Question 1: I've got a problem with the battle mission...
I've researced the communication with ES (EuroSindicate?). ES can now sell to me some more improoved laser guns, like HeavyLaserES, ImpulseGunES and so on. ES told me that they will require my assistance, like doing some battle missions for them, they say the first mission will be available after a mounth. When the time have come - the 1st ES mission dot appeared on the map. It is written in the mission description something like I should bring my soldiers to the mission only by walk (no ships) and 'kill all enemy units there' and all types of armor are allowed, except Tanks. Well, specially for that mission I've ordered Expedition-1 unit - it's written that it's moving by foots, like walking on the ground, I assigned about 10 soldiers "on board" and send Expedition-1 to that 1st ES mission by foots. All seems to be normal, right?
I've completed it several times by several different ways (each time loaded on a map and "landed" on different\new battle location) but in the end of the mission I've constantly got MINUSes in scores for almost EVERY actions I made.
Spoiler:
1st string is about how many enemies got killed =42 and MINUS 1142 scores for doing that.
2nd string is about how many corpses were searced =7 and MINUS 105 scores for doing that.
3rd string is about how many hostages were taken =1 and MINUS 50 scores for doing that.
and it is MINUS 1330 in total.
What am I done wrong? Maybe it's a bug? Or a mistake in the mission description or translation?
Question 2: In classic UFO it is 6*6 buildins available to build on any base. In the XPirates mod appeared A LOT more types of buildings. I wander - is there any way to add some more space to the bases? Like to made it at least 7*7?
p.s. I can see no such option (expand the base space) available in the game. Please don't tell me how it's wrong and how you satisfied with 6*6 bases - I respect your opinion, but don't want to offtopic - I only ask you to share a method if you know\guess how to do it: like applying another mod compatible with XPirates (for classic UFO it's interesting to expant a base space too), or changing resources\files\cfg...