Author Topic: some sprite reskins  (Read 10945 times)

Offline RSSwizard

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Re: some sprite reskins
« Reply #75 on: May 10, 2023, 01:24:18 am »
winchester '73[/url] an all american rifle.. what do yuo think?
Im a fan of lever actions for certain reasons, but I dunno. Itd be likely just the existing sprite [ol' carbine] with darkened wood and a lengthened barrel.

ive thought about making a piratez Winchester '54 from fallout as a replacement for the Heavy Plasma. Since its got a creepy gothic almost alien appearance.

Instead atm ive got a yet again redone Plasma Sub although it isnt dark enough in my opinion. Its got 2 barrels as you see at the end, since it has 2 plasma chambers (as if two smaller plasma shots are combined together).

this blackmarch rifle also smoothes the upper handguard against the dark background.
« Last Edit: May 10, 2023, 01:31:56 am by RSSwizard »

Offline RSSwizard

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Re: some sprite reskins
« Reply #76 on: May 11, 2023, 12:54:37 am »
fixed it
also a laser equipped version, since the plasma sub doesn't have magichen motors and apparently has an 82% accuracy on snap mode

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Re: some sprite reskins
« Reply #77 on: May 15, 2023, 10:36:45 pm »
a gray plasma sub that looks less used future but still less glamourous than the star god plasma rifle. Also has a gray clip. There's a red laser and green laser version too.

Offline RSSwizard

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Re: some sprite reskins
« Reply #78 on: May 19, 2023, 09:01:17 pm »
not sure I ever posted it
alternate projectile graphics which ive been using for years
although im still playing an older version of the game so i dont know if any new projectiles have been added
pistol shots are yellow
rockets actually look like rockets
lasers are bright blue (ES lasers are purple)
rifle shots, civilian lasers, and plasma are more pronounced
made gauss stuff EGA red

lasers are also wider, being 2 pixels size, which makes them easier to see.

Offline RSSwizard

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Re: some sprite reskins
« Reply #79 on: May 22, 2023, 03:56:41 am »
A small addition to these which ive been putting up into the projectile #50+ range.

RPG, Superheavy Rifle, Durandal
Bombard Mortar, Sitzkrieg Tank Round
Fireball (replaces imp, arena launcher, h.p. accelerator)
X-Plasma, Plasma Scorcher
Heavy Plasma, Cyberdisc Plasma, BFG
XEC auto mortar
Grenade Launchers
3 Shot Burst (one hit)
Mortar
DC Launcher Baby Nuke
UAC Rocket Launcher