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Messages - arrakis69ct

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1
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.16)
« on: August 27, 2018, 09:42:14 pm »
On my first night mission and i have no vision at all - even throwing the lights doesn't make a difference.  All i can see is xcom people and enemies.

Is this a bug or am i missing something?

Thanks
press bloq despl, and the L

2
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.16)
« on: August 14, 2018, 11:41:44 am »
They have more TU's, better firing accuracy, so on.Thanks.
Maybe i will. But not now.
and may be ressist to psi atacks

3
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.16)
« on: August 04, 2018, 07:05:05 pm »
The offer to put the mod on Transifex is still and always open. ;)
and do more easy the trans.........

4
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.16)
« on: August 03, 2018, 11:22:33 pm »
Great. may be translate to spanish in a future.....

5
The X-Com Files / Re: The X-Com Files - 0.5 alpha: Corporate Affairs
« on: December 23, 2016, 09:28:20 pm »
And why not a bus tactical swat XD

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6
The X-Com Files / Re: The X-Com Files - 0.5 alpha: Corporate Affairs
« on: December 21, 2016, 09:46:20 am »
Good!

But it does...

Code: [Select]
ufopaedia:
  - id: STR_BILLHOOK
    requires:
      - STR_BILLHOOK
    type_id: 4
    section: STR_WEAPONS_AND_EQUIPMENT
    text: STR_BILLHOOK_UFOPEDIA
    listOrder: 1806


extraStrings:
  - type: en-US
    strings:
      STR_BILLHOOK: "Billhook"
      STR_BILLHOOK_UFOPEDIA: "This kitchen tool is quite infamous.{NEWLINE}Skill: MELEE/2 + 50{NEWLINE}POWER Bonus: STRENGTH*0.3 + BRAVERY*0.3{NEWLINE}Special: Extra Pain (10)"
I dont see in a New Game. Is a starting weapon buyable. I test later

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7
The X-Com Files / Re: The X-Com Files - 0.5 alpha: Corporate Affairs
« on: December 21, 2016, 03:05:54 am »
Starting the trans to spanish.

I see the billhook not have the ufopaedia entry

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8
The X-Com Files / Re: The X-Com Files - 0.4.2 alpha: Going Postal
« on: December 17, 2016, 11:57:01 pm »
Wooow nice skyranger

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9
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: November 24, 2016, 10:53:25 am »
I can see it in my Purchase screen.  Is it not supposed to be there?
I comment this in other post in my case if i open the aircraft rules is the 1st aircaraft

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10
The X-Com Files / Re: Doggie names!
« on: November 11, 2016, 11:30:58 pm »
De la A a la C

Abby Abot Achim Adele Adieu Adler Adrien Aida Aissa Albrecht Alfa Ali Altar Amlyn Andina Anette Angela Angelika Anke Anky Annie Antu Anuk Ara Arette Ayura Azz Babuch Bailey Bakota Balboa Balto Barbi Barney Barney Berg Biley Bimba Bimbo Bingo Bisou Blanco Blondie Blues Bo Bolon Bolsas Boni Bono Briea Brony Bruts Buddy Buddy Buli Buster Cala Casey Celina Chacho Charlie Chelsea Chenin Chiara Chico Chuchi Chueca Chufa Chuny Cibel Clebo Cloe Coco Cody Coletas Connie Cooper Cosette Cosme Cotufa Cukita

De la D a la H

Daisy Dalia Dasha Dasli Dayo Delta Dibu Dieter Diva Dixie Dorcas Dorita Dosthy Drinda Duban Duke Duke Dunli Elfo Elke Elska Erik Etna Fany Fayna Fina Fito Flecos Foli Frechi Freida Freya Friskie Fritz Froy Ghost Ginger Grapis Guda Gugu Guinzo Guti Gutu Hada Harley Harley Heinz Helga Helmut Hertha Hope

De la I a la P

Ianka Imper Ina Inca Jack Jake Juck Kas Katie Keka Kika Kinko Kisi Kissy Kit Klas Koby Kolin Kras Lady Lasha Laus Lazaro Lena Leti Leya Lilo Lira Lucero Lucy Maggie Magou Mahou Maiky Margret Marlene Master Mavi Max Mecha Mia Mica Miki Mimo Mino Missy Molly Murdok Murphy Musa Naga Naima Naiz Nancy Negra Nemo Neptun Noel Nono Nord Nova Nuna Obby Obo Oli Omega Ona Opi Ortiz Oso Ossly Otis Pachi Padua Pasto Pecis Pegaso Pet Piluca Pingo Pinto Pipen Pipi Pitis Pitux Pixie Pol Polett Primi Princess Pulga

De la R a la Z

Rafita Ralf Randi Ranplu Rantam Rastro Rayo Redin Robin Rocky Rollo Roma Romi Rosco Roy Rozel Rufay Rusty Sabana Sabrina Sadi Salie Sally Sam Sancho Sandy Sasa Sasha Serpi Shelby Shelby Sila Slash Sol Sombra Sony Sophie Sorga Sparky Susi Takky Taky Tasha Tesla Tico Titi Toby Toke Topita Tossi Trenzas Trosky Trucha Truco Tyson Unkhas Varita Vegana Vilma Vito Willow Winston Wish Wolfa Yak Yana Yera Yves Zatin Zhako Zorba



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11
The X-Com Files / Re: The X-Com Files - 0.4.2 alpha: Going Postal
« on: November 08, 2016, 02:21:09 am »
Just tried this mod for the first time, and I found this:



My man managed to get up there, but he can no longer get out because there's a floor where the stairs should be! Mysterious!
Seriously though I have no idea if this is a known or even already-fixed issue, but I figured I'd report it anyway. Apologies if I'm being redundant.
Yes i see this in my Game. I solved shooting and destroying a wall. Later. flying freeeeeee.

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12
The X-Com Files / Re: The X-Com Files - 0.4.2 alpha: Going Postal
« on: November 04, 2016, 08:54:09 pm »
Thank you very much for the kind words.

Yes, I have already modified alien missions so that Ethereals aren't as early. That was after 4.0c though, so unreleased yet. Congratulations on making it this far though!

What do you mean? Is it in the quick battle, or actual game?
Actual Game.  in base appear in a hangar. Is a starting Game only 3 month of game

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13
The X-Com Files / Re: The X-Com Files - 0.4.2 alpha: Going Postal
« on: November 03, 2016, 09:44:39 am »
I update the Game to 4 and when load i have a car named café withouth a ufopaedia entry. Whats the car do?

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14
The X-Com Files / Re: The X-Com Files - 0.4.2 alpha: Going Postal
« on: October 15, 2016, 09:21:16 pm »
Thx and great work. If you want and when i have free time i want translate to spanish similar i do in fmp.....

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15
The X-Com Files / Re: The X-Com Files - 0.4.2 alpha: Going Postal
« on: October 15, 2016, 02:34:03 pm »
Thx and sorry for the replicate

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