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« on: March 31, 2022, 03:16:54 pm »
I would like to suggest a new, alternative system for equipment handling (similar to how X-Com Apocalypse did it):
1. You equip soldiers from BASE storage, not SHIP's.
2. If you put a soldier on ship, all stuff this soldier has equipped is moved onto that ship.
3. If you take a soldier off a ship, everything they carry is removed from the ship as well.
4. (optional) An option to limit craft inventory by weight or/and number of items, NOT counting items equipped on soldiers.
The reason I'm requesting this is that mods like Piratez or (to a lesser degree) XCF are fundamentally different from the original game model. In vanilla, your soldiers are highly interchangeable: while they gain stats, they still have the same unit profile. These mods on the other hand - and probably others too - shift their focus more on individual units with specific roles, which begs for a different approach to equipping them.
Saving equipment templates is already very helpful, but the proposed model would further improve the UI.