( | ) |
Function called every time the _timerMore timer is triggered.
Adds one scientist to the project if possible.
void OpenXcom::ResearchInfoState::moreByValue | ( | int | change | ) |
Add given number of scientists to the project if possible.
Adds the given number of scientists to the project if possible.
change | Number of scientists to add. |
void OpenXcom::ResearchInfoState::moreClick | ( | Action * | action | ) |
Handler for clicking the More button.
Allocates scientists to the current project; one scientist on left-click, all scientists on right-click.
action | Pointer to an Action. |
void OpenXcom::ResearchInfoState::morePress | ( | Action * | action | ) |
Handler for pressing the More button.
Starts the timeMore timer.
action | Pointer to an Action. |
void OpenXcom::ResearchInfoState::moreRelease | ( | Action * | action | ) |
Handler for releasing the More button.
Stops the timeMore timer.
action | Pointer to an Action. |
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virtual |
Runs state functionality every cycle(used to update the timer).
Runs state functionality every cycle (used to update the timer).
Reimplemented from OpenXcom::State.