aliens

Author Topic: Want to help?  (Read 40311 times)

Offline Fomka

  • Sergeant
  • **
  • Posts: 37
    • View Profile
Re: Want to help?
« Reply #105 on: April 27, 2021, 06:56:32 pm »
It is possible to find specific birds' voices over the internet. For example, I've found voices of 2 kinds of parrots that live in Australia.

PS. Why are you asking? The game has got new feature, "random sounds"?

PPS. Is it an attempt to bring some more details to different terrains, like American cactuses that do not grow in African deserts?
« Last Edit: April 27, 2021, 07:05:54 pm by Fomka »

Offline GRUNCHmitCH

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Want to help?
« Reply #106 on: April 27, 2021, 07:33:00 pm »
rpg-maker community had great recources... I can´t seem to find much anymore though. Maybe this could help?
https://sonniss.com/category/sound-libraries/

(not sure about legal mumbojumbo ...gotta be some way I can contribute...)
                                                            ((no I can´t... not with sounds anyway. My mind goes to See 'n Say-toys for farm terrain next..."cow says moo"))
« Last Edit: April 27, 2021, 09:22:28 pm by GRUNCHmitCH »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 10135
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Want to help?
« Reply #107 on: April 28, 2021, 10:41:57 am »
It is possible to find specific birds' voices over the internet. For example, I've found voices of 2 kinds of parrots that live in Australia.

Indeed, I found quite a lot myself, but I thought reaching out to the community wouldn't hurt - people have all sorts of stuff on their drives.

Your files are pretty nice. Very clean (barring some cage noises), it should be easy to cut out a few samples from them, since I need a few seconds per sound at most.

PS. Why are you asking? The game has got new feature, "random sounds"?

Yes, precisely. Meridian kindly added it, I think it was even on my own request, so I feel doubly obliged to use it... ;)

PPS. Is it an attempt to bring some more details to different terrains, like American cactuses that do not grow in African deserts?

Yeah, that too, but I mostly wanted ambient sounds.

rpg-maker community had great recources... I can´t seem to find much anymore though. Maybe this could help?

Thanks, I know several such websites, but I appreciate this one too. Will check it out later. :)

Offline GRUNCHmitCH

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Want to help?
« Reply #108 on: April 28, 2021, 12:04:17 pm »
Quote
Thanks, I know several such websites, but I appreciate this one too. Will check it out later.

gotcha! ;)
Of course you know these. I was just too euphoric...just joined here after like 1 year lurking. Waaay cooler to use "our" own sounds and whatnot.


with the xf tüdeldi -  I still think it would go well with the mystery-atmo to have it play in the background here and there...X-com-FILES and all that.
                                (not really what you ask for but maybe kinda related?)


Offline greenscarf

  • Sergeant
  • **
  • Posts: 26
    • View Profile
    • reddit page
Re: Want to help?
« Reply #109 on: May 01, 2021, 09:39:52 pm »
EAS warning music that I made up by merging CC-BY sound effects together; (credits here)
I'll also release this with CC-BY.


currently using this for terror mission and base defense briefing music on my mod, hope it could make some use for X-COM files too




Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 10135
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Want to help?
« Reply #110 on: May 02, 2021, 12:50:54 pm »
EAS warning music that I made up by merging CC-BY sound effects together (...)

currently using this for terror mission and base defense briefing music on my mod, hope it could make some use for X-COM files too

Thanks! Sounds quite professional. Maybe I can use it for something.

@Eddie our convo became a tad too big for this thread, so I moved it to a new one: https://openxcom.org/forum/index.php/topic,9686.0.html

Offline The Martian

  • Colonel
  • ****
  • Posts: 412
  • "It implores you to listen to its arguments..."
    • View Profile
Re: Want to help?
« Reply #111 on: June 06, 2021, 12:05:08 pm »
While diving around in The X-Com File's art folders I noticed that both "jump.png" & "jump_H.png" have black sections between their leg sprites.

My guess is this was caused by a paint program's fill command not reaching the pixels isolated by the legs.


I've attached a version without these black patches to this post:
Spoiler:



Here are the originals with the black patches for comparison:
Spoiler:



I hope that helps save you some time.