Do you need any help with your art assets or ui? I would like to help or try out.
Thanks.
HueponiK
You are unstoppable! ) Thanks!
Ganimoth
Are you still working on that? 😛
Davide
OpenTFTD will be
a vanilla Open TFTD or
a hybrid game or
both ?
Arclite
I’m really loving OpenXCom. I didn’t replay XCom for 10 years b/c I just didn’t want to deal with the old resolution and all the quirks and bugs in the original. You guys have addressed nearly all of them, and it’s fantastic. Currently in month 7 of an “experienced” run and having a time of it. Assaulted an alien base and captured the base, but lost 11 soldiers. Classic XCom! With the bugs fixed, I’m so surprised that this holds up, but it’s fantastic. And the Android version is great! If a bit tricky. So, you have my eternal gratitude. Thanks!
Kurtzith
i just can’t explain how much i love you!
Godspeed!
Skybirduk
This is great news. Does this mean that there will be no “Terror From the Bugs” anymore?
Danny
Wow – is that a high res feature that will work with regular OpenXCOM as well? It would be awesome to try OpenXCOM in a whopping 640×480!
(Or 640×400, depending on whether the original res is screen mode 13 or more modern 4:3)
SupSuper Post author
@Davide: We only do vanilla, it’s up to the modders if they want something else. 😛
@Danny: The high-res feature has been in since 1.0, just change the Battlescape Scale.
Excellent news! I’m having a great time atm playing through a veteran UFO game. I’ve managed to get several hyperwave detectors up and running by mid-late April due to getting lucky with several landed supply ships. The aliens must be World Cup fans as they’re al flocking to Brazil =P
The (attempted) improvements to the research tree and the setting give TFTD the edge over UFO imo.
YEEEEEEEEEEEES!!! TFTD IN OXC!!! YEEEEEEEEEEEEEES!!! 🙂
The Janitor
PRAISE THEE! Now obviously the next step is to combine the two into one scenario that uses assets from both of the games! Some serious hardmode boiling in that idea.
Chryssalids on the cruise ship!
Robert
Hi Guys, Great news guys.
Is it possible that you may provide a road map. I know that it’s difficult for you to tell about some time lines, but if you could just describe what are you going to do in the next few weeks/months.
It would be also great if you could write an short guide how to contribute (how to setup a project, what to do, etc.)
Brian
Hats off to everyone involved in OpenXcom.
My greatest thanks.
You’ve kept my dream game alive. And even made it better than I could have imagined!
Thank you! Thank you! Thank you!
Love always,
Brian
Dadou
Mother of God 😀
dr_frost_dk
Im seeing another donation going through soon :), AWESOME work, im still enjoying playing OpenXCOM, it is still impressive how you made one of the greatest games better, still takes me back to when i played it on 386 & 486 when i bought it WAY BACK in the 90′ 🙂
And REALLY looking forward to play Terror from the Deep again also 🙂
GixG
It is possible to contribute with code? Would be nice to know where to look at…
Peter
20 years and I still in love this graphic and game.
Mysyk
Hello. Cool. I am highly impressed with your efforts to make us happy!
Jordie
Hurrah ! Thank you
Josh
Oh man, look at the hi-res goodiness! The UI doesn’t touch the edges! I so CANNOT wait for this!
cyberlaw4
It’s the best event in gameworld – reincarnation of X-COM series
New X-COM is crap compared with classic
I wish you all the best and hope to see in the future my favorite X-COM: Apocalypse 🙂
May the power of universe be with you guys!
mechmed
Than you for making my favorite game working again
Hello,
Do you need any help with your art assets or ui? I would like to help or try out.
Thanks.
You are unstoppable! ) Thanks!
Are you still working on that? 😛
OpenTFTD will be
a vanilla Open TFTD or
a hybrid game or
both ?
I’m really loving OpenXCom. I didn’t replay XCom for 10 years b/c I just didn’t want to deal with the old resolution and all the quirks and bugs in the original. You guys have addressed nearly all of them, and it’s fantastic. Currently in month 7 of an “experienced” run and having a time of it. Assaulted an alien base and captured the base, but lost 11 soldiers. Classic XCom! With the bugs fixed, I’m so surprised that this holds up, but it’s fantastic. And the Android version is great! If a bit tricky. So, you have my eternal gratitude. Thanks!
i just can’t explain how much i love you!
Godspeed!
This is great news. Does this mean that there will be no “Terror From the Bugs” anymore?
Wow – is that a high res feature that will work with regular OpenXCOM as well? It would be awesome to try OpenXCOM in a whopping 640×480!
(Or 640×400, depending on whether the original res is screen mode 13 or more modern 4:3)
@Davide: We only do vanilla, it’s up to the modders if they want something else. 😛
@Danny: The high-res feature has been in since 1.0, just change the Battlescape Scale.
I love you guys!
Just one question – WHEN? =)
Wow, Aquanauts can now breathe underwater 😉
great, great and great notice
thx from spain
yay, finally progress has been made!
OMG! You are the best!!
Bravo ! That’s sound good !
Excellent news! I’m having a great time atm playing through a veteran UFO game. I’ve managed to get several hyperwave detectors up and running by mid-late April due to getting lucky with several landed supply ships. The aliens must be World Cup fans as they’re al flocking to Brazil =P
The (attempted) improvements to the research tree and the setting give TFTD the edge over UFO imo.
How do you intend to tackle the infamous research bugs?
https://www.ufopaedia.org/index.php?title=TRTBAG#Version_differences
A checklist style system where already completed research doesn’t impede progress, perhaps? i.e. Live Deep One, Lobsterman Commander, Tasoth commander
Or something a bit closer to vanilla where two live commanders are needed for: “The Ultimate Threat” & “T’Leth”
@SupSuper
That is awesome! Thanks!
@Recruit69
Would be interesting if you needed to consider
suits for various missions:
Terezia Kun/Soldr has drowned!
Or extra TU ticking away because the resort/harbor terrorizer mission doesn’t require scuba gear.
ETA?
Bwahahahahah.
Are you still working on it? 😛
You guys are amazing! Thank you.
YEEEEEEEEEEEES!!! TFTD IN OXC!!! YEEEEEEEEEEEEEES!!! 🙂
PRAISE THEE! Now obviously the next step is to combine the two into one scenario that uses assets from both of the games! Some serious hardmode boiling in that idea.
Chryssalids on the cruise ship!
Hi Guys, Great news guys.
Is it possible that you may provide a road map. I know that it’s difficult for you to tell about some time lines, but if you could just describe what are you going to do in the next few weeks/months.
It would be also great if you could write an short guide how to contribute (how to setup a project, what to do, etc.)
Hats off to everyone involved in OpenXcom.
My greatest thanks.
You’ve kept my dream game alive. And even made it better than I could have imagined!
Thank you! Thank you! Thank you!
Love always,
Brian
Mother of God 😀
Im seeing another donation going through soon :), AWESOME work, im still enjoying playing OpenXCOM, it is still impressive how you made one of the greatest games better, still takes me back to when i played it on 386 & 486 when i bought it WAY BACK in the 90′ 🙂
And REALLY looking forward to play Terror from the Deep again also 🙂
It is possible to contribute with code? Would be nice to know where to look at…
20 years and I still in love this graphic and game.
Hello. Cool. I am highly impressed with your efforts to make us happy!
Hurrah ! Thank you
Oh man, look at the hi-res goodiness! The UI doesn’t touch the edges! I so CANNOT wait for this!
It’s the best event in gameworld – reincarnation of X-COM series
New X-COM is crap compared with classic
I wish you all the best and hope to see in the future my favorite X-COM: Apocalypse 🙂
May the power of universe be with you guys!
Than you for making my favorite game working again