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Messages - superschokokeks

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1
XPiratez / Re: Mansion Mission Reports (Please Contribute)
« on: April 27, 2016, 07:03:41 pm »
That's because you think you shouldn't take a large crew to a robbery. I mean did you ever heard of a stealth-robbery of 22 people. Maybe 11 to 13. And bootypedia let you think you shouldn't do it do, although It never says or imply that.

If you think of a stealth mission, you think of few people.

And It's easier to take care of less people, hide and such thing. at least you could think that
What isn't true either, because more gals -> more loot can be taken and easier to kill enemies

A thing, which should be figured out by the player.

2
XPZ Strategy/Tactics / Re: Rough tech tree progression guideline
« on: April 25, 2016, 07:20:05 pm »
Tech tree is pretty good and fun to discover. Imo Endgame tech tree need some minor changes, so that key-items-hunting is less a pain

(still don't get why you need a dmged armor to get a better armor, when you know how to construct that (dmged) armor. You already know its strengths and weaknesses. And sure, you make some tests, before you put an armor on for combat.. Eh offrail).

Just keep one thing in mind: Try to capture every enemy type more than once. If you start early with that, you save you from research-hunting, but don't risk your gals life

3
XPiratez / Re: Bugs & Crash Reports
« on: April 25, 2016, 05:40:27 am »
Yes, the option Savescumming is on.

And that fixed it. Thank you

4
XPiratez / Re: Suggestions on how to improve the mod
« on: April 25, 2016, 01:51:51 am »
@Loengrinn Watch Meridian let's play and you'll learn some tricks (And he has his viewers as avatar-gals :D)

I suggest playing on 2, too and stop save scumming. Save scumming prevents you to learn and you make the same mistakes again and again.
The real fun lies in encounter new enemies and figure out how to beat them. Difficulty 1 and save scumming prevent this too

At the end a game should make fun, so play like you want and have the most fun out of it

5
XPiratez / Re: Bugs & Crash Reports
« on: April 25, 2016, 01:41:52 am »
Game crashes, when I'm trying to research public enemy I guess.

I think the game just don't want me to finish the game :P

Edit: If I don't research it doesn't crash
If I disable spent research item, It still crashes.
If I insert the tech in the save game and don't research public enemy it doesn't crash, but crashes If I do

So It has something to do with the research trigger, when it's completed. I don't think I can figure it out without the source code.
I can't take over more work  :(

6
XPiratez / Re: [MAIN] XPiratez - 0.98D - 21 Apr - Bugfixes
« on: April 22, 2016, 12:07:12 pm »
Where to find a dmged defender armor?
From piratez.rul I guess if someone dies in it. At least It didn't work with one of my gals

Furthermore I can't really understand why you still need a dmged one, when you have already researched how to build one.

7
XPiratez / Re: Bugs & Crash Reports
« on: April 22, 2016, 11:11:45 am »
Hmm... I made some testings. and I'm clueless.

That retucilan engineer. I MCed him and knock out. No hostages. Maybe problem with MC? But no.
I knocked a retucilan hybrid out and it wasn't a hostage.
That engineer was a hostages after he was mc-ed and  the battle ended.

I caputered a war maiden and matron.

I try to remember what I did different. I think I throw stun bombs.

I really can't say. At least I'm sure I didn't MC them.


p.s I read the posts at this very page.. geez. I'm really forgetful at the moment. don't know why <.<

8
XPiratez / Re: Mansion Mission Reports (Please Contribute)
« on: April 22, 2016, 10:55:46 am »
Don't try to kill everyone. This mission isn't design that way. I did it with 2 witches and ghost and took me 2-3h until I find the last one in a tower

You could focus only on the hidden towers. Take something with you that can break walls. Searching in the basemant is a pain.
At the towers you find good stuff.. + govt papers. You can break a wall at the roof and lie everything down at the evac zone.

Make your own shortcuts.

And at the basement you can find some neat stuff too. Hidden of course.
I don't want to spoil too much.

for the enemies. they have a pattern in their movement. I think. look for open doors and take a aye-phone with you

9
XPiratez / Re: Bugs & Crash Reports
« on: April 22, 2016, 10:45:24 am »
Is it possible that capturing hostiles is somehow broken in new version?

I notice several times that some unites don't recorded as captured and you can't find them in the vaults.

I thought they got killed somehow, but after I made sure the enemy is still alive.. It seems there is an issue.

Sometimes works. Sometimes don't

10
XPiratez / Re: [MAIN] XPiratez - 0.98D - 21 Apr - Bugfixes
« on: April 22, 2016, 02:08:21 am »
Wow, I can't research decrypted Data discs anymore. Now where can I find UAC Weapon Documents?..

Edit: I looked into faction.rul and I saw.. that I have to do more Imperial probe missions with Dark Ones..
...I already did a couple of them..
Well

Edit2: Wow. Found finally one. Guess what. I can't research it. Maybe because I know already all UAC weapons?

Edit3: According to my savegame I already researched UAC Weapons Doc. Well then why I can't research Magnetic Containment Field

Edit4: I don't have Reticulan Power Systems, which I can't research, but I have everything I need for.. I think.

Edit5: I need "STR_RET_Commando". Then somethings wrong with the tech tree viewer. Well, then at the outpost there isn't every unit-type..

Edit6: Wait, these are the engineers/technician of the reticulans.. But .. I made sure, that I caputered one at the outpost... Ok. Then the hunt begins again

11
XPiratez / Re: Mansion Mission Reports (Please Contribute)
« on: April 21, 2016, 08:33:01 pm »
" Speaking of which, try not to take anything not held by the gals, who knows where that extra stuff is going to end"
Wasn't clear enough to me.
I think it's my english, but the warning isn't highlighted enough to me

I read the mansion describtion a couple of times until a mission started (and I read it before the mission)
Then You have to think how to equip your gals and so on. You can easily forget that.

More likely my english is the biggest problem. bugs me a litte, because I understand nearly everything (I understand better english than I write in english..)

I suggest to have a  extra transporter + extra gals for mansion robbery. Should make things easier and it's less likely you overlook items, you don't use

12
XPiratez / Re: Mansion Mission Reports (Please Contribute)
« on: April 21, 2016, 08:04:59 pm »
Campaign..
Difficulty 2
Enemies: Church
Duration: an hour
Setup: Took 10 Gals with me. Didn't know how many I could take with me. Wasn't clear enough. Afterthoughts: I could take more with me.
1 Ghost, 2 Witches, some Thieves. some maids, mainly daggers.

Tactic: each gal sweeped through rooms. Got punished for that stupidity. MC enemy and let him run into my daggers
After one gal died I slowly retreated. I found mainly money and the last thing I need is money, but I found a Shrine Maiden and took with me.

From what I got It said you get every equipment back after the mission, but things I didn't use and was in my transporter.. are gone.
So I think I reload. Maybe. have to take a better look at it and decide than. loosing zappers mainly hurts, but they aren't that good.
It seems all Items are lost, which I could take into the mansion.
Well.. I think I reload.

Next time, I only use ghost and just kill everyone.. I think thats easier.

Stamania is a problem and you should have enough things to fill up the bar.
I don't think thief outfit don't work very well. a lot  of penalities for carryspace. At least two or three gals for carrying.
And don't take gals with you with low bravery..

Was it fun?
Well.. Kinda.. If I was at early or mid game, It would be better maybe.
Things I need is rare and it's mostly frustrating if you find more and more stuff you don't need after hours of game time searching for two specific items (Decrypeded data and UAC weapon documents). I did this because of gems, but of course they aren't easy to find and they shouldn't. For me it wasn't really worth risking the life of my best gals for mainly "trash" and then loosing at the end more stuff than gaining..
So I'm the wrong guy to ask.

13
XPiratez / Re: Bugs & Crash Reports
« on: April 21, 2016, 02:35:07 pm »
Ok. Could you mention it in bootypedia or something?
Maybe I'm just reaaaaaaalllllllllyyyy dumb but it took me long time until I got it....

14
XPiratez / Re: Bugs & Crash Reports
« on: April 21, 2016, 02:09:49 pm »
Ah now I get it.
You think he means one motor.
Yeah ok. Then I agree

15
XPiratez / Re: Bugs & Crash Reports
« on: April 21, 2016, 01:40:34 pm »
Motors is plural so its more or less magische Motors or Die magischen motors/The magischen motors.

--

Could it be that savior armor is called healer and ghost is called stealth in manufactory screen?

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