Playing the Male Touch route is a bit more similar to classic X-Com. Here are my 8 Tenets of Human Warrior, which I have just formulated! (Could it be that they're related to the 8 Demon Gods? They probably are!)
1. Be prepared to take more losses. You can replace them more easily than Gals.
2. Capitalize on numbers. The Male Touch gives you access to an early truck, so use it. Consider using expeditions.
3. Not being able to hire Gals doesn't mean you won't have any. Make the extra effort to get all the ubers you can, especially early on. These Gals will be your elite breachers (give them chain mail or whatever good assault armour you have) and heavy weapon specialists. Don't use them as rank and file troppers, humans can do this just as well.
4. Get some Lokk'Naars for piloting, unless you have extra Gals and you want to use air combat as training. Lokks are also useful for their night vision (a big problem for humans) and other perks.
5. Bugeye advisors are phenomenal medics. Use either them or peasant nurses to patch up wounds. Also use their psi powers at every opportunity, even when it seems hopeless; they will rack up experience which you'll need later on (MC is still a thing).
6.Always remember everyone's combat role (assaulter, rifleman, sniper etc.) and generally stick with it.
7. Armour is important. Even the runt can make a difference. Humans are squishy!
8. Slave Soldiers are more collected than Gals and won't freak out so easily. If you meet resistance, slow down, use cover, flank the enemy, take potshots from different angles. Nobody likes campers, but there's a whole spectrum between camping and charging in mindlessly.
Good luck!