J15, "scientific experiments" mission, an academy nurse is trapped by water. See.
Edit: path also is blocked near the building. Better double check that map for other bugs
Edit: another crash when in inventory mode:
[11-07-2019_14-06-57] [FATAL] A fatal error has occurred: Sprite MHUMAN__12__OP_GLASSES_ not found
[11-07-2019_14-06-58] [FATAL] 0x6371c0 OpenXcom::CrossPlatform::stackTrace(void*)
[11-07-2019_14-06-58] [FATAL] 0x638960 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[11-07-2019_14-06-58] [FATAL] 0x425980 exceptionLogger()
[11-07-2019_14-06-58] [FATAL] 0xc86228 MPEGaction::MPEGaction()
[11-07-2019_14-06-58] [FATAL] 0x8853e0 OpenXcom::Mod::getSurface(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)
[11-07-2019_14-06-58] [FATAL] 0x5c48c0 OpenXcom::InventoryState::init()
[11-07-2019_14-06-58] [FATAL] 0x65dbd0 OpenXcom::Game::run()
[11-07-2019_14-06-58] [FATAL] 0x425b90 SDL_main
[11-07-2019_14-06-58] [FATAL] 0xab5390 console_main
[11-07-2019_14-06-58] [FATAL] ??
[11-07-2019_14-06-58] [FATAL] 0x74f90400 BaseThreadInitThunk
[11-07-2019_14-06-58] [FATAL] 0x76f36540 RtlGetAppContainerNamedObjectPath
[11-07-2019_14-06-58] [FATAL] 0x76f36540 RtlGetAppContainerNamedObjectPath
[11-07-2019_14-07-09] [FATAL] OpenXcom has crashed: Sprite MHUMAN__12__OP_GLASSES_ not found
Edit 3: as for log see the 2d quicksave.
Edit 4: after some tries, the problem seems to be with a paperdoll/avatar, sorry cannot remember more precisely, because changing it and making it wearing the operator armor game won't crash