aliens

Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4194683 times)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11670
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8415 on: April 03, 2022, 11:54:03 pm »
So, I would just like to ask a question that just popped into my head recently. Lore-wise, who is responsible for the names of the Ubers? I've wondered why their names are more nonsensical compared to the other soldier classes.

Well, they're enhanced humans (at least by dome standards), so the term "uber" is rather straightforward.

Offline EleriumWard

  • Captain
  • ***
  • Posts: 67
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8416 on: April 04, 2022, 05:33:44 am »
Well, they're enhanced humans (at least by dome standards), so the term "uber" is rather straightforward.

No, I meant their actual names, not the term Uber. For example, in my playthrough, I have Ubers with names like Laser Hamster, Incredible Ears, Timely Cat, Dastardly Pig, and the like. Who exactly came up with that kind of naming convention in the Piratez/XPiratez lore?

Offline DeeplyCasul

  • Squaddie
  • *
  • Posts: 6
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8417 on: April 04, 2022, 05:53:58 am »
So I've found raiders flying those attack planes with 420 speed in the early game. What I don't understand is why theres 9+ raiders aboard what looks like a small one man plane?

Further, the little bird has not been a very enjoyable research in any of my playthroughs. Is the sole point of it to rush it as fast as possible to take down those early convoys that stop spawning after a while? Because anything else is either too fast or depletes all your ammo...

Offline Mathel

  • Colonel
  • ****
  • Posts: 320
  • Do not mistake Muton for mutton.
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8418 on: April 04, 2022, 07:43:59 am »
No, I meant their actual names, not the term Uber. For example, in my playthrough, I have Ubers with names like Laser Hamster, Incredible Ears, Timely Cat, Dastardly Pig, and the like. Who exactly came up with that kind of naming convention in the Piratez/XPiratez lore?
They named themselves? Or possibly each other.

Offline Psyentific

  • Colonel
  • ****
  • Posts: 142
    • View Profile
Re: Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8419 on: April 05, 2022, 01:13:48 pm »
when you become a pirate, you have to choose a new pirate name. nobody uses their real name, that's how you get arrested!

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8420 on: April 05, 2022, 06:23:14 pm »
I never considered that the brainers would be cost-neutral. its 200k upfront and 100k montly for each, so I though 8 was already too many too soon! Thanks!

Just wanted to pass on this nice guide that Iazo put together too.  Well done tips for the first 6 mo - 1 year.

https://openxcom.org/forum/index.php/topic,10299.0.html

Offline EleriumWard

  • Captain
  • ***
  • Posts: 67
    • View Profile
Re: Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8421 on: April 06, 2022, 04:45:17 am »
when you become a pirate, you have to choose a new pirate name. nobody uses their real name, that's how you get arrested!

Tell that to the peasants, damsels, slave soldiers, heroes, bugeyes, and lokk'narrs, who have far more believable names than the ubers. Or perhaps those names are pseudonyms as well?

Offline unarmed drifter

  • Colonel
  • ****
  • Posts: 111
    • View Profile
Re: Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8422 on: April 06, 2022, 12:37:19 pm »
Tell that to the peasants, damsels, slave soldiers, heroes, bugeyes, and lokk'narrs, who have far more believable names than the ubers. Or perhaps those names are pseudonyms as well?

you ever heard of the concept of "nicknames"? it's a thing in wild west and mafia flicks, as well as in pirate stories of old :3

Offline Psyentific

  • Colonel
  • ****
  • Posts: 142
    • View Profile
Re: Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8423 on: April 06, 2022, 01:07:19 pm »
Tell that to the peasants, damsels, slave soldiers, heroes, bugeyes, and lokk'narrs, who have far more believable names than the ubers. Or perhaps those names are pseudonyms as well?
the lok'narrs have their own chuunibyou thing going on
the peasants, damsels, slaves etc. are not real pirates, and so, do not get pirate names unless you give them one

Offline Ruberto

  • Colonel
  • ****
  • Posts: 121
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8424 on: April 12, 2022, 08:25:44 pm »
I copied new version m5 and it gives me the error about armour (in attached log file).
What should i do?

Offline Earthquake

  • Captain
  • ***
  • Posts: 85
  • Glory to Ukraine!
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8425 on: April 12, 2022, 09:39:45 pm »
I copied new version m5 and it gives me the error about armour (in attached log file).
What should i do?
Download again. Dioxine patched it few times since release.

Offline Ruberto

  • Colonel
  • ****
  • Posts: 121
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8426 on: April 12, 2022, 09:51:57 pm »
Download again. Dioxine patched it few times since release.
I downloaded it like today.
Perhaps there was new openxcom on which the nem M5 is dependent? Cuz I copied into my old folder, created for M4.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11670
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8427 on: April 13, 2022, 02:17:47 pm »
I downloaded it like today.
Perhaps there was new openxcom on which the nem M5 is dependent? Cuz I copied into my old folder, created for M4.

So are you using the OXCE version bundled with the mod or not?

Offline Ruberto

  • Colonel
  • ****
  • Posts: 121
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8428 on: April 13, 2022, 02:57:02 pm »
So are you using the OXCE version bundled with the mod or not?
I'm not sure... I tried to overwrite the new M5 xpiratez on top of the  M4 version; the openxcom I had worked with the M4.
Where do I find the "OXCE version bundled with the mod"?

Offline Iazo

  • Colonel
  • ****
  • Posts: 294
    • View Profile
Re: [MAIN] XPiratez - M5 24-Mar-2022 The Five Captains
« Reply #8429 on: April 13, 2022, 03:51:41 pm »
Why don't you install it the way that it is advised to be installed?

NEVER copy over files over old instalations. Extract separately, copy UFO directory, and your config and save file in the new version and you're good to go. You do not need any separate OXCE installation, or anything.