Author Topic: Extender vs OpenXcom - Exten does what OpenXdon't  (Read 686 times)

Offline aziza

  • Colonel
  • ****
  • Posts: 136
    • View Profile
Extender vs OpenXcom - Exten does what OpenXdon't
« on: June 25, 2024, 06:54:31 am »
Download Excel list

Here is:
1. List of Extender features (Ufopaedia does not have a complete list)
2. Maximum description of each feature from different sources
3. Search and Compare each feature in the OXCE

Extender Features in OXCE --- Statistics:
4Default
38Ingame options
3Default mod
7Separate mod
33Is different
6Need check
48Absent
139 Total


Need check list:
Spoiler"Need check list":
Show Error Messages / Debug Messages
D3D
Scale Mouse
Limit Berserk Shooting
Deep Colonies
Bugfixes compare is absent

Is different list:
Spoiler"Is different list":
Fast Speed Shooting like in original X-Com --- Similar but not 100% equal
Video Pitch --- Not switchable
Clip Cursor --- 1 mode only
TFTD Doors --- Not switchable
De-equip crafts / De-equip Craft --- Not switchable, Another button
Reorder soldiers in craft / Reorder Soldiers In Crafts --- Not switchable
Save Reserve Mode --- Not switchable
Alien Inventory --- Not switchable
Explode after touch the ground - Hot grenades --- HE and MPE are not hot in Extended
Stunned Units KIA --- Not switchable , Without "got blasted" window
More Smoke --- Not switchable
Start With All Missiles --- For xcom1 only / Extender = Stingray+Avalanche, OXC = 2xAvalanche
Rank In Inventory --- Not switchable
Fast Base Defenses --- Not switchable , Defense speed is slower, No auto-shoot
Zombies Will Hatch --- Is different
Alternate Research Tree --- Not a full realisation
True Cautious Mode --- Similar option but not 100% equal
Crafts Always Ready / Crafts Ready --- 1 mode only
Intro Sounds --- Not switchable
Music Change Freeze --- Not switchable
Show Stats / Equipment Screen --- Without TU
Show Grenade State --- Not switchable
Save Equipment --- Manual equipping each soldier, no auto for all
Auto Flares --- No autoequip at night
Shortcuts Hotkeys - Battlescape --- FlyUpDown is absent
Prevent game over / No Score Game Over --- Not permanent , SCORE 0 , Spam each day
Big brother --- Not permanent , Spam each mission
Alien pets --- With all map view only
Show All Locations --- OXCE - Not permanent , Spam each day
Show All Locations --- BOXCE - No silent mode , Notify Message Spam
No Alien Psi --- Both sides only
AutoSave --- Each 10 days only
Soldiers can Stun Anyone / Stun Anyone --- Not switchable

Absent list:
Spoiler"Absent  list":
Always On Top
CPU Mask
High Priority
Keep Base Navigation Modules
More Chryssalid Sound Effects / Enhanced Chrysallid EFX
More Reaction Fire
No Blaster Bomb Drift
No Auto Wake Up
General Store Capacity
Improved Laser Tank
Know Thy Enemy
Ablative Armor
Alternate Weapon Loadouts / Alt Weapon Loadouts
Weak Sectoids
Human Limits
Difficulty Level of Interception / Difficulty Level of Interceptions / Interception Difficulty
Manual Interception Fire Mode
Bloodthirst
Surrender Defense Missions / Surrender Defence Missions
Initial Alien Bases
Funding Council Income Only
Limited Military
Base Defense Prep
Base Retaliation Loop Fix / Fast Base Defenses
Music - PSX CD
Wreck Analysis
Craft Ready Message
Roswell mod
Directly Use Alien Weapons
Recover All Clips
Alt Craft Research
Alternate Terror Units
Battle Difficulty
Combine Base Research
Intercept Menu List
Interplanetary Lightning
Small Firestorm
Different Colony Races / Different Site Races
Small Colony Size / Smaller Colony Size
Smaller USO Battle Maps
Increase Sea Floor Terrain Variety
Improve Rearm Rate of Ajax
Block Can't Intercept Messages [Block Intercept Over Land Message, Block Mission Too Deep Message]
Improved Detector
Smaller Stun Blast

Info links:
UFOextender
Enemy Unknown (1994) Extended
TFTDextender
Extender TOTAL txt ini list
OpenXcom
Options
Hidden

Related topics:
How Vanilla is Vanilla?
UFOExtender-esque or original?
TFTD Extender
Best way to play TFTD
UFO Defense Extended Features
UFO Classes(Automatic soldier renaming) + More UFOextender features
Know Thy Enemy from UFO Extender
[SUGGESTION-UNCUT][#037] Chryssalid: Zombie Hatch - Adv. AI - Chryssalid Dialler
UFOExtender "Alien Pets" option + XCOMUtil-ish maniupulation?
Colony Missions and Terror Missions in TFTD
Alien autopsy damage bonus
[WEAPON] UfoExtender Alternate Research Tree (Laser Weapons)
[ARMOR] UfoExtender Stack Armor Production
Reward for autopsy
HEAVY LASER
[Documentation] Spray Waypoints Explanation
[Solved] (OXCE) UFOextender's "Burst mode" & "Full auto" firing options?
Hatching Chryssalids and Tentaculats
What is difference between Extender and OpenXcom?
Wreck Analysis
Blues and Bullets v1.0
TFTD - No Underwater Weapons
Extender vs OpenXcom - Exten does what OpenXdon't
XcomUtil vs OpenXcom - XcomUtil and you will win!

VS Posters:


Compare List images: (v1_full / v2_mini / v3_mini)
   

list by Firstrun70
Download Excel list
« Last Edit: July 12, 2024, 08:51:08 am by aziza »