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Messages - Nord

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16
Released Mods / Re: X-Chronicles Release, v.0.99.17.1
« on: April 02, 2024, 09:11:53 pm »
..
Well, I'd like to still have some way to detect nests. ..
You need more research. :)

17
Released Mods / Re: X-Chronicles Release, v.0.99.17.1
« on: April 01, 2024, 11:00:09 pm »
A possible bug. I can't field X-Sniper Rifle in near a "landed UFO". It's the one whose landed sprite is a purple elipse. I can use any of my other weapons, but not X-Sniper Rifle.
Can't reproduce. Maybe savefile/screenshot?
Quote
.. Enemy bases (Nests) can be detected by patrolling planes in a few hours. ..
Actually, this is a bug. Will fix it, thanks.

18
Released Mods / Re: X-Chronicles Release, v.0.99.17.1
« on: March 30, 2024, 02:37:32 am »
...If you can't get the first Celatid before it triples itself, they will just keep multiplying faster than you can possibly kill them off. At least in early game.
If you meet celatids in early game, RUN. :)

19
Released Mods / Re: X-Chronicles Release, v.0.99.17.1
« on: March 26, 2024, 05:24:50 pm »
Thanks for feedback. I'll think about inerrogation cost.

20
Resources / Re: Graphic Gallery
« on: March 23, 2024, 11:20:41 pm »
If someone needs, here is bikini girl spritesheet with "drawingroutine: 0"

21
Help / Re: Making mods work in different operating systems
« on: March 17, 2024, 08:57:36 am »
Uppercase/lowercase check is necessary for any OS.

22
Help / Re: need help with these map files.
« on: March 17, 2024, 08:56:17 am »
Apparently, the terrains list which you use to create new map block is not equal to
Code: [Select]
      - ROADS
      - URBITS
      - URBAN
      - URBAN_MARKET     
      - FRNITURE
      - MADDECOR
      - ADVENT_MEDICINE
      - CYBERWAREEXTRA
Which editor do you use for mapmaking?

23
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.61)
« on: March 15, 2024, 04:51:13 pm »
Never saw "maxSmallVehicles" parameter. Should use.

24
OXCE Suggestions NEW / Re: [Suggestion]max stats for transformation
« on: March 15, 2024, 07:32:49 am »
Transformations for weak enough soldiers, of course. In my case - body enchancement for soldiers with low psi capability.

25
OXCE Suggestions NEW / [Suggestion]max stats for transformation
« on: March 14, 2024, 09:14:36 pm »
To the point: add "requiredMaxStats"
similar to "requiredMinStats".
Please, if not too complicate.
Thanks.

26
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.61)
« on: March 12, 2024, 09:16:25 am »
Version 2.61 is up.
Changelog:
Polishing release:
- Fixed minor bugs;
- Improved some images.

27
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: March 04, 2024, 09:36:00 am »
Here is a fixed spritesheet for tomb guardian.

Also, magma automatic tank have incorrect floorob. corpse_1 must have no sprite at all (empty one), not an syndicate walker corpse.

Upd.: Also here is slightly polished Chtonite inventory and ufopedia images.

28
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: March 01, 2024, 05:56:46 pm »
Do you want me to nerf them?

29
Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.60)
« on: February 28, 2024, 07:14:47 pm »
Thanks, it is very useful. I'll try to fix it soon.

30
OXCE Support Y-scripts / [Suggestion/question]Geoscape script hooks?
« on: February 28, 2024, 06:34:03 pm »
No? Not a single one?
Like , say, "recolorTexture" or anything other?

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