It looks very nice indeed! Looking forward to seeing more of this in the future.
Thank you for your support, The Think Tank!
![Grin ;D](https://openxcom.org/forum/Smileys/default/grin.gif)
After revealing and breaking my head several times, here the first operative version of the Trench terrain. We still need to do the Routes and find a good map script to balance the appearance of map blocks. The trenches work, although I am seriously thinking about redesigning them to make a more "universal" design and that they can be used in different angles. I will replace the sandbags (or at least, modify them) so they can be scalable.
I will be a little absent these days, I'm in final exams and I try to dedicate a little time to all my projects, like UNEXCOM, The Great War of the Worlds and my little collaboration with Hobbes mod, Tech-Comm. We will updating once in a while, this project isn't going to be inactive at all.
Anyway, all of your questions or suggestions, alinare and I are happy to answer:)
P.D. I'm not sure how to make a "landing zone" for both the UFO and our craft. That's why the UFO has sandbags and barbed wire inside. Any help/tip is welcome:)