Hi again.
Found another bug in the latest build (2018-07-29).
Steps to reproduce:
- Load save1.sav
- Intercept the UFO with any craft (they are all armed), DO NOT SHOOT THE UFO DOWN, minimize the interception window instead
- Load save2.sav
- BOOM - segmentation fault
Unfortunately, these steps are not reliable (the crash doesn't always happen). But it appears the memory becomes corrupted after performing steps 1-3 and any further action taken may result in a crash or freeze. I had OXCE+ lock up completely when trying to load save2.sav again after it loaded normally for the first time. In another attempt to reproduce the bug, I had OXCE+ crash when exiting the game. I couldn't reproduce this in vanilla OpenXcom (though it might be subject to this bug as well, considering the apparent randomness in how it can manifest itself).
Tested on a clean installation - no mods used and no mods present. OS is Windows 10 x64, using build from the URL in the corresponding forum post (win32). BTW, the win64 build doesn't seem to work at all on my system (it just doesn't start, no error message or anything).