Author Topic: Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle  (Read 3678456 times)

Offline Solarius Scorch

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7485 on: December 31, 2019, 06:12:16 pm »
Bugeyes-advisor has a medikit, pretty much non-tank armor has an unarmed attack. (Perhaps they are implemented as items, I do not know.)

Yes, that's exactly how it works. The medikit is a normal item, just inseparable from the armour. The melee attack options are more complicated than that, since they work with an empty box, but they're still standard items.[/quote]

The idea was, that it would sacrifice the possibility of acting or reacting for the effects. The gal (or other unit) puts away her weapon and does some breathing excersises.
With weapon put away, the gal could not react. Doing breathing excersises increases blood oxygenation, increasing stamina and reducing stun.

Maaan, this is some serious yoga shit. Sounds like a high-level voodoo outfit which has little other advantages, if any.

An inferior but built in option appeals to me cause frankly the depth/breadth of the mod gets in its own way sometimes. Like the nurse and advisor have a whole kit pointed at medical tasks the system has grown beyond that. I think a separate package pointed at energy/morale/freshness has value.

So, would it still be an action? Or an armour property (passive)?

EDIT: Dio, congrats on the 500 pages!!!
« Last Edit: December 31, 2019, 06:14:13 pm by Solarius Scorch »

Offline aduc812

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7486 on: December 31, 2019, 09:53:48 pm »
I think I found a segmentation fault bug in K2. Arch Linux, OXCE+ 6.1.1. 2-Nov-2019. It happened to me many times on deep ones attack map (where you need to destroy beacons), also in earlier XPiratez versions.  Previously I could not understand why it happens, but now I think it occurs when the sonic pistol shot hits the sky.
1)load save attached
2)select Masked Iria (see screenshot)
3)shoot (auto fire her autogun) into the deep one with sonic pistol (see screenshot)
4)the deep one returns fire. When his shot hits the sky - segmentation fault.
Sorry if it is a wrong place for bug report.

Offline Meridian

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7487 on: December 31, 2019, 10:03:37 pm »
Thanks for the report, I will check it tomorrow.

Offline Dioxine

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7488 on: December 31, 2019, 11:15:08 pm »
I think a separate package pointed at energy/morale/freshness has value.

Wench. I already mentioned it.

The idea was, that it would sacrifice the possibility of acting or reacting for the effects. The gal (or other unit) puts away her weapon and does some breathing excersises.
With weapon put away, the gal could not react. Doing breathing excersises increases blood oxygenation, increasing stamina and reducing stun.

Don't be silly. Losing the opportunity to react costs nothing if you did not set an ambush in the first place.
« Last Edit: December 31, 2019, 11:17:15 pm by Dioxine »

Offline legionof1

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7489 on: January 01, 2020, 04:21:54 pm »
Huh, Wench. That does cover morale i guess. This is what i was talking about with the breadth and depth getting in the way sometimes. I like to think i have a reasonably comprehensive knowledge about the mod but i didn't grasp what was there already. Go me.

But Freshness and energy are still left to individual consumables, unless some more changes are in the coming version.

Not that there should be many tools pertaining to freshness, but it feels like an incomplete/unexplored avenue to not have power based freshness/energy manipulators for some branches of voodoo. Seems like a communion thing.


Unrelated: wow 500 pages go community and DIoxine.


Offline Meridian

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7490 on: January 01, 2020, 04:23:06 pm »
I think I found a segmentation fault bug in K2. Arch Linux, OXCE+ 6.1.1. 2-Nov-2019.

Judging by your save, you are using OXCE 6.2 14-Dec-2019. Not OXCE 6.1.1.

The bug has been fixed in the meantime, you can upgrade to OXCE 6.3.1.
« Last Edit: January 01, 2020, 07:38:18 pm by Meridian »

Offline Eddie

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7491 on: January 01, 2020, 11:33:01 pm »
The "Good Touch" of the wench is not such a good deal. It costs 9 freshness to use, and gives 6 freshness. So you can give one gal more freshness at the cost of another gal loosing freshness, but loosing more than the other gal gains.

Pillow book is a much better deal. Get 6 freshness, without anyone loosing freshness for the use. Costs more TU, but still a better deal in my opinion.

Offline RolandVasko

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7492 on: January 02, 2020, 12:04:10 am »
Comment puis-je désactiver l'option de réactivité dans la dernière version ?
Forgot to rewrite the lazy...

Tell me how you can turn off the cheer(??) option in the latest version?

eh, you surely mean the *freshnesh, (as ...feature,/function),   amybe? dont you?
..probably..
« Last Edit: January 02, 2020, 12:05:41 am by RolandVasko »

Offline Ethereal_Medic

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7493 on: January 02, 2020, 02:08:54 pm »
Just give the worthy "Nepotism" and bang, 15 extra turns worth of freshness for 100k.
Send the rookies to easy missions to boost up the freshness.

And invest into facilities that offer 9+ freshness-recovery a day. Works wonders.

Offline Ashert

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7494 on: January 06, 2020, 08:53:01 pm »
Does Dioxine have the potential to clear X-Piratez from Hobbes content in the foreseeable future, or do we have to think about an alternative? The earlier weakly represented Fair Use model does not seem to work. But that is also needed for various sounds. Alien shooter and arcade pinball music content for example.

I don't see a download on the main page, is that the time for a fork? I don't see any future with the fucking license logic like any wiki project.

« Last Edit: January 06, 2020, 09:17:11 pm by Ashert »

Offline legionof1

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7495 on: January 07, 2020, 04:31:02 am »
Give it time, the clean version is coming.

The timing was rather unfortunate in regards to piratez. Hobbes did his thing basically hours before a fresh release would have happend so we suffering effectively a 2 version gap.

Also holidays and stuff, December isn't usually the most productive month.

Offline Yirtimd2

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7496 on: January 07, 2020, 07:11:42 am »
Guys, i missed something? What happened? Mod is dead now or what?

Offline GENVOKE

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7497 on: January 07, 2020, 10:33:23 am »
No, just have patience.

Offline Lohland

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7498 on: January 07, 2020, 12:52:54 pm »
No, just have patience.
Is the approximate time known?

Offline Meridian

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Re: [MAIN] XPiratez - K2 - 2 Nov - Ice Ice Cool
« Reply #7499 on: January 07, 2020, 12:53:31 pm »
Is the approximate time known?

Approximately this year.