Author Archives: SupSuper

Alien sighting

I’m attending Firaxicon (Baltimore MD, USA) on October 3 if anyone’s around and wants to meet up, after which I’ll return to my cave and never be seen again.

That’s it. I didn’t wanna distract you from your TFTD.

Terror from the Deep now available in the nightlies!

DISCLAIMER: This is not a final release! We did not ignore all your feedback for the last year! There will still be many more fixes and additions before the next milestone!

Due to popular demand and the satisfactory performance of Terror from the Deep in the stream olympics, we have decided to unleash it onto the nightly builds so that everyone can try it out. Our goal here is to get as much testing of vanilla TFTD and make sure it’s fully playable from start to end, before you all decide to mod the crap out of it. 😛 Please report all bugs and inaccuracies here, and let me remind you the game being too hard / too easy does not count.

Installation Instructions for 1.0 users:

  • A clean install is recommended. Extract the ZIP separately from 1.0 and reset your options to default.
  • Put your UFO game files in “openxcom/ufo/” and your TFTD game files in “openxcom/tftd/”.
  • Mods go in their own folders in “<save folder>/mods”. More details here.
  • You can switch between games in Options > Mods. Note that UFO mods aren’t compatible with TFTD and vice-versa.

With all that out of the way… enjoy like these fine folk have!

Chaos Reborn: new game by Julian Gollop

Chaos Reborn, the new game by X-COM creator Julian Gollop, is now available for purchase on Steam Early Access for Windows/Mac/Linux, so of course I had to give it a mention.

For those not familiar, Chaos Reborn is a follow-up to one of Gollop’s first games, Chaos, made back in 1985 for the ZX Spectrum. It’s a turn-based strategy game where wizards duel by summoning various creatures and spells in a randomly-generated map, trying to become the last one standing.

Chaos Reborn is still under development, so of course it’s not feature complete, but what’s there is fully playable and pretty damn fun. The game currently features online multiplayer battles for up to 4 human players, both live and asynchronous, with free-for-all or 2v2 co-op. AI opponents and singleplayer is planned and will be coming in a later update (update: AI opponents and hotseat mode are now available).

Despite its “alpha” status, the game is already pretty damn polished. The art style is gorgeous, the UI very simple and intuitive, and you can easily pick up the game mechanics and get into a battle in a few minutes and it all runs without a hitch. I heartily recommend you give it a try.