New version up!
Major updates include:
- Crafts need pilots now, and pilots contribute bonuses to craft performance (OMG it's like living in a dream, first dreamt up in 1994!); code by Meridian
- Loftemps hacks removed, replaced by stealth mechanics; code by Meridian
- Shotguns now have experimental new behaviour, with much more realistic, tighter shot groupings. This will need some balancing!; code and experimental values by Ohartenstein23
Also there is a ton of new stuff, rebalancing, updates and fixes for all reported problems (thanks everyone for reporting!). Check the changelog for the full list, as usual!
And be sure to return all Zeppelins to bases after upgrading, if you don't want to use an unfair advantage!