Author Topic: Bugs & Crash Reports  (Read 330329 times)

Online Meridian

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Re: Bugs & Crash Reports
« Reply #3375 on: September 17, 2019, 05:40:13 pm »
I just downloaded the new version and started a new game and I could have sworn that there used to be 10 slots for load out presets, but now the list doesn't pop up so I only seem to have the one. Am I missing something?

Check your hotkey settings in the options.

Offline Bartojan

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Re: Bugs & Crash Reports
« Reply #3376 on: September 20, 2019, 10:12:04 am »
Map in Infested Cellar mission divided to 2 separate parts. Save attached.

Offline Ethereal_Medic

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Re: Bugs & Crash Reports
« Reply #3377 on: September 20, 2019, 06:13:42 pm »
Walls can't be crushed using fusion-torches / hammers / pickaxes?

Offline Bartojan

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Re: Bugs & Crash Reports
« Reply #3378 on: September 20, 2019, 10:54:21 pm »
Probably can. But it should be a normal cellar.

Offline Rubber Cannonball

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Re: Bugs & Crash Reports
« Reply #3379 on: September 21, 2019, 06:50:27 am »
But it should be a normal cellar.

I find the infested cellar to be unusual in that it is two stories deep.  Maybe the owner tried to wall off the infested portion earlier and when that failed decided to call the exterminators...  Or maybe a previous owner used the walled off section to store contraband.

I don't think it is a bug; I think it is an optional/random feature of the Infested Cellar mission.

Offline LytaRyta

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Re: Bugs & Crash Reports
« Reply #3380 on: September 21, 2019, 07:12:00 am »
^^ i like that such mini - stories..
and back-ground mini plots and story-arc  8)

Offline Ethereal_Medic

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Re: Bugs & Crash Reports
« Reply #3381 on: September 21, 2019, 06:22:15 pm »
Either we call it "Mini-Story" or "Screwed by RNG".
Same can happen to the mission with the cellar full of rats/scopions/etc.
Always pack up pickaxes hammers and a single f-torch to deal with unlucky level-creation.

The f-torch should be able to melt the upper floor to drop into the lower level.

Offline LytaRyta

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Re: Bugs & Crash Reports
« Reply #3382 on: September 21, 2019, 11:57:06 pm »
I find the infested cellar to be unusual in that it is two stories deep.  Maybe the owner tried to wall off the infested portion earlier and when that failed decided to call the exterminators...  Or maybe a previous owner used the walled off section to store contraband.

I don't think it is a bug; I think it is an optional/random feature of the Infested Cellar mission.

..or amybe tjhose blocked, closed part of cellar was oldest, and .."deepest",  and as such was haunted and "Zone" infested - the previous´ly owners often experienced there haunting ghost, mutanted (radiated) eeries, and creepy creatures, and various mysteriously, fringe ..events and oddy, unexplicated *Zone" - phenomenas ..

..so they closed it all, excluded the horrible area with ferro-concreted, /bricks´ed strong wall..

i definately would like such mission.. (ghaunted cellars, ghosted dungeon..)