Author Topic: [TC][OXCE][WIP] The Great War of the Worlds | v1.0 Mk. V Attrition  (Read 108687 times)

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #45 on: November 09, 2018, 06:31:21 pm »
Perhaps you can also recover these maps:

https://openxcom.org/forum/index.php/topic,2934.msg31987.html#msg31987




Is a really beautiful map. Is the attachment in the post the required map files?

My map making skills are still very limited, but I'll see any potential use. I'll definitely use your barbed wire! Thanks for sharing, davide! ;D


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Offline davide

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Re: [WIP] The Great War of the Worlds
« Reply #46 on: November 09, 2018, 07:21:21 pm »
A post exists,  with map package, I do not remember where it is.

It is possible that the attachments name is "forFalko.zip"

In any case, those are tileset/maps scenario of ufo2000.

later I will upload here

Unfortunately, the maps lack nodes and ruleset.

I think  that script has to be defined by four map groups
« Last Edit: November 09, 2018, 08:36:42 pm by davide »

Offline luke83

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Re: [WIP] The Great War of the Worlds
« Reply #47 on: November 10, 2018, 05:37:17 am »
Im also playing around with Trenches ( just not for the same reason).

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #48 on: November 10, 2018, 05:55:17 pm »
Im also playing around with Trenches ( just not for the same reason).

An awesome cave-trench!


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Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #49 on: November 12, 2018, 01:17:52 am »
Today is a special day.



On the eleventh hour on the eleventh day on the eleventh month the bloodiest war ever fought finally came to the end. The Great War. On 11th November, 1918 the armistice between the Allies and the Central Powers finally put an end to four long years of pointless and futile death.

Since this project is based on the First World War, i think is pertinent to put this here.


Offline TarzanCZ

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Re: [WIP] The Great War of the Worlds
« Reply #50 on: November 12, 2018, 10:45:13 am »
We will never forget. :'(

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #51 on: November 14, 2018, 02:03:55 am »
Hello everyone!

Here a couple of new mapblocks from the trenches, this time, from real deep trenches. A special thanks to Otto Hartenstein who helped me with some tips for designing them, as well as his Dirt terrain. They are covered with wood and sandbags inside and barbed wire outside, as in real life. I hope you like it, we will continue working. Stay tuned for new updates.  ;D

Offline The Think Tank

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Re: [WIP] The Great War of the Worlds
« Reply #52 on: November 15, 2018, 07:56:18 am »
It looks very nice indeed! Looking forward to seeing more of this in the future.

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #53 on: November 19, 2018, 03:30:24 pm »
It looks very nice indeed! Looking forward to seeing more of this in the future.

Thank you for your support, The Think Tank!  ;D

After revealing and breaking my head several times, here the first operative version of the Trench terrain. We still need to do the Routes and find a good map script to balance the appearance of map blocks. The trenches work, although I am seriously thinking about redesigning them to make a more "universal" design and that they can be used in different angles. I will replace the sandbags (or at least, modify them) so they can be scalable.

I will be a little absent these days, I'm in final exams and I try to dedicate a little time to all my projects, like UNEXCOM, The Great War of the Worlds and my little collaboration with Hobbes mod, Tech-Comm. We will updating once in a while, this project isn't going to be inactive at all.

 Anyway, all of your questions or suggestions, alinare and I are happy to answer:)

P.D. I'm not sure how to make a "landing zone" for both the UFO and our craft. That's why the UFO has sandbags and barbed wire inside. Any help/tip is welcome:)

Offline Dioxine

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Re: [WIP] The Great War of the Worlds
« Reply #54 on: November 21, 2018, 01:20:48 pm »
P.D. I'm not sure how to make a "landing zone" for both the UFO and our craft. That's why the UFO has sandbags and barbed wire inside. Any help/tip is welcome:)

Landing Zone is made of Group 1 mapblocks.

Offline luke83

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Re: [WIP] The Great War of the Worlds
« Reply #55 on: November 22, 2018, 11:20:39 am »
just been playing around, the wheel sections is very ugly, i will see if i can make it any better at some point. I know its not exactly what you mentioned in the PM but its a start. Some BIGGER wheels would be better ( tried drawing some, did not work out so well) for now the tractor wheels will need to do. At some point i will play around with some tank tracks also, i think they will be better but maybe they would endup as a more advanced vehicle.


Also i love the UFO with the barb wire inside, i know its a accident but i t looks pretty cool anyway :)
« Last Edit: November 22, 2018, 11:37:02 am by luke83 »

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #56 on: November 22, 2018, 12:03:50 pm »
Landing Zone is made of Group 1 mapblocks.

Thank you, Dioxine! I'm going to fix it. :)

just been playing around, the wheel sections is very ugly, i will see if i can make it any better at some point. I know its not exactly what you mentioned in the PM but its a start. Some BIGGER wheels would be better ( tried drawing some, did not work out so well) for now the tractor wheels will need to do. At some point i will play around with some tank tracks also, i think they will be better but maybe they would endup as a more advanced vehicle.


Also i love the UFO with the barb wire inside, i know its a accident but i t looks pretty cool anyway :)

I like this transport! The upper roof reminds me the cargo bay of the ISA Intruders of Killzone. Actually, This could serve similar, assigning spawn points on the top to carry troops! With some turrets it will be even better.

I agree with you about tracks, but with wheels still looks badass.

Maybe you could use some tiles from the Triton's "tower" to resemble the Land Ironclad I showed you on PM.  ;)

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #57 on: November 28, 2018, 04:48:07 pm »
Hello there!

Alinare tested the portrait feature, this is the result. We are going to include the Tiny Ranks too.



The work on the new weapons is about 70% completed, we made a unique handOb for each weapon, so you could notice quickly what weapons are using your soldiers.


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Offline alinare

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Re: [WIP] The Great War of the Worlds
« Reply #58 on: November 29, 2018, 01:23:14 pm »
Hello:
New screenshots:

Offline chaosshade

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Re: [WIP] The Great War of the Worlds
« Reply #59 on: November 29, 2018, 08:19:30 pm »
What... are those...?