Congrats Meridian for getting a named weapon. Now I'll use scatter and shotguns more, a lot more.
Major updates include:- Crafts need pilots now, and pilots contribute bonuses to craft performance (OMG it's like living in a dream, first dreamt up in 1994!); code by Meridian
This made me think: Would it be possible to allow your crafts to be shot down and become rescue missions, rather than just getting destroyed in the air?
As ststed in Solar's wishlist; interesting, but i'd see it in other mods centered on the xcom; since the pirates are just criminals tahr din't xare each other, asude from sheer utilitarism. Sab but true?
That depends on the player. You cad
If it was dependant on me, I'd always try to rescue the pilots. But any good game should allow you to act evil and/or stupid if you wish so; otherwise it's just high-and-mighty, righteous railroading.