Ok, played through some missions in a new campaign and this really is one new XCom experience. I will try not to post any spoilers.
1. Loved the new enemies
2. The new faces are interestingly totally rocking my XCom world, I always expect to see the usual ones and all of a sudden there is someone I have never seen before!
![Grin ;D](https://openxcom.org/forum/Smileys/default/grin.gif)
Nice!
3. The starting transportation idea is nice
![Smiley :)](https://openxcom.org/forum/Smileys/default/smiley.gif)
4. Ufopaedia pics/entries are good, do you have a tool that converts pictures into the XCom pallette files? I so want one...
5. Of course (hey, it's an alpha) there were some things not there yet or missing. I am not sure if I report those things yet?
Oh well, I'll do it anyway
![Grin ;D](https://openxcom.org/forum/Smileys/default/grin.gif)
Remember that I KNOW that those are minor alpha problems.
Spoiler:
1. CONCEALABLE not CONCELABLE? not sure
2. The HQ facility has no ufopaedia
3. The weapons/equipment is totally unsorted, gasp!
![Cheesy :D](https://openxcom.org/forum/Smileys/default/cheesy.gif)
4. There were too many missions happening at the same time (4 or 5!)
![Shocked :o](https://openxcom.org/forum/Smileys/default/shocked.gif)
5. The Mudranger has no Ufopedia entry at the start even though you can buy it
6. Which leads to a nasty surprise when you launch it with a squad (range)
![Cheesy :D](https://openxcom.org/forum/Smileys/default/cheesy.gif)
7. TU costs are too high, It seems you are using the high XPiratez inventory costs, which I loath
![Grin ;D](https://openxcom.org/forum/Smileys/default/grin.gif)
Really I mean picking up a corpse takes me 20 TUs? Please reconsider!
![Shocked :o](https://openxcom.org/forum/Smileys/default/shocked.gif)
8. Daylight indicator mod is missing
![Tongue :P](https://openxcom.org/forum/Smileys/default/tongue.gif)
9. Toxi Suit has wrong Ufopedia pic (yeah i know, alpha)
10. Melee starting stats for rookies are too low. I had several persons with ~20, making anything melee useless. And yes I know, use the GYm etc.
![Cheesy :D](https://openxcom.org/forum/Smileys/default/cheesy.gif)
A tip: Disable the Sneaky AI setting, the starting enemies are mostly melee and will suffer from that option.
Otoh, if you don't like being surrounded by enemies in a dark forest at night....
![Grin ;D](https://openxcom.org/forum/Smileys/default/grin.gif)
Nice work, looking forward to playing it!