Author Topic: Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn  (Read 4414438 times)

Offline Jaedar

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9240 on: November 24, 2024, 08:50:18 pm »
The Gray Codex is feasting...
And yet Gray Codex is the only one that can't get communion voodoo!
(imo bugeyes aren't even good gray mages due to low strength, low TUs and mediocre reactions)

Seems like a cool update, I especially like Aurora storyline getting tied up.

Online Delian

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9241 on: November 25, 2024, 02:48:58 am »
Why was Demigod difficulty removed? I liked always fighting maximal amount of enemies.

Offline Dioxine

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9242 on: November 25, 2024, 04:27:40 am »
I was misinformed that it's needed to spawn enemies next to each other when there is not enough spawn points on map. I was never informed it removes random number of enemies and this was never intended.

Offline Tamren

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9243 on: November 25, 2024, 05:42:42 am »
EDIT: Oh never mind, windows made a mistake when I was drag-dropping the folders.
« Last Edit: November 25, 2024, 05:58:49 am by Tamren »

Offline Lu Bu

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9244 on: November 25, 2024, 06:29:19 pm »
You know I was just going to post in the Stuff I'd like to see topic about how I'd like to see the end of the Aurora storyline and finally put Aurora in her place for all the trouble she caused me in the last campaign and you actually updated the game, so thanks for that lol

Offline ontherun

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9245 on: November 25, 2024, 09:05:22 pm »
Quote from: Dioxine
- Rework of MAG munitions concept (suggestion by Quixotic Rogue). Removed all current types, replaced with Flintlock MAGs. Also now allows to produce Raildriver Coils.
That means i cannot make mag magazines for my beloved homefort rifle anymore? But can manufacture raildriver ammo?

Offline Vengos

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9246 on: November 25, 2024, 11:20:26 pm »
Here is new Xpedia for people who dont want to compile one. Put it in Dioxine_XPiratez folder to get pictures.

Bummed about removal of MAG ammo, really liked using it with machine guns.

Offline Tamren

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9247 on: November 26, 2024, 01:09:43 am »
The new Take Me To Your Dealer tech is cool. How far into the game would you previously have needed to reach before you could get all of these reticulan related researches? My current campaign is 1.5 years old and I don't even have a third of the reticulan stuff unlocked yet.

Offline ontherun

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9248 on: November 26, 2024, 09:35:54 am »
The new N10 brings to the table a new anding a a ne path ?life is Hybrid?, along th usual bugfixes, little new stuff, all related to the new path (oh.. :'( )

Here is new Xpedia for people who dont want to compile one. Put it in Dioxine_XPiratez folder to get pictures.

Thanks for the file!

Bummed about removal of MAG ammo, really liked using it with machine guns.

Hey the new flintlock mag munitions seems are are not avaiable for the flintlock rifle, while the new bootyoedia ammo description says: "A devastating MAG round for all standard flintlocks." Sincel flintlock guns kinda sucks, maybe their usage is intended for the air musket? Gonna try...anyway, while ror machineguns it has some sense to remove, since the ammos are big and more heavy, i'd have left it for a couple fo rifles and pistols.

it was an oversight or it was intended? Every update brings more difficulty...

Edit: with the new path ?life is Hybrid" it is mandatory to start a new game, otherwise it would not disable the other ones, so we might get the new one besides the old on. I suppose it is neededwith every update that brings a new path  :'(

Quote from: Dioxine link=https://www.moddb.com/mods/x-piratez/downloads/dioxines-xpiratez-n10-24-nov-2024
Fix: rare crash when Wasteland Trouble enemy mission spawned with wrong race and you tried to recover car wreck

finally, fixed!
« Last Edit: November 26, 2024, 02:29:01 pm by ontherun »

Offline termidor

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9249 on: November 26, 2024, 11:23:06 am »
The new Take Me To Your Dealer tech is cool. How far into the game would you previously have needed to reach before you could get all of these reticulan related researches? My current campaign is 1.5 years old and I don't even have a third of the reticulan stuff unlocked yet.
In my current campaing by that year mark I had most of the research on then done, really dependant on their ships spawns however to be able to research stuff.

Offline Scamps

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9250 on: November 26, 2024, 12:12:56 pm »
For all reticulan researches level B bounties are enough

I also only seen their ships in Central Asia (playing somewhat outdated mod version), so it might depend on your base locations.
(Also only seen smuggler ships in Central/South America)
« Last Edit: November 26, 2024, 12:15:53 pm by Scamps »

Offline eharper256

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9251 on: November 26, 2024, 08:54:41 pm »
Does Elementalist have the wrong description? The XPedia says it gives +10 VPOW, Energy, Fresh in stat buffs, but the description states +5 Armor; +10 STR & STA; +20 FRS.

Also, as there's a Hybrid route; I'm now expecting a full on Gnomes route as well. :D
« Last Edit: November 26, 2024, 09:22:44 pm by eharper256 »

Offline Tamren

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9252 on: November 27, 2024, 04:13:10 am »
In my current campaing by that year mark I had most of the research on then done, really dependant on their ships spawns however to be able to research stuff.
For all reticulan researches level B bounties are enough
Ah that would explain it, I haven't seen their UFOs yet (still just boss rank) and I'm just now doing the bounty challenge so I haven't seen reticulans in bounty missions yet other than traitor bugeyes.
« Last Edit: November 27, 2024, 05:09:17 am by Tamren »

Offline alex-g

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9253 on: November 28, 2024, 02:12:50 pm »
 The beginning of a Hybrid path looks illogical to me. "Take Me To Your Dealer" give you Sectoweed which you already have(since it is a requirement for this tech). Maybe it would be more logical to move the Sectoweed tech requirement to "Life Is Hybrid" tech instead or change it to Sectoweed plantation if Sectoweed too simple as requirement.

Offline Vengos

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9254 on: November 28, 2024, 11:43:03 pm »
The beginning of a Hybrid path looks illogical to me. "Take Me To Your Dealer" give you Sectoweed which you already have(since it is a requirement for this tech). Maybe it would be more logical to move the Sectoweed tech requirement to "Life Is Hybrid" tech instead or change it to Sectoweed plantation if Sectoweed too simple as requirement.
Sounds like an oversight due to spaghetti which is called research tree.