Hey there, rookie Vlad reporting for another mission.
As i was going to make a post about something else, some information wouldnt fit the thread topic, but as i discovered this one, i will place my story here.
I have been keen player of UFO : Enemy Unknown (different names in different countries, i mean the basic one of the X-COM series) from the very release and it stayed as game with me to this day, along with TTD/OpenTTD and Settlers 2 as one of the best games of my youth. It was so much fun to play the game I even played around with hex-editing and various ways to repair the bugs i encountered (and of course cheating) - 2B issues including soldiers stats, base workers, interceptor minimization and plenty more. After year or two i was able to form a base in hex just from top of my head, equip the base, develop the tech tree, add some soldiers and go for Cydonia. As I am growing older, I must smile at what i did when young. But the feeling of great gameplay have stayed with me till today. Thats why I pull the game out of closet every other year and play some.
Intermezzo :
I tried TFTD, but didnt like it that much (from brief play : same gameplay, different textures).
Played some UFO: Aftermath, UFO: Aftershock and UFO: Afterlight as those were developed in my country by Altar, that was among other things providing D&D rulebooks I used to play with friends in highschool. Those games were good, but still, the feel of "good old X-COM" was pulling me away.
Yet the game really started to be obsolete and I was looking for successor of similar gameplay - in that time 2K anounced development of UFO : EU which i expected to be what i was looking for. Well, it turned out it wasnt, but dont get me wrong, it is good game. But I noticed the Xenonauts project, which was what hit my sweet spot as promised old gameplay in new coat. I have been watching the project going on for some time but lately it felt off my radar as I (again) started the game of UFO:EU. At the start of the year 2015, i rechecked the project and noticed it finally released a full version. I am going to check that one very soon. But what catched my eye, was statement that OpenXCom released as well - I remembered some C version of UFO:EU from my university time, but never payed much attention to it in that time.
And so here I am. Having a blast with OXC. And i would like to thank you for that.