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The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: Today at 12:01:16 am »I have attached save above.
Thanks.
Everything looks fine. This research leads to Hybrid Infiltrator, which you already have, so you don't get the report.
The armor is unlocked separately, which is why it's never displayed.
It requires Hybrid Control Circuitry item. It also in save above. I can only research it on base where Hybrid Control Circuitry research was done, guess because it is only place with Hybrid Control Circuitry item.
Code: [Select]
- name: STR_HYBRID_RECRUITMENT
requiresBaseFunc: [PSILAB]
cost: 100
points: 300
lookup: STR_XCOM_HYBRIDS
dependencies:
- STR_HYBRID_CONTROL_CIRCUITRY
listOrder: 300030
Please enlighten me where in this entry it says that Hybrid Recruitment requires a Hybrid Control Circuitry item.
I don't actually know is it bug or feature. But on 31th(same save above) there is lots of big UFOs incoming in area and alien colony appears. And country, where is appeared is resign in finance report. And this happens even if I waste colony and battleships. Is this scripted event, or something? Also I guess if country is resigned, then it is permanent, right?
Yeah, it's permanent.
About BFG. Clearly this should be fun imba weapon one of a kind. Gave it to braves and most psi gifted for max damage yield. But it gives pain instead of pure fun because of fire. Fire in general is more annoying, than useful, but field of such scale is even hard to traverse. Also looks like even thin wall can save. This produce common oldschool cartoon plot twist: small house is totally obliterated, all is on fire and alien is standing untouched.
Well, I guess I can tweak the amount of fire. But I'm not sure this isn't appropriate.
Was thinking about this Apocalypse fort mission. Consider add more of same mayhem crowd control missions. I personally keep one cult mansion just to have fun from time to time.
Ideas:
1) Remnants of defeated cults gathering in mansion to forge alliance and x-com was not invited to party=)
2) Hybrids organized local gangs to riot and raise regional unrest. This one I guess should be in slums.
3) Infernal energy burst made sensitive people gone mad and wreck havoc.
4) Cyberweb gang infected with some kind of virus and gone cyberpsychosis.
5) Lots of ghosts on long forgotten battlefield became unrest.
This should make late game stage less frustrating.
Yeah, I might do something like that.