quick question.
In the mod, if there is a explosion in battlescape, is there any kind of shielding by the object that is on top towards the objects below ? For example, on a tile, you have a pile of stuff, and the object on top (the visible object in battlescape) is something sturdy, say sandbags. And an explosion occurs nearby. Are all objects on the tile affected equally (and thus potentially destroyed) or the explosion "shockwave" stops with the sturdiest object in the pile leaving the remaining intact ?
I remember in the past all objects on a tile were affected equally. But since relatively recent changes in OXCE, I'm not sure anymore.