Author Topic: [WIP] The Great War of the Worlds  (Read 231 times)

Offline efrenespartano

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[WIP] The Great War of the Worlds
« on: October 09, 2018, 02:33:51 pm »
The Great War of the Worlds




Hello everyone! Alinare and I are proud to show you the project we have been working on these months.

This mod is inspired by the science fiction classic, The War of the Worlds, by H.G. Wells as well as the great tabletop miniatures wargame All Quiet on the Martian Front, with some references of this post.

We have many resources in which we work constantly, although at the moment we do not have a definitive version ready.

The story goes like this:

In 1896, an unexpected invasion of Mars destroys England, one of the most powerful nations on the planet.
The United States and France support the reconstruction of the country, forging especially strong ties with the USA. The Entente Cordiale was created in 1904, composed of these 3 countries.

In 1908, with the Tungunska event, alien ships fall in different parts of Siberia and in the next 2 years they fall all over the world, silent and far away from everyone. Beginning in 1911 they begin their large-scale attack simultaneously and much of the world is occupied. They corrupt every land they pass by, turning it in a purple wasteland devoid of life. After a hard war of attrition and bitter human defeats, the Martian advance begins to decline by the end of 1913 and finally in September 1914 it stops.

Humanity unites and the survivors create the Coalition of Nations, also called the Eighth Coalition. The Coalition creates a special multinational team to support the joint global effort in the War to End All Wars. This group is formed in the image and likeness of the veteran British Expeditionary Force and is called International Expeditionary Force.
 
You will be in charge of different types of tanks and airplanes of the time and you will use small arms that a rifleman in 1914 would equip.

Alinare is working on creating new images for the mod (the cover of the mod is his own), as well as new tanks, missions, German and French soldiers and Tier II Tesla weapons. I'm in charge of designing the Geoscape, new modified terrains, planes, Tier I weapons and the British and Americans. We are adapting some resources to create the iconic tripods, albeit on a small scale.

Likewise, I have almost ready a compilation of music for the soundtrack that will be great.


The images that you can see is just a very small sample of what this project is. Includes the British basic uniform, the Short Magazine Lee-Enfield MkIII service rifle and your transport, the Conqueror APC (many thanks to bulletdesigner and ohartenstein23 for allowing us to use it), some MkIV Tanks  and a couple of modified terrains. Special thanks to Solarius Scorch and Dioxine, for their brand new Village terrain and Tekamthi, for his modified Alien habitat terrain. Also Hobbes for his invaluable help with my questions about Geoscape editing.

Feel free to comment and make suggestions!  All help/feedback/kind words are always welcome.
« Last Edit: October 09, 2018, 10:13:49 pm by efrenespartano »

Offline ivandogovich

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Re: [WIP] The Great War of the Worlds
« Reply #1 on: October 09, 2018, 08:02:04 pm »
Wow!  What a cool project!  Great way to insert an Extra-terrestrial war into an old Historical timeframe.  Looking forward to more!

Online Yankes

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Re: [WIP] The Great War of the Worlds
« Reply #2 on: October 09, 2018, 09:30:05 pm »
Image way of changing dynamically geoscape colors based on mission result. It will need lot of code to do but result could greatly fit this mod.

Offline Dioxine

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Re: [WIP] The Great War of the Worlds
« Reply #3 on: October 09, 2018, 09:57:46 pm »
I wish you good luck with developement of the mod! I'll be sure to play it once you have a release.

Offline efrenespartano

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Re: [WIP] The Great War of the Worlds
« Reply #4 on: October 09, 2018, 10:40:50 pm »
Wow!  What a cool project!  Great way to insert an Extra-terrestrial war into an old Historical timeframe.  Looking forward to more!

Thanks, Ivan! We will releasing periodically new progress updates. ;D


Image way of changing dynamically geoscape colors based on mission result. It will need lot of code to do but result could greatly fit this mod.

Whoa, that would be definitely useful, Yankes. :0
Maybe could be a little easier a code that allows change the texture ID of an occupied country, as a result of a Martian Infiltration. I hope some code will be available soon. *is now on my wish list*


I wish you good luck with developement of the mod! I'll be sure to play it once you have a release.

Thanks for the nice words, Dioxine! We are working to prepare a playable alpha release soon. ;D


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