Download Excel listHere is:
1. List of XcomUtil features (Ufopaedia does not have a complete list)
2. Maximum description of each feature from different sources
3. Search and Compare each feature in the OXCE
XcomUtil Features in OXCE --- Statistics:
8 | Default |
4 | Ingame options |
5 | Options |
22 | Default mod |
3 | Separate mod |
12 | Is different |
14 | Need check |
46 | Absent |
114 | Total |
Need check list:
Is different list:
Spoiler"Is different list":
Improved Weapons: Dye Grenade --- Explosion power is 60, not 40
Help From Captured Aliens --- Different balance
XcomUtil messages after combat --- STATS LOOT after combat
Pre-Combat Sort --- Manual sorting, no autosort, not temporary
Re-equip Soldiers / Aquanauts before combat --- Manual equipping each soldier, no auto for all
AutoCombat - Automatic Combat Resolution --- No quick combat
ACT , ACT:0 --- SCORE 0 , Spam each day
ACT:n --- SCORE 0 , Spam each day
MNY , MNY:0 --- Not any amount , 999999999 only
MNY:n --- Not any amount , 999999999 only
SRT --- Manual sorting, no autosort
SWP --- No human AI
Absent list:
Info links:
XcomUtilOpenXcomOptionsHiddenRelated topics:
AutocombatHow Vanilla is Vanilla?XcoumUtil feature(s)Always visible soldier psi stats?Converting XCUTIL to OpenXCOMOld XCOM Tools and OpenXcomAuto-calc battles?[Suggestion] - XComUtil's Research help from captured aliensAlternate Laser TechCan't add auto mode to weapons?Research Alive Aliens - v1.54 Final - Translators neededUFOExtender "Alien Pets" option + XCOMUtil-ish maniupulation?TFTD - 2-stage missionsLive Alien Research AssistanceAuto finish mission[UFO]&[TFTD][Beta?]Hybrid Mod for UFO enemy unknown and TFTDAuto-BattleXCOM AutomationOpen-xcom Hotseat Battlescape Multiplayer EngineExtender vs OpenXcom - Exten does what OpenXdon'tXcomUtil vs OpenXcom - XcomUtil and you will win!VS Posters:
Compare List images: (v1_full / v2_mini / v3_mini)
list by Firstrun70
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