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Messages - BlackStaff

Pages: [1] 2 3 ... 11
1
Work In Progress / Re: [WIP][MOD][OXCE+] From the Apocalypse 0.8.3
« on: December 08, 2019, 09:49:36 pm »
Thank you very much !

Euuuhhh  0.73 or 0.83 ?  ;)
Readme = 0.73 !
metadata.yml = 0.83 !  ???

2
Work In Progress / Re: [WIP][MOD][OXCE+] From the Apocalypse 0.7.0
« on: November 30, 2019, 09:59:22 pm »
Very small and unimportant errors!
During a mission against a alien gate:
-    STR_OCULANT_NAVIGATOR not found
-   STR_ALIEN_GATE_CONTROL_DESTROYED not found

Thanks !


3
OpenXcom Extended / Re: [DONE] [Suggestion] Medikit targets
« on: November 30, 2019, 01:28:38 am »
Did I translate your instructions correctly?  :-[
Sorry if that's not the case!

If I have translated correctly, the soldier heals himself and the other instructions are ignored ('medikitTargetImmune' and 'medikitTargetMatrix').
So if a soldier is unconscious, no one can cure him?


*** Translated with www.DeepL.com/Translator ***

4
OpenXcom Extended / Re: [DONE] [Suggestion] Medikit targets
« on: November 29, 2019, 08:50:26 pm »
Big thanks !  :)

5
OpenXcom Extended / Re: Weapon reload cost
« on: November 25, 2019, 09:13:47 pm »
I don't have enough fingers on my hands and feet to count the number of times I've played all the UFOs since their creation in 1994 (Defense/TFTD/Apoc/Interceptor)!
And despite all these years spent playing UFO Defense I recognize that now thanks to the incredible work of the modellers here present I have even more fun with OXCE....  ;)

6
OpenXcom Extended / Re: Weapon reload cost
« on: November 25, 2019, 11:39:09 am »
The new way of counting time is much more logical....

7
Offtopic / Re: X-com Apocalypse
« on: November 25, 2019, 11:35:07 am »
Personally I prefer Apoc but with a short head thanks to the arrival of OXCE.
But if I compare the basic versions of Apoc and UFO then the head is much bigger!

8
Troubleshooting / Re: Cannot find GMINTRO1 music file
« on: November 22, 2019, 01:20:55 am »
Gloups !!! Sorry !

9
Work In Progress / Re: [WIP][MOD][OXCE+] From the Apocalypse 0.6.1
« on: November 21, 2019, 10:33:05 am »
Thanks !

Sorry, there's one thing I don't understand....  :-[
In the file "language_apoc.rul" I see:
STR_GRIFFON_UFOPAEDIA: Multirole; made by Uni-Dynamics; CONTRACT-only


But in the "research_apoc.rul" file I see:
  - name: STR_GRIFFON_ASP
    lookup: STR_GRIFFON
    cost: 10
    points: 0
    dependencies:
      - STR_CONTRACT_MEGAPOL


I think there's a little-little very little bug in the "language_apoc.rul" file ... or in "research_apoc.rul" file !  :-[

10
Work In Progress / Re: [WIP][MOD][OXCE+] From the Apocalypse 0.6.1
« on: November 20, 2019, 08:36:37 pm »
Little bug in "ufopaedia_apoc.rul" !  ;)

  - id: STR_ROBOFLYER_XCOM_ROCKET
    type_id: 3
    section: STR_WEAPONS_AND_EQUIPMENT
    weapon: STR_GUIDED_LANUCHER

Instead of : STR_GUIDED_LAUNCHER

Tks !


11
Released Mods / Re: Chryssalid tweaks [OXCE]
« on: November 19, 2019, 02:47:46 pm »
I agree!
It would be very nice to be able to heal from this evil even if we have to lose a few points of characteristics!
In real life we manage to cure some parasites... why not in UFO!  ;)

12
OpenXcom Extended / Re: azerty keyboard
« on: November 17, 2019, 12:34:32 pm »
Vouloir corrigé ce genre de chose n'est pas aisé.
De nombreux jeux ont ce problème.
Je pense qu'il va falloir s'habituer à faire des conversions de touches pendant longtemps (Q/A-W/Z-,/M).
Heureusement qu'on peut avoir les fichiers "Language"en français !  ;)

13
Work In Progress / Re: [WIP][MOD][OXCE+] From the Apocalypse 0.6.1
« on: November 11, 2019, 03:52:22 pm »
new version up.
Thank you very much !  :)

14
The X-Com Files / Re: Colt Commandos
« on: November 04, 2019, 03:57:47 pm »
223 or 5.56 I know.
But a Colt Commando (or M16) in 9mm I don't know.
I would be happy to see one because it is missing from my collection...  ???

15
And devs and modders regret the existence of uninformed posts like this one. There were multiple issues with this feature, butbI guess it's easier to throw a tantrum and say that daddy is mean.
Once again you misinterpret my words!
Am I angry? No !
Do I express a violent aggression against modellers? No !

You're getting a little too used to rebuffing me. I do not appreciate your comments while I do not criticize your work in any way.
But if you can't give your opinion anymore, say it frankly!

Yes, I regret that this option no longer exists! So what?

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