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OpenXcom Extended / Re: [SUGGESTION] Burning downed unit lighting.
« on: August 13, 2022, 07:24:47 am »
It is great, thank you!
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Btw unit in hand should give light too? :>I think that you can have better torchlights than burning foe in your hands. Damn, that's brutal.
Unit light is not cosmetic feature as it affect visibility. But probably it have low affect to gameplay as you need have source of fire to lit unit and use it as torch.In Piratez i have such thing periodically, when using lasers or incendiary bullets during night.
It keeps giving me an error when I try to load the modMaybe you put both archive and unpacked mod in "mod" folder?
"ERROR: failed to load 'X-Chronicles' ; mod disabled
this mod name is already used"
...otherwise it's awfully nice of them to just wait for X-Com to get strong enough to deal with them. ...There is one minor trick... aliens will not wait. They will spawn more and more hives with no excuses. He he he.
I think one aspect that could be improved would be the maps. I am not a fan of that railway station with a long 2-3 story building across it, for example.Totally agree. Do you have more maps to include?
Can I ask why the x-series weapons are so heavy? The rifle clip weighs as much as a normal rifle, and the x-sniper is actually heavier than the Heavy Cannon.They are meant to be used not by normal humans, but by psions.
EDIT: the rifle is heavier than the rocket launcher??
Good evening. I would just like to say thank you for creating this mod. I just finished the mod tonight, and it was a blast.Thank you.
Hey Nord, could you please look at this cosmetic bug?Yes, a typo in "extrasprites.rul", thanks. Will be fixed.
This guy wearing hard suit but game engine draw it as another armor. I don't have great experience yet to investigate myself, only have thoughts what this is something with lookVariant: 41 in save file. Not sure anyway. I'm using some mods include mine, but I think you could disable them in save file or it will loads fine just with warning. Thank you in advance.
Thanks Nord.Well, there is changes. Dont know how you rank them via WinMerge, but as you wish.
I've taken a look at the changes (via WinMerge), and unfortunately there's nothing in there to address the tedious grind aspects...