Author Topic: Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn  (Read 4320448 times)

Offline Jaedar

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9240 on: November 24, 2024, 08:50:18 pm »
The Gray Codex is feasting...
And yet Gray Codex is the only one that can't get communion voodoo!
(imo bugeyes aren't even good gray mages due to low strength, low TUs and mediocre reactions)

Seems like a cool update, I especially like Aurora storyline getting tied up.

Online Delian

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9241 on: Today at 02:48:58 am »
Why was Demigod difficulty removed? I liked always fighting maximal amount of enemies.

Offline Dioxine

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9242 on: Today at 04:27:40 am »
I was misinformed that it's needed to spawn enemies next to each other when there is not enough spawn points on map. I was never informed it removes random number of enemies and this was never intended.

Offline Tamren

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9243 on: Today at 05:42:42 am »
EDIT: Oh never mind, windows made a mistake when I was drag-dropping the folders.
« Last Edit: Today at 05:58:49 am by Tamren »

Offline Lu Bu

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9244 on: Today at 06:29:19 pm »
You know I was just going to post in the Stuff I'd like to see topic about how I'd like to see the end of the Aurora storyline and finally put Aurora in her place for all the trouble she caused me in the last campaign and you actually updated the game, so thanks for that lol

Offline ontherun

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Re: [MAIN] XPiratez - N10 24-Nov-2024 Aurora's Dawn
« Reply #9245 on: Today at 09:05:22 pm »
Quote from: Dioxine
- Rework of MAG munitions concept (suggestion by Quixotic Rogue). Removed all current types, replaced with Flintlock MAGs. Also now allows to produce Raildriver Coils.
That means i cannot make mag magazines for my beloved homefort rifle anymore? But can manufacture raildriver ammo?