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Author Topic: Extended Piratez general FAQ/Strategy Guide  (Read 238122 times)

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #855 on: November 21, 2022, 09:34:48 pm »
If i pick the ?reject the power? path i may sell tiny drill and menacing hull safely without consequences?

and how divebombs craft weapons (DV) do work?

Offline FiendishDrWu

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #856 on: November 22, 2022, 04:52:01 am »
So, started a new play-through after not touching XPiratez for a while, on John Silver.  Early April of the first year, and the Ninjas drop some massive HQ right next to my base; my airbus can't leave the base without getting swarmed and shot down.  Restored to a previous month and continued from there; the Ninja base still spawns and seems to be in a slightly different place but still close enough so I can't launch aerial interceptions.  I can attack the base with my V8; but in that case it's 5 of my soldiers vs dozens or hundreds of enemies, and I don't have the equipment to even begin to deal with this. 

Is this really the intended behavior? 

I see four ways forward from here: limp along using only the V8 to perform missions while building a base somewhere else that I can use as my intercept base and hope I don't run out of money & score while that happens, call this run a wash and start a new play-through from scratch, edit my save game to move the ninja base somewhere further away, or attack the base and use debug mode to "win" the mission while making exceptionally rude hand gestures. 

Offline FiendishDrWu

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #857 on: November 22, 2022, 06:15:36 am »
I've decided to go the first route; 2nd base is coming along.  It turns out I can sneak the airbus out if I'm headed to a mission that's almost directly opposite the direction of the ninja base. 

Offline shinr

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #858 on: November 22, 2022, 07:19:33 am »
I think you suffered a bad RNG on Ninja HQ placement.

In my current run, I placed my first base in North America and in the Ninja HQ dropped deep in North Africa.

But IMO, there should be a code that prevents the Ninja HQ from spawning in the theoretical max radar range of the first Hideout just to prevent cases like these.

Offline Solarius Scorch

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #859 on: November 22, 2022, 10:51:43 am »
One method to evade ninjas in such an unfortunate accident is to launch a craft and then immediately return before the ninjas shoot it down. Let the ninja patrols fly about for a bit, then they will return to base and will be unable to scramble again for a while. This allows you to fly out safely.

But IMO, there should be a code that prevents the Ninja HQ from spawning in the theoretical max radar range of the first Hideout just to prevent cases like these.

I think it can be done by excluding your home region; honestly I thought it was the case already.
I could be wrong about this being an option, though.