aliens

Author Topic: Alpha Storm (1997 DOS game)  (Read 72 times)

Offline NashGold

  • Colonel
  • ****
  • Posts: 124
    • View Profile
Alpha Storm (1997 DOS game)
« on: April 14, 2021, 12:30:41 am »
Really obscure late DOS game, nobody heard about.
The concept is similar to XCOM, but with its own twist:
Instead of a tactical battlescape, there is an first-person exploration of the alien ship interiors (randomly generated).
Instead of a single planet, there is a galaxy.
Instead of the martian alien base, there is an alien mother ship destroying stars.


Offline LuckyClover

  • Sergeant
  • **
  • Posts: 49
  • Too Lucky to die :)
    • View Profile
Re: Alpha Storm (1997 DOS game)
« Reply #1 on: April 14, 2021, 10:06:17 am »
Very cool -looks little bit like crazy mix of Xcom, Daggerfall and Star Wars  ;D
but need to say that this fighintg with plasma swords seems very repetitive...

Offline NashGold

  • Colonel
  • ****
  • Posts: 124
    • View Profile
Re: Alpha Storm (1997 DOS game)
« Reply #2 on: April 16, 2021, 12:54:45 pm »
Very cool -looks little bit like crazy mix of Xcom, Daggerfall and Star Wars  ;D
but need to say that this fighintg with plasma swords seems very repetitive...

I guess the game is unfinished. I.e. the intro movie doesn't even have sounds.

The game was designed by British programmer Anthony Taglione, who is know for several ambitious games, like https://www.mobygames.com/game/four-crystals-of-trazere

and https://www.mobygames.com/game/bloodwych which was basically two player elder scrolls style RPG, long before people hacked in coop support into Skyrim.

No idea why, but most of these complex multi-system video games were designed by Brits, like Peter Molyneux. Americans were always like "too complicated and not tied in with a Hollywood movie. It won't sell."