Throwing out a mission concept:
!Gnomes und Pantzu...err...!
Overview: Bunch of armored (read 'in Combat Units') Gnomes vs bunch of armored vehicles.
Mission Intro: (something along the lines of: ) Our Gnomes informed us of an upcoming slumber (or was it thunder?) party. They plan to get together with their peers and discuss about the superiority of their vehicle designs. Sounds awfully academical and boring so hardly anyone is interested in attending (The brainers, who were, seem to have an absolutely horrible hangover today and seem to have blacked out in random boxes around the hideout). Anyway, if we want we can send some Gals along, the Gnomes even offered to share some homemade beverages during the trip. Party time?
Participating units: Gnomes only, everyone else gets boxed/is not allowed in mission. (Non-piloted vehicles might be also allowed).
Armor: All piloted vehicles Gnomes can pilot (AC, (Hover) Tanks, Bombards, Gyros, Mechas and XEC's. Not sure about Mechas and XEC's - might be too powerful. Then again, I'm not suggesting the mission for big rewards, but rather for new and hopefully unique game-play feeling, so I don't really see a reason to limit them).
Enemies: (Hover) Tanks, AC's, Cyberdiscs and other similar 2x2 units
Vehicles: Basically anything that can carry at least 1 2x2 unit (heck, Zeppelins should love this mission).
Map: I mostly see the mission happening in large (empty) deserts or medium sized (cluttered with destructible stuff) urban/jungle/forest areas. or basically anything that gives easy access to 2x2 units.
Rewards: Nothing big, maybe some dolaro chips/booze/slaves or 'Gnomey' items.
Risks: Either minimal (assuming they use paint/chalk munitions and non-lethal lasers) - no units/vehicles lost in mission even if 'killed'/mission lost (the rewards should also be minimal - mission mostly for fun). Or standard (you keep all killed bodies/wrecks in addition to some 'Prize' for the event - They are certainly crazy enough to use real munitions in their 'games'. Losses are also standard). Either way infamy gains should be zero or near-zero as they are a rather secretive bunch.
Tech: Obviously Recruiting Gnomes and either Tanks or AC's (maybe something more?)
(Occurring frequency: Once a year? Maybe twice, to celebrate some-sort of global Gnome birthday party or something?)
Will it enrich/advance the storyline? Not sure... could be nice background addition to Gnomes. Maybe I could/should write an accompanying Gnome Tome/data entry about slumber/pantzu party?
Edit: Ooh... and would be kind of fitting if the background music could be an instrumental synthesizer version of Katyusha (or the refrain parts of it).