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Messages - Nord

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Help / Re: need help with these map files.
« on: March 17, 2024, 08:56:17 am »
Apparently, the terrains list which you use to create new map block is not equal to
Code: [Select]
      - ROADS
      - URBITS
      - URBAN
      - URBAN_MARKET     
      - FRNITURE
      - MADDECOR
Which editor do you use for mapmaking?

Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.61)
« on: March 15, 2024, 04:51:13 pm »
Never saw "maxSmallVehicles" parameter. Should use.

OXCE Suggestions NEW / Re: [Suggestion]max stats for transformation
« on: March 15, 2024, 07:32:49 am »
Transformations for weak enough soldiers, of course. In my case - body enchancement for soldiers with low psi capability.

OXCE Suggestions NEW / [Suggestion]max stats for transformation
« on: March 14, 2024, 09:14:36 pm »
To the point: add "requiredMaxStats"
similar to "requiredMinStats".
Please, if not too complicate.

Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.61)
« on: March 12, 2024, 09:16:25 am »
Version 2.61 is up.
Polishing release:
- Fixed minor bugs;
- Improved some images.

The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: March 04, 2024, 09:36:00 am »
Here is a fixed spritesheet for tomb guardian.

Also, magma automatic tank have incorrect floorob. corpse_1 must have no sprite at all (empty one), not an syndicate walker corpse.

Upd.: Also here is slightly polished Chtonite inventory and ufopedia images.

Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: March 01, 2024, 05:56:46 pm »
Do you want me to nerf them?

Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: February 28, 2024, 07:14:47 pm »
Thanks, it is very useful. I'll try to fix it soon.

OXCE Support Y-scripts / [Suggestion/question]Geoscape script hooks?
« on: February 28, 2024, 06:34:03 pm »
No? Not a single one?
Like , say, "recolorTexture" or anything other?

The X-Com Files / Kitsune image uplift
« on: February 19, 2024, 12:40:54 am »
Looked at kitsune and think that it can need some rework. Here is slightly modified terrain and map, for more slim look, if you want.

Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: February 15, 2024, 01:06:00 pm »
Disabled. Some psi-weapons use their own line of fire setting.

Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.59)
« on: February 13, 2024, 08:47:08 pm »
Version 2.60 is up.
- Added new map - Yacht (thanks to;
- Added new unit - shoggoth;
- Added new items: tactical buoy; fuel tank;
- bio-suits now provide more bonus health;
- slightly improved some sprites;
- minor bugfixing;

I had two ideas for the future update. The first is to add the Seamaster interior for the surface missions.
Seamaster can not land in a random place. It is a normal airplane, needing long flat surface or open water to land. So i decided to drop operatives down while their plane fly over.
The second option I mentioned when I first joined the forum is to maybe try to add elements of TFTD: Vanilla Plus not the hybrid globe of course but something like new enemies from Daev1675441619 Expanded Aliens, Expanded Arsenal and Alien Rank Variants and the crafts from the TFTD+ itself from that into your mod.
Part of these aliens are drawn (drawed? maked?) by me, so which one do you think of? As about new USO variants - IMHO here is plenty of them allready, i have a hard time when try to find a role for new one.
Maybe giving Citizens weapons to give them some defense in shipping and terrorist missions.
Bug fixed? ...
Thanks, now fixed.

The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: February 05, 2024, 05:27:22 pm »
Ok, my small bugreport.
1. shambler sprite  sheet broken - attached fixed one;
2. canister gun ufopedia colors broken - attached fixed one;
3. dagon chosen corpse uses wrong floorob - must be 231 instead of 374;
4. i think srapnel rocket must not work as incendiary. Maybe increase "FireThreshold:" to more than 100?
5. attached missing inv pic for damaged zombie soldier and ufopedia pic for ghoul autopsy.

It is very useful indeed. Thank you again.

Released Mods / Re: X-Chronicles Release, v.
« on: January 27, 2024, 06:59:58 pm »
You' re welcome.

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