OpenXcom requires a vanilla version of the original UFO: Enemy Unknown / X-COM: UFO Defense (any edition) with the latest patch. It is not compatible with other games in the X-COM series. If you don’t own a copy, you can buy it from one of these retailers.
Do not use modded versions of X-COM, as they may be incompatible with OpenXcom.
Check the Installation documentation for more details.
These builds are automatically generated from the codebase, so they have the latest fixes and updates as well as the latest bugs. Use these to try the latest features or check if a bug is obsolete. Do not install these on top of 1.0!
Maintained by SupSuper
The EXE version has an installer while the ZIP version is standalone. For more details see the FAQ. Latest version is at the top and includes all previous versions:
SupSuper, Fri Jul 19 00:41:55 2019
Move Mods to main menu
SupSuper, Wed Jul 10 01:42:23 2019
SupSuper, Wed Jul 10 01:41:36 2019
Hopefully make saves work in the cloud
SupSuper, Wed Jul 3 01:15:37 2019
Fix briefing screen ignoring Geoscape scale in multi-parts
SupSuper, Fri Jun 28 04:41:00 2019
Disable RTL text until we have translations for it
Daniel, Sun Jun 23 00:29:02 2019
Merge pull request #1223 from Yankes/constantsLoadingRefactor
Constants loading refactor
Yankes, Thu Jun 20 20:37:16 2019
Change way constants are loaded
Yankes, Thu Jun 20 20:09:49 2019
Fix loading of offsets for sound and surfaces
SupSuper, Sat Jun 22 19:46:36 2019
Finally fix Travis
SupSuper, Sat Jun 22 19:28:23 2019
Fix Travis again
SupSuper, Sat Jun 22 19:12:26 2019
SupSuper, Mon Jun 17 01:06:25 2019
Ignore cursor mode when switching units
SupSuper, Mon Jun 17 00:55:39 2019
Allow changing master mod via "-master MOD" command line parameter.
SupSuper, Mon Jun 17 00:53:34 2019
Only play intro if master mod is changed
Yankes, Thu Jun 13 01:09:03 2019
Restore option to resize surfaces
Backport from OXCE
Yankes, Wed Jun 12 21:21:18 2019
Fix off-by-one error in marker surface
Mac OS X
Maintained by Various
Check here for app builds.
Maintained by Krzysztof “Knapsu” Knapik
Download AppImage file, make it executable, and run. No need to install.
You can read more about the AppImage format here: http://appimage.org/