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Messages - BlackStaff

Pages: [1] 2 3 ... 18
1
OpenXcom Extended / Re: [SUGGESTION] Priming grenades sound
« on: September 15, 2021, 02:13:19 pm »
Very good idea...  ;)

2
Released Mods / Re: Old Mod Portal Archive
« on: August 23, 2021, 01:13:51 pm »
They work very well. I use them in OXCE.
But for some very old Mods, they need to be structured properly to work in the latest OXCE version.
Folder structure, metadata file, url files...

3
I was too quick to pass over this jewel!
I just tested it... and now it's validated and included in my game!
Thank you!  :)

4
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.13.0
« on: July 02, 2021, 12:23:48 am »
I have cross-referenced the US language files of the standard version with your language file and with your "units_apoc.rul" file.
It seems that the constant "STR_LIVE_PSI" is also missing.  ;)

Edit :
And "STR_SWARMIDS_LARGE" !  8)

5
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.13.0
« on: June 29, 2021, 10:56:06 pm »
In my soldiers' logbook I see that the values of several constants are missing!  ;)
STR_LIVE_SQUAD_LEADER
STR_LIVE_TECHNICIAN
STR_LIVE_SCIENTIST
STR_SWARMIDS_SMALL

6
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: June 26, 2021, 07:43:20 pm »
Thank you for v1.9 !

Version 1.9 + OXCE 7.0
This is not a bug... just an adjustment request.
In the Ovnipedia we see for "STR_GILLMAN_HERO_AUTOPSY" the listOrder "163565".
This places it very far down the list.
In order to put it back "in its place" just below "STR_GILLMAN_HERO", I think it should have the listOrder "144426" (144423 or higher).

For information, "STR_JANISSARY_AUTOPSY" has the listOrder "163564".


For "STR_NIGHTOPS_ARMOR_H_UC" I propose the listOrder "16789".

7
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.13.0
« on: June 24, 2021, 03:30:44 pm »
I've just resumed version 0.13 after several weeks of abstinence!
Early on, I had to deal with those damn alien ships (Attack ship - STR_UFO_INCURSOR)!
3 Incursor + 2 Carrier !  :'(
 
You give them the speed of 6000.
Isn't that too much?

No X-Com ship at the beginning of the game or even at the end of the game can compete with these monsters.

STR_VALKYR = 3900
STR_HAWK = 3900
STR_EXPLOR = 4800
STR_GARUDA = 4200
STR_LAPUTA = 5400

I think, perhaps wrongly, that 4000 would be enough.  8)
What do you think, please?

I love your pack!   :)  :)  :)

8
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.13.0
« on: May 03, 2021, 12:26:02 am »
I had not been able to test version 0.13 before today! Sorry !  :-[
Something very strange happened.
I had to add the line in research_apoc.rul :
  - delete: STR_ALIEN_GRENADE

to make v0.13 work (OXCE 7.0).

9
OpenXcom Extended / Re: [Suggestion] Medikit Priority
« on: April 30, 2021, 09:16:03 pm »
0. move the unit one tile away
Yes, I like this solution too.
And in 27 years I have never wasted a dose of care for a little grey (or red... or green...)!  ;D   8)

10
Troubleshooting / Re: TFTD calendar
« on: April 10, 2021, 06:43:12 pm »
If this detail bothers you, go to the folder : ...\standard\xcom2
Open with a text editor (Notepad) the file : vars.rul
Correct to have :
startingTime:
  second: 0
  minute: 0
  hour: 12
  weekday: 1
  day: 1
  month: 1
  year: 2040

11
Work In Progress / Re: [QUESTION] Openxcom turn timer.
« on: April 03, 2021, 02:43:45 pm »
... but I would not like this feature.
+1 !

12
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.12.0
« on: March 22, 2021, 12:55:53 am »
0.13.0 up.
Very happy to see a new version!
Thank you very much !  :)   :)   :)

13
Suggestions / Re: TFTD Mod Request: Poseidon
« on: March 07, 2021, 02:19:45 pm »
Sorry ! Perhaps I didn't understand your request... but the Poseidon already exists in TWoTS 2_48 !
I have been using it for a long time in standard TFTD.
Or do you want a Mod to use it outside TWoTS ?

14
The X-Com Files / Re: [submod]X-Com X-Files Resound Mod
« on: February 20, 2021, 09:50:46 pm »
this link doesn`t work
Strange!
This link works very well!

15
The X-Com Files / Re: [submod]X-Com X-Files Resound Mod
« on: December 27, 2020, 03:13:30 pm »
+ missing :

     reloadSound: 2609
and
    reloadSound: 2610

in section  extraSounds: number 2609 and 2610 not defined !

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