It looks very nice indeed! Looking forward to seeing more of this in the future.
Thank you for your support, The Think Tank!
After revealing and breaking my head several times, here the first operative version of the Trench terrain. We still need to do the Routes and find a good map script to balance the appearance of map blocks. The trenches work, although I am seriously thinking about redesigning them to make a more "universal" design and that they can be used in different angles. I will replace the sandbags (or at least, modify them) so they can be scalable.
I will be a little absent these days, I'm in final exams and I try to dedicate a little time to all my projects, like UNEXCOM, The Great War of the Worlds and my little collaboration with Hobbes mod, Tech-Comm. We will updating once in a while, this project isn't going to be inactive at all.
Anyway, all of your questions or suggestions, alinare and I are happy to answer:)
P.D. I'm not sure how to make a "landing zone" for both the UFO and our craft. That's why the UFO has sandbags and barbed wire inside. Any help/tip is welcome:)