Thanks. I managed to capture a megapo patrol car, in 099.j17 they are armed with low-tech weapons (rusty niner, police revolver) in previous versions the had plasma and lasers. Just researched the workshop, i have almost bulit it. As for the difficulty, the number and health of enemies in jack sparrow is no doubt increased, but the weapon progression is more balanced, so it seems playable/possible to beat. Encountered and ground assaulted only once a mercenary ship, needless to say i flee at once as soon i saw them..
Edit: by the end of next month had biult the workshop and some piratey weapons, a bording gun and an handful of handcanons, both with sme ammo. Have also a couple of duratherhead armors and circa 10 warriors ones, replaced muskets and flintlock with tommies and big ben SMGs, as for vehicles still stuck with airbus and standard civilian cars.
Edit 2: and in november, as usual, base was ataccked by dark ones, never had an assault fomr mercenaries and star gods, anyways..