Author Topic: Bugs, crashes, typos & bad taste  (Read 136495 times)

Offline BlackStaff

  • Colonel
  • ****
  • Posts: 121
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1890 on: June 22, 2019, 07:56:09 pm »
In my v0.99d I have : "Its more efficient research facility allows for 5 additional Scientists, and its machine learning capabilities allow for better analysis of UFO sightings (more efficient detection)...
... This facility can be built as normal or over a standard HQ."  ;)

 
"Its more efficient research facility allows for 5 additional Scientists"
You're both right.
This module provides 25 storage spaces and 10 scientists.
But by removing the standard HQ there are only 5 more scientists in total.

So it's interesting to keep the standard HQ... right?  8)   ;D

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 8485
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1891 on: June 22, 2019, 09:09:15 pm »
Well, the entry in the Base Buildings section of the Ufopaedia, in latest available version still mentions it provides space for 1 more scientist while the INFO menu says it offers 10 spaces instead. If the incoming version has a different text already, then it's fine.

This is taken directly from the 0.9.9d archive:

Quote
STR_CYBER_HQ_UFOPEDIA: "An improvement of the standard HQ, operating with a state-of-the-art AI core. Its more efficient research facility allows for 5 additional Scientists, and its machine learning capabilities allow for better analysis of UFO sightings (more efficient detection). It is required for certain advanced facilities.{NEWLINE}This facility can be built as normal or over a standard HQ."

Someone's clearly bullshitting me and dragging me away from actual modding.

Offline HumanTraitor

  • Colonel
  • ****
  • Posts: 249
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1892 on: June 22, 2019, 09:23:09 pm »
I swear I'm not lying. Here are some pics.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 8485
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1893 on: June 22, 2019, 11:11:55 pm »
I swear I'm not lying. Here are some pics.

Hm. What can I say? Works for me. And the file was there in the latest update. So it must be bad installation.

Offline tkzv

  • Commander
  • *****
  • Posts: 500
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1894 on: Today at 03:04:17 am »
Yes, things change. I don't really have more to say.
I understand your desire to nerf it :)

However, there's a cyclic trend in RL fighter plane design: trying to get rid of cannons. Now and then advances in missiles seem to make cannons obsolete. A new fighter is designed around this idea and proves a big failure. I find it hard to believe that the ultimate craft in its line makes such a famous mistake.

Offline LuigiWhatif

  • Colonel
  • ****
  • Posts: 135
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1895 on: Today at 07:07:13 am »
In my research tree it shows the "Men in Black" researches as items.  I have the prerequisites but can't research because I don't have the item. I'm a version behind, but I didn't see it mentioned.