OpenXcom Forum

OpenXcom => Offtopic => Topic started by: michal on October 19, 2010, 11:34:59 am

Title: Introduce yourself
Post by: michal on October 19, 2010, 11:34:59 am
I thought that such thread could be nice ;) For new members, who would like to say hello :)
Title: Re: Introduce yourself
Post by: pmprog on October 19, 2010, 02:13:23 pm
But you didn't even introduce yourself :-)

Guess I'll start - My name's Mark, I'm a professional software developer by day, and hobby software developer by night (how exciting, I hear you cry). The link in my signature is to my hobby software developer site

If you've not seen, I've contributed several patches of code for the Geoscape on OpenXcom, with some more coming as soon as I can regain my motivation.

Am currently working on a remake of Werewolves of London (C64/Amstrad/Spectrum) with a friend

Here's a few favourites (obviously not all)

Films: The Crow, Battle Royale, The Labyrinth, Corpse Bride
Games: Creatures (C64), Monkey Island (Amiga/PC), Street Fighter 2/3/4 (PC/XBOX/Arcade), SuperCars 2 (Amiga), XCOM:TFTD (PC)
Music: Machinae Supremacy, Cryptic Wintermoon, Beseech, Season's End, Therapy?
Title: Re: Introduce yourself
Post by: Davorian on October 20, 2010, 02:34:38 pm
Hi all!

I like your stuff Mark!

I'm a software engineer who's currently slumming it as a medical student (big change I know).  I've loved UFO:EU since I first discovered it as a kid and wasted many hours playing it that probably should have been studying :)

I haven't contributed anything to openxcom yet, but I like the work done on this project so far, so I'm hunting for places where I can add something.

I've also written a saved game editor for the original game, which anyone is welcome to check out at https://www.rubikscomplex.net/ufosge/ (https://www.rubikscomplex.net/ufosge/) if they're interested - it does all the basics and I'm planning on adding more features!

Anyway, big thanks to michal, supsuper and all the others for starting and continuing the project!
Title: Re: Introduce yourself
Post by: Belcanzor on October 29, 2010, 06:26:48 am
This game never die!
Another X-Com.  Hope this one survive. I like your idea.
You think is a way to add the Seb76 features into game? Already see you "about" and look like yes.
Best of luck.
Title: Re: Introduce yourself
Post by: pmprog on October 29, 2010, 09:22:34 am
This game never die!
Another X-Com.  Hope this one survive. I like your idea.
You think is a way to add the Seb76 features into game? Already see you "about" and look like yes.
Best of luck.
Wrong thread; You're supposed to be introducing yourself here
Title: Re: Introduce yourself
Post by: Belcanzor on October 29, 2010, 08:01:16 pm
True. Enter to see and got confused.
Eduardo, from Argentina, 42 years. Play this game from the day it show here. The original floppy is right now totally unreadable.
Title: Re: Introduce yourself
Post by: Davorian on October 31, 2010, 04:47:19 am
You still have the original floppy?  That's awesome!  Any chance of some pics?
Title: Re: Introduce yourself
Post by: Daiky on October 31, 2010, 10:06:03 am
Tom, from Belgium, 30 years. I also had both UFO and TFTD on floppy, unfortunatly when I moved, 10 years ago already, all my floppies ended up in the trashbin.
I have all sorts of programming experience both professional:
- assembler in machines that controlled locks on rivers, robots that assemble cars, ship simulators in laboratory
- warehouse management software for big companies like IKEA, etc but also for airline companies to manage spare parts of airplanes
- finetuning of Oracle databases
and in my free time:
- websites, games, all kinds of tools

Other hobbies are making music (yes, I've done remakes for some xcom music), playing games (everything), cooking, making documentaries about nature(filming).
Title: Re: Introduce yourself
Post by: DaiShiva on October 31, 2010, 11:13:05 pm
Ben from Arizona, USA
Never had floppies of the original games, got them all on CD. Got a CS degree and wrote some editors for the XCom games, always wanted to recreate the originals though so I'm pretty excited about this project

They taught us java and c# in college, had to learn c++ on the job, love it
Toyed around with the Abuse source code, would also like to make that into a better more extensible engine (it works, just dont know how much of the code is actually used or what it does!)
Title: Re: Introduce yourself
Post by: sir_nacnud on November 02, 2010, 03:58:14 am
Hi All,

Duncan, 24,  from Kansas, USA.  I have a bachelors degree in CS and work as a Software Engineer.  I do C++ development for desktops and embedded devices.

I first played XCOM: UFO Defense in 2000 when it was shipped on a classic game collection disc with the July 2000 issue of PC Gamer.  Disc included other classics such as Duke Nukem 3d, Ultima Underworld, Alone in the Dark, and others.  See Reddit post about how epic the game disc was: https://www.reddit.com/r/gaming/comments/dw6gb/best_magazine_disc_ever_pc_gamer_july_2000/

I stumbled upon this project from the XCOM: UFO Defense wikipedia page, and thought it looked pretty awesine.  Being a XCOM fan, I started poking around in the source code and ended up here.  I am really excited about this project and would like to help complete it.
Title: Re: Introduce yourself
Post by: alienjon on March 05, 2011, 06:57:05 pm
Hey guys.  Name's Jon and I first started playing UFO Defense at a friend's house as a kid in '95.  Got the game for myself at X-Mas the following year.  Of all the games I own, this is the one I think I've gone back to the most (just got the steam editions of the 3 REAL xcom games (sorry, enforcer and interceptor don't count).  I'm currently completing a masters program for social work, but have done amateur programming as a hobby for a number of years now.  I've even attempted starting a few varied projects (three (https://sourceforge.net/projects/presidentmatchu/) of which (https://sourceforge.net/projects/liferpg/) are on sourceforge (https://sourceforge.net/projects/escapegame/)), but I usually get stunted once I get to a conceptual/artistic roadblock (I'm am clearly not an artist!).

In playing through the games on Steam I was reminded how slowly they plan on an emulator (dosbox is great, but it's painful to see the low frame rate when scrolling or firing a weapon) and it was around then that I came across this project.  Despite its developmental state, I'm impressed with the improvements made so far (particularly, again, the speed!), and the plan for where it is going!  I hope to look through the code and see if I can't contribute some stuff myself.
Title: Re: Introduce yourself
Post by: notfruitybutloopy on April 12, 2011, 02:01:34 am
Sup?

Well I found my way here some how through 4chan, youtube, and that special gift my dad gave my brother in 1998. Ever since then i've played X-COM periodically at least once a month in one way shape or form.

Erm as far as modding goes I'm mainly a texture kind of guy. As in like... a boss. I once got some sod and put it above my scanner for the best grass effects possible... I then proceded to buy a new scanner : ) Anyways, I'm here, and who knows, I'll likely be of use at one time or another.
Title: Re: Introduce yourself
Post by: Nemor on May 07, 2011, 04:54:53 pm
Recently I have been feeling really nostalgic (partly because my graphics card died and I only have an old one as spare) meaning I can only play old games, which is a good thing when you think about it.

So I got back into TBS games such as X-Com, Jagged Alliance 2 etc and I felt like browsing for some updates to the graphics or remakes and found this, as well as others.

My names Will, glad to see someone is improving the Original with updated Graphics as it keeps more to the roots of the game we all enjoyed. I'm sure I speak for many others when I say I appreciate the work you're putting into this, I'll be watching this closely.

I do a little bit of coding but I'm no guru, I do some 3D Modelling (obviously of no use to a sprite-based engine) and if anything pops up I feel I can help with I'll give the dev(s) a shout!
Title: Re: Introduce yourself
Post by: hellblade on May 23, 2011, 07:02:59 pm
Sorry, just noticed this page.

I'm Tony from Australia and now in Hong Kong.  Like most people here, I'm a fanatical (near lunatic) X-Com fan.  Actually I just love good computer games in general.

I know nothing about programming but I'm a businessman with a keen eye and loads of suggestions.  Hope I can contribute by giving loads of suggestions and rebut bad ideas.  And I hope I don't offend many people in doing so but I just love the game too damn much.
Title: Re: Introduce yourself
Post by: Templayer on June 02, 2011, 07:35:33 am
HI, John Templayer goes ON-LINE ! I'm feeling naked being an Electrotechnician among so many software workers ! 19 years, from Moravia (Czech Republic), you could say that X-Coms came too late to me, but I still enjoy them. The best UFO game in my opinion is a modded UFO: Aftershock, the second is X-Com: Enemy Unknown (UFO: Defense), the third X-Com Apocalypse, then the other two games from Afterseries !

My hobbies are: translating projects, making documents, game developing, making videos, making walkthroughs of games (LPing), workouting and historical swordmanship.

Check my youtube channel (just browse Templayer on YT) for translations (I can translate from/into Czech, English and German, usually translating something that hasn't been translated yet), Let's Playing games with commentary that can be turned on/of (double language of Czech and English + translation into each other) that are usually very rare (so no X-Com or Afterseries yet, but planned)

Check out my video called A Tribute To Enemy Unknown (HD AMV) for one of my best videos !
Title: Re: Introduce yourself
Post by: luke83 on June 14, 2011, 12:09:23 pm
Hello everyone,
 Been playing x-cpm regularly for at least 12 years.  Looking forward to see this project completed, just wish i could do more than bare basic computer programming so i could help unfortunately its not my strong point yet.
Title: Re: Introduce yourself
Post by: AlienRape on July 06, 2011, 09:18:21 am
Hello.
As you can probably guess, X-Com is indeed one of my top games of all time.
Title: Re: Introduce yourself
Post by: R on July 17, 2011, 09:35:23 pm
Just a quick background.  I am not avid Xcom fan like most of you.  I played xcom for the first time only recently.  But I'm very interested in the development process.  Don't know why, but developing is more interesting than gaming atm.  Get easily bored.  :P I am doing some research on the xcom system and started compiling a complete (sensible) wishlist that xcom fans made across different remake websites ect.  From this wishlist ill design a possible design how a faithful xcom remake/(successor?) should look like.  (Not as if im a pro.  Just for my own amusement)

I'll be in touch.
Title: Re: Introduce yourself
Post by: moriarty on October 10, 2011, 11:56:20 pm
Moritz, 32, from Germany.

I've been playing the x-com games for years (don't know when I started... '95? first contact was at a friends house, he was playing a nighttime battlescape mission with a landed harvester UFO and it was absolutely creepy).
I've been writing some stuff for Project:Xenocide a while back.
In RL I'm a physician (specializing in anaesthesiology), but at heart I'm a geek of natural sciences.
Title: Re: Introduce yourself
Post by: SupSuper on October 11, 2011, 12:55:46 am
Moritz, 32, from Germany.

I've been playing the x-com games for years (don't know when I started... '95? first contact was at a friends house, he was playing a nighttime battlescape mission with a landed harvester UFO and it was absolutely creepy).
I've been writing some stuff for Project:Xenocide a while back.
In RL I'm a physician (specializing in anaesthesiology), but at heart I'm a geek of natural sciences.
Another Project Xenocide refugee! ;) Nice to have you around.
Title: Re: Introduce yourself
Post by: metalmouth7 on January 10, 2012, 08:33:57 am
Hey. I'm Grant, by day an average Highschool student, by night a writer on a small indie fan game (UnrealStarcraft.) I discovered X-Com back in 2002-3, and I've always jumped back to it once all the new games I play are said and done.
Title: Re: Introduce yourself
Post by: Chiko on January 21, 2012, 12:32:03 am
Hello. I'm Eduardo and I hail from Chile.

X-Com has remained my fav game for almost 10 years now. I'm a certified slacker, sometimes working to make enough money and go abroad to live the life away from home for 6 months or a year.

I have limited knowledge about modding in general, from scripting to editing sound files and sprites. I have more fun modding games than actually playing them but X-Com is pretty much one of the few games I can't really mod. :'(

Glad I found this project when I was looking for mods to make my X-Com more interesting and challenging.
Title: Re: Introduce yourself
Post by: Mark Boyd on February 27, 2012, 08:46:55 pm
Hi.  I'm Mark and I've been an X-COM fan for about 15 years.
(Hmmm... this thread is starting to resemble an addiction recovery support group)

I'm planning on making a crazy mod for openxcom.  It looks very mod-friendly, with human-readable rules files.  And of course the code is available too.  I'd also like to help with the main branch, although I have no idea what needs doing right now.
Title: Re: Introduce yourself
Post by: Zharik1999 on May 04, 2012, 02:20:46 pm
Hello to everyone!
My name is Vladimir, I'm high school student from Russia. I'm in love with X-com and I will try to do my best to make myself useful for OpenXcom project. And excuse me for my English :)
Title: Re: Introduce yourself
Post by: Human Ktulu on May 20, 2012, 12:58:58 pm
Hello !

My name is Joel and i'm French :)

I fallow any remake projects, open or not (Diablo - The Hell, Pionner, Freeserf, ...).
Now, Xenocide, Ufo:TTS and Cydonia Fall are dead, so don't abandon !!! OpenXcom feel really awesome, I revive my young gaming expérience.

Ufo : AI are many cool content, but i dont like gameplay in tactical. UFO : Aftermath is cool too, but too unbalanced. But RPG side is very interesting. Finnaly, UFO-ET is good game but too easy. Bman introcuce many feature like bosses, maybe a good idea for future dev on openxcom ... ?

Actually, I see for Xaunaut and maybe future X-Com 2012 :)

Bye !
Title: Re: Introduce yourself
Post by: snozy on June 15, 2012, 10:02:31 am
Hello I came here to show my support for OpenXcom. I have a feeling the upcoming XCOM UFO Defense remakes will not be so good for me. A lot of people on the Xenonauts forum agreed after playing Alpha Xenonauts, they just couldnt play XCOM anymore because its too outdated. Well Im the opposite, I felt XCOM is still the big winner after many many many years and even after I tried out Xenonauts at my friends house. So Im here for you boys!!

So yes, I still feel XCOM is the better game, sorry Xenonauts  ::)

I have a C.C but no PayPal, and I would donate what I have left in my card for this game to contribute to its progress if there is another way to donate.

Thank you friends!!
Title: Re: Introduce yourself
Post by: Amunak on July 11, 2012, 01:30:04 am
Well first there was this thread. Then there was this map (https://emp.wz.cz/map/). And I thought it would be a great idea to make similar map for our community, so I emailed the author for the source code, find out that it's terrible but I finally make it working.

By terrible I mean extremly horrible. Eventually I'll rewrite it completly, but now I'm really not in a mood to do that...

So if you're interested, add yourself to the map - it's much easier to view than reading this whole thread to find out that your neighbour loves xcom too :)

tools.amunak.net/openxcom-map/ (https://tools.amunak.net/openxcom-map/)

And just by the way, I'm from czech republic, 18-year-old, playing x-com for more than 10 years and watching it being played for even longer :)
Title: Re: Introduce yourself
Post by: Tentaculars on July 26, 2012, 12:34:55 am
Time to say hello :)

I am new to this community but a great fan of XCOM. I have played Terror from the Deep and Apocalypse and unfortunately not UFO: Enemy Unkown. I modded some maps for XCOM TFTD with Davishivas Map editor and i am happy to find some people who do simelar stuff.

Well thats all to say for me at the moment.

See you :)

Tentaculars

Title: Re: Introduce yourself
Post by: chad3006 on August 07, 2012, 10:24:14 pm
I'm Chad from TX.  Had XCom on floppy too.  Been a fan for many years -- hope to get envolved in this project.
Title: Re: Introduce yourself
Post by: AmigaDave on August 21, 2012, 07:05:34 am
I am AmigaDave from Calif. and have played Xcom (UFO Enemy Unknown) on the Amiga for almost 20 years, off and on.  Believe it or not, I still have my original Amiga A1000 that I purchased used in 1987 as my first ever computer.  I learned everything I know about computers on that Amiga A1000, or the A2000 I bought to supersede it, and I am still using Amiga computers to this day, with my brand new AmigaOne X1000 that was delivered in Feb. of this year.  It is amazing that the Amiga has not completely died out yet, but I hope it never will.

I am just starting to learn C/C++ (on my Amiga of course, plus on a branch of the Amiga, called MorphOS3.1, which runs on my 1.67GHz G4 PowerBook), but the studying is going well so far and I think I will be able to learn fast.  I was forced into an early retirement 5 years ago due to a failed back surgery, which made my pain worse, instead of better.  My back condition has gotten progressively worse over time and I am hoping the insurance company will approve a 2nd back surgery to fix the mistakes made during the first surgery, but there are no guarantees in the medical profession.  I am willing to take the chance again and endure the pain of a 2nd surgery, if I have even a 5% chance for things getting better, so I can go back to a normal life.

Being retired and disabled lets me do little else than watch TV movies and play, or work on my laptop, so I might as well learn something to make my time productive.  Not sure if/when I would be able to contribute to this project, but if not, maybe the next one.  I would like to port this remake of Xcom to the Next Generation Amiga systems, if possible.
Title: Re: Introduce yourself
Post by: xcomgeneral on August 26, 2012, 04:33:48 am
Hello fellow addicts,

I'm Rob from the U.S. - Yes, I originally purchased and still have X-Com and TFTD floppies (you can guess my age now).  Yes, I've been hooked since those 3.5 diskettes were first installed.  It's so great how you jump with those death screams or watch in horror as that plasma blast drifts across the screen only to hit your best shooter right in the freaking head putting him down! :(  I don't know of any other game that ever got me jumpy like the X-Com series and Yes, conquering the bastard aliens on their home turf of <<caution - spoiler alert>> Mars made me smile for a month.  ;D  I still remember the gaming bliss that I had to go to a whole freaking other planet to ultimately smash the buggers.  God that was just great - AND I WAN'T TO DO IT AGAIN! :D

In RL, I'm one the currently despised gov't employees in the transportation regulation business.  I needed my weekends off to play X-Com!! What?!

I just found this project like yesterday and after trying Xcomutil and UFOloader to no avail, I am a happy customer.  Unfortunately I'm not a programmer, so the only way I'll help is by telling ya'll whats not working.  Hoping this really gets done the right way.

All the best.
Title: Re: Hello everyone.
Post by: Francois424 on October 18, 2012, 02:04:43 am
Btw, looking at most screenshots, THANK YOU for making Antarctica looking like Antarctica...

I know this sound silly, but in UFO:TTS they didn't do it and Since I almost always put my main base there it irk'ed me to no ends.

Now one question:  Do Day/night cycles work like original X-Com or more like real-life (Where it stays dark for like 5 months I think down there) ?

Keep up the good work !
Title: Re: Introduce yourself
Post by: Francois424 on October 18, 2012, 02:35:26 am
Yup, one of these posts again  ::)

Hi, this is François from Montreal, Quebec, Canada
Been playing X-Com since 1994 back on good old DOS PC, and was immediately hooked...

( Fast Forward )

Now in 2012, I've been waiting roughly 10 years for someone to remake the game in all it's glory.
Lots of remake, not a lot of glory.  Including the Dumbed down, new iteration with gorgeous graphics.

Then I found this little jewel of a game yesterday, and I must say I like a lot of what I am reading...
Seriously, opening the file in a text editor and adjusting settings to my likings ?  You got me.
( Especially since for me, graphics aren't everything... I mean, I played Ultima 2-3   )

- - - - - -

Decided to register, and as soon as we have a workable game, I'll be a part time Beta tester for sure.
I did that as well with UFO:TTS (the two sides) about a year back or so (or was it more?) but that project was canned  :'(
Nice to find another niche of UFO:Enemy Unknown on the web.


Btw, looking at most screenshots, THANK YOU for making Antarctica looking like Antarctica...

I know this sound silly, but in UFO:TTS they didn't do it and Since I almost always put my main base there it irk'ed me to no ends.

Now one question:  Do Day/night cycles work like original X-Com or more like real-life (Where it stays dark for like 5 months I think down there) ?

Keep up the good work, and Have a nice day all,
 -- François424


Title: Re: Introduce yourself
Post by: SupSuper on October 19, 2012, 02:44:54 am
Now one question:  Do Day/night cycles work like original X-Com or more like real-life (Where it stays dark for like 5 months I think down there) ?
I think it works more like real-life? You'd have to check yourself.
Title: Re: Introduce yourself
Post by: Francois424 on October 19, 2012, 03:14:52 am
Gladly, just waiting on the next official build to be out.  ;D
Title: Re: Introduce yourself
Post by: moriarty on October 19, 2012, 09:18:32 pm
you might want to take a look at the "globeSeasons" option in the options.cfg - I think that's what you are asking for :)
Title: Re: Introduce yourself
Post by: Mr. Quiet on October 21, 2012, 07:48:31 am
Hello everyone. Hope to see more gamers supporting this great great project!
Title: Re: Introduce yourself
Post by: Parental Advisory on November 02, 2012, 12:05:21 am
Blarg. I'm Blarg from the Blarg Nebula, I fly a small UFO around Florida and work at Burger King.

In all beautiful, yet, unfortunate reality! I'm Matthew from the US, specifically Florida. I recently started getting into the XCOM Series and after a few DOS mishaps I decided to see if there was any mods for it and I found this.

Title: Re: Introduce yourself
Post by: Mr. Quiet on December 12, 2012, 10:16:47 am
Welcome Parental Advisory. A late welcome, I know, but make yourself feel at home here in this cozy base :)
Title: Re: Introduce yourself
Post by: xracer on January 11, 2013, 08:38:56 pm
Hello everyone,

Jei from the USA, I have been watching finally decided to join, I am a computer Engineer, that likes game development, i have tried to help in many teams, sadly they all have "followed the light" Have played Xcom since... it was released it was the only think that kept me sane while in the service :D Attempted to help in Xenocide, with good old RedKnight.

In any case i hope the project keeps moving forward, maybe i will help out with the Spanish translation there are a few strings that i don't like and considered incorrect Spanish.

See you around. 
Title: Re: Introduce yourself
Post by: SupSuper on January 11, 2013, 09:55:23 pm
Hello everyone,

Jei from the USA, I have been watching finally decided to join, I am a computer Engineer, that likes game development, i have tried to help in many teams, sadly they all have "followed the light" Have played Xcom since... it was released it was the only think that kept me sane while in the service :D Attempted to help in Xenocide, with good old RedKnight.

In any case i hope the project keeps moving forward, maybe i will help out with the Spanish translation there are a few strings that i don't like and considered incorrect Spanish.

See you around.
Oh another Xenocide comrade :D what department were you in?
Title: Re: Introduce yourself
Post by: xracer on January 12, 2013, 06:39:54 am
Oh another Xenocide comrade :D what department were you in?
I was in creative text dept. I am not a programmer, i can read and used to debug at one point in my life but didn't keep up with it. :S

It is nice this project is moving a long nicely, i hope eventually original art will be created for this game.
Title: Re: Introduce yourself
Post by: abrakadabra on May 15, 2013, 11:20:19 am
Hi Yall, I've been a fan to this game since I bought amiga 1200.
XCOM 4 LIFE :)
Title: Re: Introduce yourself
Post by: Nightwolf on May 24, 2013, 02:12:50 pm
Just want to say hello from Spain! :)
Title: Re: Introduce yourself
Post by: kharille on July 02, 2013, 10:32:30 am
Kharille.  Played Rebelstar raiders in late 80's...  Rebelstar, laser squad.  They all stuck to a model that worked.  The latest firaxis product was predictable 1 step forward and 20 steps backward.  Nice game but a graphic intensive simplification....
Title: Re: Introduce yourself
Post by: android on July 08, 2013, 05:53:56 pm
Android H-0.5 from Kepler 22-B. Not as cosy as I imagined, even for the non-existant needs of artificial life!

Been re-trying some classics and I've got hooked on this now that most bugs are gone. Mabye this time I'll manage to complete my game the proper way. It was nice to blame multiple saves on bugs, but I want to try complete the game without game save reverts, if guys die, they die. At least theres no green writing to which I smash my amiga and break it's hard drive, corrupting all things UFO :(

..anyway just thought I'd say keep up the good work! May end up helping with coding once I've refreshed
Title: Re: Introduce yourself
Post by: kharille on July 08, 2013, 06:41:45 pm
Its easy to preserve your best men.  Use lots of rookies.
Title: Re: Introduce yourself
Post by: Mr. Quiet on July 26, 2013, 07:24:40 am
Reminds me of the Double Fine play-through. They were equipping rookies with only a stun rod and a grenade. They're given a weapon if they survive a few missions, or pick up a weapon from a dead Operative.
Title: Re: Introduce yourself
Post by: Viaro on August 05, 2013, 08:58:08 pm
Hey all,

I'm Joshua, 18 years old, and I've just started playing Xcom and I'm really enjoying it. In my first five missions, my whole squad of 8 died twice. It was rough, but really fun. Not saving during battles makes it a LOT more fun. It makes the story of the game much more interesting. The humans totally failed a few times, but they are learning that they need to equip their soldiers better!
Title: Re: Introduce yourself
Post by: xracer on August 05, 2013, 09:59:52 pm
Hey all,

I'm Joshua, 18 years old, and I've just started playing Xcom and I'm really enjoying it. In my first five missions, my whole squad of 8 died twice. It was rough, but really fun. Not saving during battles makes it a LOT more fun. It makes the story of the game much more interesting. The humans totally failed a few times, but they are learning that they need to equip their soldiers better!

Welcome to OXC

It can be brutal, but you will learn some valuable life lessons, I wouldn't know what they are but i am pretty sure they are in there somewhere :)
Title: Re: Introduce yourself
Post by: Viaro on August 05, 2013, 10:45:16 pm
There's ALWAYS some life lesson to be learnt. Life is awesome like that :)

Anyway, I enjoy the challenge very much. Though it was really frustrating that my first Sergeant died on the second mission, and all of my hopes in my ultimate captain were shattered. But that's how it goes with alien invasions. Titles and ranks mean nothing in a battle zone. I have two soldiers who have survived four missions each, now, and it's really exciting. Go go go! Don't you dare let yourselves get hit! You're holding this squad up! ^_^
Title: Re: Introduce yourself
Post by: Mr. Quiet on August 06, 2013, 12:09:14 am
Sup Viaro. Enjoy the game and while you're playing, if you have any suggestion to improve OXC, post them up.
Title: Re: Introduce yourself
Post by: Viaro on August 06, 2013, 01:47:39 am
Will do.
Title: Re: Introduce yourself
Post by: Juju Dredd on September 01, 2013, 01:37:31 am
Hello all!

I work in software development.
I'd like to participate to OpenXcom mainly because such a great game deserve a descent port. It's too bad they haven't done the same as 3D Realms have done with Duke Nukem 3D (https://en.wikipedia.org/wiki/Duke_Nukem_3d#Source_code).
I am not very familiar with C++ because I haven't used it from a long time, I worked only in plain C.
I use for my job Tortoise SVN, this is why I try to use Git with Tortoise Git, but I must confess I had difficulties in the beginning. Hope this won't prevent me from efficiently participating to the project!

I discovered UFO very late, I remember Windows XP was already there from a long time (even though I was using Windows 98). Has I have always considered graphics quality as not very important, I never care UFO's graphics were outdated. Anyway I prefer cool graphics with low resolution over ugly high res ones. And UFO graphics are way cool  8)

I never play Iron man mode, but when playing ufo I try not to save a game in combat other than at beginning of first round, before moving anyone. I avoid voluntarily using exploits, but if I see an alien inside the ufo from exterior because of a glitch, then it's not my fault, psionic control, throw your weapon and run to the ufo door...
Title: Re: Introduce yourself
Post by: luke83 on September 01, 2013, 02:26:51 am
Welcome Juju Dredd, we can always use more software guys around here :)
Title: Re: Introduce yourself
Post by: Danny on September 01, 2013, 09:42:50 pm
I'm Danny and I'm just looking at this hoping it one day might become multiplayer like the now halted TTS... XD
Title: Hardcore fan has arrived (NO, even more hardcore than that...)
Post by: KakiHasTheHybridChild on September 11, 2013, 11:07:31 am
Hello to all, I am glad to be here.
Signing up was quite difficult, I got the name of the project wrong. It seems that it isn't OpenX-COM. Capitals... it seems size does matter. Then I got the OCR check that you humans seem to love so much wrong 4 times. At least I got the Roswell bit right. Not that that means anything...

Firstly no, secondly, I would like to say that openxcom has both saved my sanity and destroyed my dream. It saved me becasue I tried the 2012 XCOM, looked into xenonauts, but still play the original. I finally tried the openxcom version, and I can now say I will need nothing more from this gaming life. The ability to use mouse back and forward buttons, scroll wheel and right click exit have done wonders. Fixing the original problems and gripes about the game has only proven that classics are classics, although in need of refinement. Your team has brought the best game ever back, to a whole new audience.
SOMEONE said "I became a game designer because of X-COM.", and I say "well so did I." Unfortunately, my 3D recreation of the original, as faithful as openxcom is, has now been cancelled outright because ;
1. I should be working on paying jobs.
2. This project lowers my insane cravings for the next X-COM.

I plan to post in other threads about my opinion (as a game developer) of the 2012 XCOM, and that may involve some crazy ranting. I also plan to discuss why it is/would be so hard to make a good remake, although that may be old news.

I am an Aussie living in Japan, and I have a little girl who laughs and points at sectoids, say "there it is". (She mostly laughs when they appear suddenly, moving and then shooting one of 'us'.)

I use Blender, and am now planning to release my X-COM UFO building blocks on blendswap, and I use Unity, but that doesn't make me a programmer,does it?

I hope to have many good exchanges on this forum.

Sean.
Title: Re: Introduce yourself
Post by: Mr. Quiet on September 12, 2013, 06:51:11 am
Hey welcome Kaki. I'm sure you'll like it here. We're a quiet little group, far from normal civilization. You're welcome to join us in any conversation we have and since you have game making experience you'll be greatly appreciated if you take the time to help finish the project.

Have you heard of Xenonauts? It's supposed to be a spiritual remake (or whatever you call it) to our beloved X-COM, meaning it'll be as close to X-COM UD gameplay as possible, with new ideas in the mix as well. I'd like to know your opinion of it if you've been able to get your hands on it. It's currently on Steam Beta Access or whatever you call it.

Anyways, thanks for join us 8)
Title: Re: Introduce yourself
Post by: Hadan on September 27, 2013, 10:15:04 pm
So, after pestering some people about my noob-questions in the modding-forum I think its time I intrudice myself  :D

My name is Christian, 31, living in Vienna, Austria.
I work in Customer Support/IT in a small consulting company.

When Work & social live (yes, geeks can have some too  :o) leave some hours of the day free I read (mostly SciFi & Fantasy), tinker with my (too much) computers and play PC games (last console was a Sega MegaDrive/Genesis).

I first played X-COM sometimes in the 90s when I received a pirated copy from a friend.
All of my friends played it, and with no manual & no internet, we had to figure the game out by trial and error.
Our first missions where "hit one alien, grab loot, fly off". I still remember, I was the first one of my friends to actually complete a mission  8)
I also will always remember my first playthrough which I did in the course of one weekend, I think I slept 6hr between friday and sunday.

Since then I played pretty much every remake of X-Com that surfaced, some only to test them, some to some extent.
I heard about OXC on RockpaperShotgun, boy was I glad I managed to copy a Win95-installer of the game to every new computer in the last 15 years. For most of the time I kept it for sentimental reasons because it stopped working on modern versions of windows.

Let my thank all of you guys who made it possible for old and new Users to play this great game.
I dont know much about programming, but maybe I can contribute a little with feedback and in the modding-section.

best regards
Christian
Title: Re: Introduce yourself
Post by: Doctor_Muerte on December 11, 2013, 08:41:57 am
Hi everyone, im Leo, i was born in Uruguay but im living on Spain since 2003.

My english is a bit rustic :( , so unfortunately i won´t be able to introduce myself as I´d like to, but im gonna try.

On 1997 I had my first computer, i remember the CPU was a Pentium 200 mhz :P , and I player TFTD for the first time. I remember being a 14 years old teenager, playing at midnight and having jump-scares when seeing the message: ALIEN SUB DETECTED, or ALIEN LAUNCH ISLAND ATTACK (with that poor guy screaming in the background). Also, I felt a bit strange having to equip my crew before missions, knowing no one of them would have a single chance of survival. But I didn´t frusrated and when the weeks passed i learned the game´s mechanics until i was able to beat it. Recently i bought the Steam verion of all the classic games.

Tonight I have found this proyect (looking for "something like" X-COM for Android) and I´m very happy to see people interested on creating a clone as similar to the originals as possible, not a re-creation.

Unfortunately I can´t program a single line of code  :-\ so i can´t help on that area, but if spanish translators are needed, I´ll be glad to help. I have been reading  this topic (https://openxcom.org/forum/index.php/topic,1577.0.html) and registered an account at https://www.getlocalization.com/, but i don´t wanna touch something and screw it up.

So well, thank you guys for your work, I´ll report any bug that I find.

Best regards.
Title: Re: Introduce yourself
Post by: xracer on December 12, 2013, 08:33:05 am
Hello Muerte,

Sorry for the following but is better for communication

Quote
Bienvenido a OXC, si necesitas ayuda en algo me puedes preguntar. hay dos versiones de la traduccion en español, La version "Española" y la version "Latino Americana"  se creo por desacuerdos de los traductores, bueno si tienes alguna pregunta dejame saber. 

Like i said sorry hopefully Sup doesn't ban me :P

and welcome everyone!!!
Title: Re: Introduce yourself
Post by: SupSuper on December 13, 2013, 12:33:19 am
Speaking non-English is fine as long as you understand each other (and I can totally read that :P).
Title: Re: Introduce yourself
Post by: NineX on January 20, 2014, 01:00:08 pm
Speaking non-English is fine as long as you understand each other (and I can totally read that :P).

the internet is dominated by poles!
Więc jedynym słusznym językiem w Internecie powinien być POLSKI!

;)
Title: Re: Introduce yourself
Post by: Solarius Scorch on January 21, 2014, 12:28:20 am
Another Pole here. Michał, 33 years old, living in Cracow. A sociologist by education, I spent most of my career in office environment. Now some friends and I are trying to enter computer game market, with results to be seen.

I am a zealous modder; my greatest success is the Forever Future mod for Civilization: Call to Power, which I made with Dioxine (also on this forum); you can get the mod Forever Future 1.7 (https://apolyton.net/showthread.php/194859-CTP1-Forever-Future-1-7-has-been-released) for here. I am also a wannabe game designer, hoping to publish an RPG rulebook soon.
Title: Re: Introduce yourself
Post by: blackwolf on January 21, 2014, 02:34:42 am
hi my name is thomas i have 20 and im from venezuela(my english is awful sorry for that  :-X).
 I study medicine on day and and play good old games on night(except when im not studyng) i m a relative a new member but i had been lurking on this forum for about 6 months and i get fascinated about this project, xcom represent a lot of memories from my chilhood so i really want to say thanks to all coders,artist, moders and all the people who make this possible  :D b

i have to say that even when i have a decent nvidia 660 gtx im still playing games like monkey island(blame you le chuck i blaaaaamee you!) syndicate, fallout (1,2,tactics),crash bandicoot,resident evil 2 and 3 and obviously xcom!
my first experience was on tftd...my cousin let me do a a cruiser terror mission against lobsterman(now when i think about it...it was very mean :/) it was brutal...creepy....DARK!.horrible...morbid...the music still make chills goes trhought my spine x'D...but even with that i fell in love with it...then tryed the first one and it was the best game i played ever..i get the new one(the 2012) and i had to say...i wasnt bad...but...i wasnt even so god like the classic one...so again thanks for keeping the magic alive, i cant even wait what  you have on mind to improve this further  ;D ;D ;D

Title: Re: Introduce yourself
Post by: Piotr Karol Żółtowski (Piter432) on January 21, 2014, 03:16:44 pm
And another Pole here, but how could I missed this topic? :O

English:
Welcome English and non-English users!. I'm Piter432 on forum. In real life my name is Piotr Karol Żółtowski (surname without Polish signs: Zoltowski). I'm 16 years old and born in Polish city called Zawiercie and I'm living Kromołów (in English: Kromolow). What is my hobby? Of course Technology like games, computers, laptops, etc., but  I'm also interested in music from video games (mainly from old video games) and I very like translating games (like OpenXcom ;] ) or extensions for browsers :P

Polish:
Cześć rodacy! Jestem Piter432, a w życiu prywatnym nazywam się Piotr Karol Żółtowski. Mam 16 lat i urodziłem się w Zawierciu, ale mieszkam w Kromołowie. Jakie mam hobby? Oczywiście, że Technologiczne, czyli komputery, laptopy, itd., ale jestem zainteresowany również muzyką z gier wideo (głównie z tych starych), a także oczywiście uwielbiam tłumaczyć gry (np. OpenXcom ;] ) lub rozszerzenia do przeglądarek :P
Title: Re: Introduce yourself
Post by: hszp on January 30, 2014, 06:25:52 pm
Hello Everyone!

My name is Péter, from Hungary, I'm thirtysomething and I have been clean from this addictive substance of openXcom for 16 hours.
A big "thank you" to all the guys contributing to the project!
Title: Re: Introduce yourself
Post by: Phreeze on February 04, 2014, 02:58:39 pm
Hi, I'm Tom from Luxembourg (yeah that tiny country somewhere lost in Europe), I'm "25+" (we all celebrate our 25+ birthdays :P ) aka 30 and I discovered OpenXCOM as the original Xcoms were always my favorite games, together with Transport Tycoon. I was doing the luxembourgish translation of openTTD (only translator, as i am too for OXC), and i was looking for other open version of my favorite oldschool games, besides openttd, free/opencol, openciv and so i found open xcom :) My translation is going on slowly, as i do not have that much time, and i'm basically translating while waiting for other games to load (dota2 finding a match.., hearthstone while opponent takes a year to play a card.). My biggest hope in this project is, that i'll finish the translation in a short time and that at some time, there's a proper open graphic set released for the game, so we don't need that copy paste anymore.

(btw: openTTD has an eeexcellent ingame "mod" selector, with a mod-manager etc., that would be a nice +value for laaater versions of xcom).

Btw: Am I the only Microprose fan that was actually reading all those fat manuals (houndreds of printed pages) ? Railroad tycoon, grand prix1/2, xcom etc. ? :)
Title: Re: Introduce yourself
Post by: SupSuper on February 05, 2014, 07:54:38 pm
Btw: Am I the only Microprose fan that was actually reading all those fat manuals (houndreds of printed pages) ? Railroad tycoon, grand prix1/2, xcom etc. ? :)
Nope. :P
Title: Re: Introduce yourself
Post by: Mr. Quiet on February 06, 2014, 04:21:20 am
Hey Tom and Peter. Welcome both of you ;) glad to see more older fans in here. I'm in my late 20s :)

We all cherish our X-COM memories in here, so feel free and open threads about anything X-COM.
Title: Re: Introduce yourself
Post by: Incognito on March 03, 2014, 08:06:09 am
Well lets see.

I'm a kiwi, with aspirations of becoming an indie game developer, than usually never getting past lots of 'bright ideas' such as how I'd remake X-Com and what not. One day I hope to get my act together and get some motivation to do one of my many ideas ... till than, I'll play the original/openxcom and maybe tinker around with rulesets and bug people with silly ideas on forums.
Title: Re: Introduce yourself
Post by: LouisdeFuines on April 16, 2014, 02:35:13 am
Ok, so for me:

My name is Artur (yes, without the "h") :-).

I was born 1979 in Poland (Katowice) and moved 1983 to Germany, near Cologne.

That was with my mother and my sister. My father "fled" (time of the Iron Curtain) one year ago to Germany, so that rest of the family joined him in 1983.

I consider myself being a german, since I live since 31 years here :-)

After having successfully studied german laws I decided to take on carrer for the authorities in the social branch.

Like probably many of you I have been risen with computers: C20, C64, Amiga 500, PC-DOS.
Title: Re: Introduce yourself
Post by: Mustang on May 07, 2014, 06:14:40 pm
Hey everyone, I'm Mustang.

I recognize SupSuper from the xcomufo forums I frequented when I was ~12, looks like he's been up to a lot, hah. This time around I just finished my fourth year at university for software development, so I'd like to take a look around the code of Open X-Com and see what I can do. I've got summer ahead of me and I gotta stay sharp on my C++ :P
Title: Re: Introduce yourself
Post by: SupSuper on May 07, 2014, 10:11:30 pm
Hey everyone, I'm Mustang.

I recognize SupSuper from the xcomufo forums I frequented when I was ~12, looks like he's been up to a lot, hah. This time around I just finished my fourth year at university for software development, so I'd like to take a look around the code of Open X-Com and see what I can do. I've got summer ahead of me and I gotta stay sharp on my C++ :P
Hey mustang, I remember you! Weren't you in one of the xcomufo x-com games back in the day? :) Wonder if there's any more oldies from those forums hanging around.
Title: Re: Introduce yourself
Post by: Mustang on May 08, 2014, 04:42:08 am
Hey mustang, I remember you! Weren't you in one of the xcomufo x-com games back in the day? :) Wonder if there's any more oldies from those forums hanging around.
Sure was! I know j'ordos still hangs around that forum and continues to update his Apoc utility but I'm not sure about any of the other guys, I haven't visited there in several years :P
Title: Re: Introduce yourself
Post by: Souljah1214 on June 13, 2014, 02:40:03 pm
Hi all! Im the new rookie around the block... but first of all... a big thank you for resurection this little gem:) I like the concept of OXC a lot... eventough i cant be a bigger help to the brains behind OXC then play testing (maybe some translations... i speak so-so english, some german and hungarian as native) ... i was thinking about a couple of ideas.... first of all.... bigger variety in basic XCOM gear, since its an international organization, its not a good idea to have a single contractor for the latest equipment... But i guess it takes too much work to have multiple rifles (some better in accuracy, some has bigger clips etc). The second idea is to have Terrorcitys in fashion with the Cydonia mission (multiple map, same battle). And I didnt wanted to sound like a smartass....

Oh yeah... the introduction... My name is Richard.... im a big fan of all kinds of tactical turnbased (i cant stress it enough, since its a dying genre) wargames... XCOM was for me the first title in line, showed by a classmate of mine back in 95 i think (a long long time ago, a galaxy not that far:D) I like to hang around with my friends kicking alien butts as they try to invade our fragile planet. Im glad i found this little community!
Title: Re: Introduce yourself
Post by: Branes51 on June 15, 2014, 02:52:04 am
Hi, I'm Rick, aka Branes51. I'm a retired network admin and pc consultant. I"m also the lead guitar in a classic rock band in the Tampa area.

I've been a game since the days of the Atari 400, and I've been playing Xcom since it first came out many years ago on my Amiga 2000. I still think it's one of the best games of the pc strategy genre ever made; certainly up there with Civilization, Syndicate, JA, Age of Empires, and a few other greats. I love the open license idea. The game is much more interesting with all the mods. I especially like that it supports XcomUtil and EUExtended style mods.

Title: Re: Introduce yourself
Post by: the_third_curry on June 15, 2014, 07:52:42 am
I am the_third_curry. I'm only 21 and I know X-com primarily from the many, many hours that my dad invested in the PS1 version. I've been watching the project for well over a year, and I've been playing around with some mods, but I haven't actually done much of anything on the forum. Congratulations on version 1.0.
Title: Re: Introduce yourself
Post by: niculinux on June 15, 2014, 11:28:56 pm
Hello, the name's niculinux, i'm from italy a linux enthusisast yet inexperienced user of that os, but most of all i'm an eager xcom fan since the '90 (played it since 1998 and such games like jagged alliance 2. But then I'm afraid i cannot help that much on the forum because i deal with complete different thinghs in real life, i've degree in law so hsve mercy :-[ :> ()

I'd join too on congratulation on ver 1.0 <3 keep the great work up
Title: Re: Introduce yourself
Post by: Ran on June 16, 2014, 12:12:33 am
Welcome to the forum! :)

Don't worry, I am no computer scientist either,  I have a degree in Ecology and even I managed to create some basic mods and helped to improve the more advanced ones. It's easier than you think.
Title: Re: Introduce yourself
Post by: niculinux on June 16, 2014, 09:42:21 am
Welcome to the forum! :)

Don't worry, I am no computer scientist either,  I have a degree in Ecology and even I managed to create some basic mods and helped to improve the more advanced ones. It's easier than you think.

Thanks!

[offtopic]Hope one day someone may pos a fool-proof guide about editing, for eg. I can't even figure where to start  ??? plus, don't know if i'll have enough spare time[/offtopic]
Title: Re: Introduce yourself
Post by: Solarius Scorch on June 16, 2014, 08:55:52 pm

[offtopic]Hope one day someone may pos a fool-proof guide about editing, for eg. I can't even figure where to start  ??? plus, don't know if i'll have enough spare time[/offtopic]

https://www.ufopaedia.org/index.php?title=Ruleset_Reference_%28OpenXcom%29

80% of what you'll need is here. :)
Title: Re: Introduce yourself
Post by: gunquinn on June 20, 2014, 11:07:30 pm
Hello, big time strategy fan here, never heard of XCOM until I saw some AngryJoe coverage of the new one coming out, loved the idea of it straight away and I was surprised I never bought it back when I had a PS1.

I played a little bit of the original before the reboot came out, liked it, but the controls showed their age.
OCX has fixed everything I found difficult, the controls are smooth and easy to use, especially when it comes to moving the globe and the camera, really good stuff.

The funny thing is the XCOM style of careful, deliberate and bit-by-bit movement was a thing I used to do all the time when I used to play games like Cannon Fodder and Red Alert and finding XCOM ten years later like this has been like reuniting with a long lost parent or something.

It's the game I always subconsciously wanted but never played :D

Hope to see you all around and share some war stories with you! ;D
Title: Re: Introduce yourself
Post by: Zandman64 on June 22, 2014, 03:10:59 pm
Hey all!  This is Zandman64 checking in and saying "hi"i  8)  I've been a longtime fan of the UFO:Enemy Unknown and LOVE the OpenXcom project so far.

I'm having a little difficulty navigating the forum however and I can't seem to find the FAQ section......can anyone point me in the right direction please?  I'm having issues installing the mods for version 1.0 and would like to check out the FAQ's for sdome simple solutions.

Any assistance would be appreciated :0)

Zandman
Title: Re: Introduce yourself
Post by: Solarius Scorch on June 22, 2014, 04:22:06 pm
Yo Zandman,

I don't know any FAQ like this, anyway install instructions are something that should be in the readme file (if there's none, that's a bad modder! Bad!). Nevertheless, installing mods in OpenXCom is fairly straightforward:
- Copy the contents of the Ruleset folder to your Ruleset folder
- Copy the contents of the Resources folder to your Resources folder
- Run the game
- Go to "Mods" and enable the mod.
If the mod has other folders, like MAPS or ROUTES or TERRAIN, it's frine to copy them too. However, I would advise avoiding mods that have their own exe or dll files, since they tend to be unstable or at last require some proficiency from the user.
Hope this helps :)

Title: Re: Introduce yourself
Post by: Zandman64 on June 22, 2014, 04:32:43 pm
Thanks Solarius Scorch, thanks for that, I'll give that a try :0)
Title: Re: Introduce yourself
Post by: Sturm on June 27, 2014, 12:51:14 pm
Hello. I'm new here. I'm a long-time X-Com fan - I started in 1996 with TftD. I played OpenXcom for just a week and I already love it.
I also like Laser Squad which I played for the first time in 1993 or something like that.
Title: Re: Introduce yourself
Post by: Hobbes on June 27, 2014, 02:39:41 pm
Well it's about time I write something here. :)

Hello everyone, my name is André and I'm from Portugal. I first started playing X-COM: Apocalypse in 1997 (which is still one of my favorites in the series) and I only got to UFO Defense later. I've been active on the X-COM community ever since and I've written a 693 page fan fiction novel about the original game called XCOM: The Unknown Menace (https://www.fanfiction.net/s/245417/1/XCOM-The-Unknown-Menace), as well as being a part of the UFO2000 team (a multiplayer remake of the original game) and I'm currently an administrator for the UFOPaedia (https://www.ufopaedia.org/index.php?title=Main_Page).

That's about it. :)
Title: Re: Introduce yourself
Post by: SupSuper on June 27, 2014, 10:20:42 pm
Well it's about time I write something here. :)

Hello everyone, my name is André and I'm from Portugal. I first started playing X-COM: Apocalypse in 1997 (which is still one of my favorites in the series) and I only got to UFO Defense later. I've been active on the X-COM community ever since and I've written a 693 page fan fiction novel about the original game called XCOM: The Unknown Menace (https://www.fanfiction.net/s/245417/1/XCOM-The-Unknown-Menace), as well as being a part of the UFO2000 team (a multiplayer remake of the original game) and I'm currently an administrator for the UFOPaedia (https://www.ufopaedia.org/index.php?title=Main_Page).

That's about it. :)
Wow, there's other fans in Portugal??? :o There's hope for us yet.
Title: Re: Introduce yourself
Post by: SenniTrebor on June 29, 2014, 01:05:29 am
Hello. my name is Bob. and I have been playing wargames since 1970, RPGs and Diplomacy since 1974 (1st generation- ie preD&D). Even published some boardgames with friends (anyone remember Robert the Bruce). And RPG scenarios eg The Daughters of Darkness. Unfortunately I left games design just as computer games were starting. Biggest mistake of my life.
Now here I am reevaluating this old favourite and considering doing a computer games design course at Abertay Uni, here in Dundee, just to contribute. Free education from the Scottish Government. (Scots wha hae and all that). One of the games I considered publishing was based on the killing of hostages in Iraq during the first war, unfortunately ethics got in the way and I remained poor.
Since then I have aquired among others an MA in Social Anthropology, BSc in Osteopathy, PGDip in Nursing, I am a Fellow of the RAI, and was a member of the now defunct GDGA. Basically life's been interesting if not very lucrative. Also writing a screen play for kicks.
Beset by sleep apnoea (apnea in American) I keep funny hours and may appear on these forums at any time (so beware).
Title: Re: Introduce yourself
Post by: aceshigh on July 17, 2014, 08:17:37 pm
Hello all, I am 34 (35 in 9 days  :o :o) from southern Brazil... you know, that country that was raped 7-1 by Germany while hosting the World Cup. But since I am from a city called Novo Hamburgo, there were quite a few people celebrating here haha.

Anyway, I work with architecture visualization in 3D and I started playing Xcom on DOS around 1995 or 1996, and never stopped.

As some of you may have guessed from my name, I am a fan of Iron Maiden, but I also love Rush, Blind Guardian, ACDC, etc, etc.
Title: Re: Introduce yourself
Post by: niculinux on July 17, 2014, 09:56:13 pm
As some of you may have guessed from my name, I am a fan of Iron Maiden, but I also love Rush, Blind Guardian, ACDC, etc, etc.

Nice to read you dear "colleague" <3
Title: Re: Introduce yourself
Post by: Muukalainen on July 17, 2014, 10:50:11 pm
Hello all, I am 34 (35 in 9 days  :o :o) from southern Brazil... you know, that country that was raped 7-1 by Germany while hosting the World Cup. But since I am from a city called Novo Hamburgo, there were quite a few people celebrating here haha.

You must mean BRA71L? ;)

Well, I am almost the same age, but from Finland.

Started with Laser Squad. First played xcom on Amiga CD32 :) I always dislike the new Firaxis XCOM because it is too "console" game, but then again I used to play Laser Squad with joystick and Xcom with Amiga CD32 gamepad :) but yeah never got too far on the game back then. Started to like it more with PC and it was excellent game to play with friends when kids.

Originally Gollop was going to make Laser Squad 2 and Microprose wanted to publish UFO game instead. I have at times thought about LS2 and now with the Openxcom open code I can try to make something like I thought it could have been. Maybe even better than Xcom game. :)
Title: Re: Introduce yourself
Post by: PAK001 on July 17, 2014, 11:13:45 pm
I will continue the "polish takeover" of this site. My name's Paul, I'm from Warsaw, I'm 35. First played Xcom when it was originally published in the 90-ties (I bought it from the gielda na Grzybowskiej - polish members, at least those from Warsaw, will now :-P
Generally I'm a wargamer buff, so I always longed for more realism in Xcom - I think that for me, the best Xcom version would be based on Steel Panthers or Combat Mission engines. Anyway, for last two or three months I was completely sucked into the OXC - great work guys, congrats
Title: Re: Introduce yourself
Post by: The Reaver of Darkness on September 09, 2014, 09:07:54 pm
I am the Reaver of Darkness, the infinite creature lurking just beyond the shadows, making subtle, positive changes to everything everywhere I go.

I am 30 years old and I first played X-Com at the tender age of 11 I believe it was. I still remember my first ground mission, not understanding how turn-based gameplay worked. There were these odd gray statues in the tall grass, and otherwise I wasn't sure why I was here or what the goal of the mission was.

I have come so far since then, through my early times getting the feel of the game, taking that sweet Avenger out on a night mission with 26 soldiers and losing all of them in the first few turns, learning tactics to fight terror missions such as letting the tanks soak up the fire, playing X-Com: Terror from the Deep and believing Lobstermen and Triscenes could not be beaten with conventional weapons, save-scumming incessantly until the game crashed--to eventually learning to play without save scumming (and discovering it to be surprisingly easy once you ditch the crutch), demolishing all of the high-ranking aliens in the first turn of the mission with Blaster Bombs, taking Mutons down with autocannons, taking Lobstermen down with thermal tazers and explosives. I've come further in X-Com than I have in any other game.

I loved X-Com: Apocalypse when I first tried it. I loved it more than the old X-Com games. I'm still in love with it. Something about that game just draws me in. I always liked playing turn-based mode and running up to point-blank range with the Marsec M-4000 Machinegun to pop off single-time unit shots until the target was dead, or dropping an AP grenade next to a dead multiworm to kill off the hyperworms and using the Megapol armor to absorb the blast. It makes no sense that this would work, but it was fun nonetheless.

Now my life hasn't been all X-Com, just mostly. I spent a few years in the military and otherwise have been a homebody scraping by on minimal income and spending all my time at the computer. I've played a wide variety of games, mostly mundane though a few stand out to me: Diablo II, Soul Reaver, Final Fantasy VIII, World of Warcraft (pre-cataclysm), and EVE Online. Those are the only games I would even begin to compare with X-Com; frankly nothing else could hope to measure up.
Title: Re: Introduce yourself
Post by: Random Commander on September 12, 2014, 07:08:27 pm
Eyo. I'm the Random Commander because I am extremely unpredictable and I love strategy games like XCOM.

I'm 17 going on 18 (I believe myself to be mature enough), and I first played XCOM: UFO Defense about 2 months ago. I have gotten the hang of the original and decided I should try OpenXCOM for some new material. And new material I got!

I have also tried that spinoff game Interceptor because I am also a big fan of space combat. Got bored of it quickly though.

I was playing TFTD and did not get very far when I heard about OpenXCOM and decided to give this a try instead. This community is great and I cannot wait to input my own crazy sh-- I mean stuff into the mods section!

One little note: I like to joke around. 24-7. It will be hard to tell if I mean it or not, and sometimes I can act a bit crude. I will do my best to control myself though. I just really like funny things.
Title: Re: Introduce yourself
Post by: optimusjamie on October 23, 2014, 11:30:39 pm
Hey. Call me Jamie.
I'm 18 and I started playing XCOM: Enemy Unknown earlier this year. Since then, I've played the original series (including Interceptor and Enforcer- I don't get the hate), OpenXCOM and Xenonauts.

My interest in OpenXCOM is mostly mods- I'm looking to making a standalone game using OpenXCOM as a base. Any idea where to start?
Title: Re: Introduce yourself
Post by: ivandogovich on October 23, 2014, 11:37:47 pm
Hi Jamie.  If you want to look at a standalone game that is OpenXcom based, I think Piratez has moved the goal posts the farthest without totally recoding the game.  You might start there.

You can also get into the C## code on the github and branch off and build your own game if you like.  Others are doing various projects like that too, and they end up with Custom .exe files that become standalone mods/games.

Cheers, Ivan :D
Title: Re: Introduce yourself
Post by: vlad on January 23, 2015, 05:00:57 pm
Hey there, rookie Vlad reporting for another mission.

As i was going to make a post about something else, some information wouldnt fit the thread topic, but as i discovered this one, i will place my story here.

I have been keen player of UFO : Enemy Unknown (different names in different countries, i mean the basic one of the X-COM series) from the very release and it stayed as game with me to this day, along with TTD/OpenTTD and Settlers 2 as one of the best games of my youth. It was so much fun to play the game I even played around with hex-editing and various ways to repair the bugs i encountered (and of course cheating) - 2B issues including soldiers stats, base workers, interceptor minimization and plenty more. After year or two i was able to form a base in hex just from top of my head, equip the base, develop the tech tree, add some soldiers and go for Cydonia. As I am growing older, I must smile at what i did when young. But the feeling of great gameplay have stayed with me till today. Thats why I pull the game out of closet every other year and play some.

Intermezzo :
I tried TFTD, but didnt like it that much (from brief play : same gameplay, different textures).
Played some UFO: Aftermath, UFO: Aftershock and UFO: Afterlight as those were developed in my country by Altar, that was among other things providing D&D rulebooks I used to play with friends in highschool. Those games were good, but still, the feel of "good old X-COM" was pulling me away.

Yet the game really started to be obsolete and I was looking for successor of similar gameplay - in that time 2K anounced development of UFO : EU which i expected to be what i was looking for. Well, it turned out it wasnt, but dont get me wrong, it is good game. But I noticed the Xenonauts project, which was what hit my sweet spot as promised old gameplay in new coat. I have been watching the project going on for some time but lately it felt off my radar as I (again) started the game of UFO:EU. At the start of the year 2015, i rechecked the project and noticed it finally released a full version. I am going to check that one very soon. But what catched my eye, was statement that OpenXCom released as well - I remembered some C version of UFO:EU from my university time, but never payed much attention to it in that time.

And so here I am. Having a blast with OXC. And i would like to thank you for that.
Title: Re: Introduce yourself
Post by: Shoes on January 23, 2015, 06:17:37 pm
Welcome! Help yourself to some mods, openxcom.com is ran by a forum member and hosts a great variety of things.
Title: Re: Introduce yourself
Post by: Hollow_Fang on January 23, 2015, 08:26:20 pm
Hi I'm Robert and I'm an alcoholic ,wait... i think I'm in the wrong meeting room :P
Title: Re: Introduce yourself
Post by: kkmic on January 26, 2015, 11:01:45 am
If your favourite alcohol brand is X-Com, you're in the right room.
Title: Re: Introduce yourself
Post by: Hollow_Fang on January 28, 2015, 05:07:43 am
It's Cydonia Ale
OMG it's a real thing https://untappd.com/b/vibrant-forest-brewery-cydonia/640501/photos (https://untappd.com/b/vibrant-forest-brewery-cydonia/640501/photos)
Title: Re: Introduce yourself
Post by: jgatkinsn on March 02, 2015, 11:13:00 pm
Hi, I'm Jay.   I just started playing X-COM a few weeks ago (bought it on Steam), and soon found OpenXcom which is AWESOME!.  I am design engineer for a telecom company.  MSEE degree by schooling, but more software engineer by experience (over 18 years).

I'm old enough to have played the original.  I was a sophomore in college around the time it came out and was about the time I bought my own PC (486 DX2 100Mhz baby! - Pentiums just came out).  However, I was more into Wing Commander/Flight Sims, Civilization, and RTS games at the time (although I enjoyed the tactical battles of Gold Box series on C64).

I don't play videogames as much as I used to back in high school and college, but I recently took a trip down memory lane with my kids with some old games.  I had heard of X-COM as one of those classics, and I can certainly see why.  Very well done game even with the few warts it has.  OpenXcom has done a wonderful job of taking some more of those warts away, and the team and community should be commended.  The mods are awesome too.

Ivan, your video series is great.  I've learned a lot even with your mods, and my son and I enjoy watching them.  I think we're on episode 20.  I've downloaded the mod, but not ready to play the Up close and personal challenge yet.

Shoes, your medal/stat tracking mod is awesome is well.  It adds a lot of flavor to the game.

Those are the only mods I've installed so far, and looking forward to exploring more.  I haven't even beat the game yet..sheesh:-)

I'm very tempted to get into the modding community, but we'll see how things go with the limited time I have and too many ideas for too many things that I don't know what's good for me;-)  I think an "Avengers" or an "X-men" mod would be awesome where you take a team of superheroes against the alien horde.  Unbalanced I'm sure, but a blast to play through a couple of times.  Probably would take years to do with all the new rules, stats, and artwork (yes, I've seen the Iron-man suit mod and awesome).

Look forward to more mods and TFTD (got to go buy it after I beat this one).

EDIT: From the US, 41 yrs old, living in Alabama (cue Forrest Gump jokes now).

Cheers!
J
Title: Re: Introduce yourself
Post by: ivandogovich on March 02, 2015, 11:18:02 pm
Welcome, and thanks for the Kind Words, Jay! 
Title: Re: Introduce yourself
Post by: hellrazor on March 02, 2015, 11:28:24 pm
Also Welcome from me Jay!

You could give my Mod a try -> Research Alive Aliens :)
Title: Re: Introduce yourself
Post by: hellrazor on March 02, 2015, 11:38:21 pm
Maybe i should do this myself dumdidum....

Ok sooooo i am Patrick from good old germany, many have seen my hunking throu the forum so far and it is now time for the introduction :)
I am 34 Years old, currently schooling to become a Software developer (german education system sucks).

I played the original game way back in the mid nighties and it was with me all the time, always coming back to it.
I discovered OpenXcom actually half a year ago, downloaded it, tried it.... ranted towards Warboy in the IRC that the Blaster Launcher TU's weren't correct and skipped OpenXcom after that until.... i discovered i can write MODS!!!!

And since then i am in love with OpenXcom ;)
Title: Re: Introduce yourself
Post by: jgatkinsn on March 03, 2015, 02:04:25 am
Also Welcome from me Jay!

You could give my Mod a try -> Research Alive Aliens :)

I'll be sure to check it out, but I may wait until I can beat the game with what I got.  A little overwhelmed at the amount of mods:-)
Title: Re: Introduce yourself
Post by: pilot00 on March 08, 2015, 11:27:58 pm
Hi guys and galls!

Old X-com hardhead and thrilled to find this project. I first runned it on an Amiga when I was like....7 years old? Couldnt find how to land a sky ranger back there on a crash site....what? To my brain it was rocket science back there :P

Fast forward a couple of years and I finally found out. Have played every game in the series ever since, and I just relish going on a play through at times to remember the good ol days.

Was equally excited and dissapointed by the reboot of the series. But I am currently AMAZED by this project.

My name is Chris, I am from Greece and I am glad to meet you.
Title: Re: Introduce yourself
Post by: jgatkinsn on March 09, 2015, 01:45:26 am
Welcome to the OpenXcom community, pilot00!
Title: Re: Introduce yourself
Post by: pilot00 on March 09, 2015, 11:26:10 pm
Welcome to the OpenXcom community, pilot00!

Thanks friend! Glad to meet you nice gents and gals.
Title: Re: Introduce yourself
Post by: Bloax on April 21, 2015, 06:23:11 pm
Hi, I'm just your friendly neighborhood Bloax.

I haven't actually played this game yet, but it certainly looks like my kind of game judging from the multiple LPs that I've seen.
This is probably the high time for me to start poking around, since modding is finally a thing. (I love me some modding.)
And of course the community around here will probably like me better than crawl's did, since you guys seem like a decent bunch.
Title: Re: Introduce yourself
Post by: Hobbes on April 21, 2015, 06:40:43 pm
Hi, I'm just your friendly neighborhood Bloax.

I haven't actually played this game yet, but it certainly looks like my kind of game judging from the multiple LPs that I've seen.
This is probably the high time for me to start poking around, since modding is finally a thing. (I love me some modding.)
And of course the community around here will probably like me better than crawl's did, since you guys seem like a decent bunch.

Welcome :)

You've never played the original? You're in for a surprise... ;)
Title: Re: Introduce yourself
Post by: chaosshade on April 21, 2015, 06:44:20 pm
I haven't really introduced myself around here yet, so I might as well.

I'm chaosshade, X-Com veteran of 21 years... wow it's been a long time... anyway, I hated 2012 because it axed too many things I loved about X-Com and OXC was a breath of fresh air!  Steam's DOSBox version is okay... but OXC really shines.  I love the fact that it's the original game but virtually all the bugs are fixed now!  I can't wait for TFTD ^^

I've been modding on and off for a few months now and I'm pretty comfortable with YAML and adding new stuff.  I've had some successes and some dismal failures, but I'll get the hang of it.  I'm not a great spriter so making new Battlescape itesm becomes very time-consuming for me, but I'll get the hang of it eventually... or I can beg someone in the community *laughs*
Title: Re: Introduce yourself
Post by: trinibwoy on April 22, 2015, 04:33:46 pm
Greetings from the caribbean, folks.

I never expected to come across a project like OXC and its thriving community. I always thought myself a bit odd for liking what seemed to be such an obscure strategy game as a kid (my friends were all enamoured by more action-y titles). I hope to participate and contribute to discussions with like minded people who, like me, loved the seemingly obscure (and frustratingly difficult) little game called xcom.

Cheers
Title: Re: Introduce yourself
Post by: jgatkinsn on April 23, 2015, 03:54:25 am
Welcome to the obsession, that is OpenXcom :)
Title: Re: Introduce yourself
Post by: pilot00 on May 08, 2015, 05:37:50 pm
Greetings from the caribbean, folks.

I never expected to come across a project like OXC and its thriving community. I always thought myself a bit odd for liking what seemed to be such an obscure strategy game as a kid (my friends were all enamoured by more action-y titles). I hope to participate and contribute to discussions with like minded people who, like me, loved the seemingly obscure (and frustratingly difficult) little game called xcom.

Cheers

I was litteraly made fun of at school because I played X-Com instead of action games so I feel ya :)
Title: Re: Introduce yourself
Post by: Rinnai on May 13, 2015, 06:09:15 am
Cheers from Nippon. Heh, somehow I skipped over the introduction forums before making a couple of posts. I found OpenXCom after being disappointed with the Firaxis release and trying to figure out how to get the old UFO to work on my netbook. I'm just blown away with the whole project! to take an old classic, which was arguably ahead of its time, and make it a modern port is cool as hell. It's kind of like what the Stracciatella mod did for Jagged Alliance 2 (or the 1.13 project before it got all stupid and bloated).

I'm just happy my old favorites are playable again. Anyway, thanks for OpenXCom!
Title: Re: Introduce yourself
Post by: trinibwoy on May 13, 2015, 02:42:23 pm
Cheers from Nippon. Heh, somehow I skipped over the introduction forums before making a couple of posts. I found OpenXCom after being disappointed with the Firaxis release and trying to figure out how to get the old UFO to work on my netbook. I'm just blown away with the whole project! to take an old classic, which was arguably ahead of its time, and make it a modern port is cool as hell. It's kind of like what the Stracciatella mod did for Jagged Alliance 2 (or the 1.13 project before it got all stupid and bloated).

I'm just happy my old favorites are playable again. Anyway, thanks for OpenXCom!

*Checks map to see exactly where the heck nippon is*
Hey! Welcome aboard! OXC is a dream come true lol. I still feel like a kid in a candy store with the sheer volume of mods and enhancements here.
(It really does feel like the 1.13 mod for Jagged alliance-another old favourite)
Sit back, relax and enjoy once again losing many many hours of your day :D
Title: Re: Introduce yourself
Post by: SkyBreach on June 18, 2015, 07:01:29 pm
Hello all XCom Commanders! Im from Spain and fan of UFO EU since years, what a good news find OpenXCom and this community, is incredible for lovers of this game like me!. you made me relive my days as a UFO Enemy Unknown player, yesterday I starting a new game and WooW!! Nostalgia Heaven surrounds me, that was really exciting experience like the first time i play this game decades ago. See you around here, watching the Geoscape meanwhile.  :D
Title: Re: Introduce yourself
Post by: jgatkinsn on June 18, 2015, 11:15:56 pm
Welcome aboard, Skybreach!  You may never come out of this rabbit hole, but a fun ride it will be :) !
Title: Re: Introduce yourself
Post by: Solarius Scorch on June 19, 2015, 10:23:55 am
I think I should make a Who is Who? article for the newbies.
Warboy - our Dark Lord, may he code forever.
SupSuper - Dark Lord's chief advisor and personal therapist.
Volutar - The reclusive artificer with no patience for idiots.

And so on. :)
Title: Re: Introduce yourself
Post by: Meridian on June 19, 2015, 10:35:58 am
Solarius Scorch - the ultimate scavenger (resistance is futile, your mod WILL be assimilated!) :D
Ivan Dogovich - good ol' man (what could possibly go wrong? shall we sing a song? (or a limerick :D))
Title: Re: Introduce yourself
Post by: SkyBreach on June 19, 2015, 01:25:26 pm
Hahaha! interesting and valuable information
Thanks for the welcoming  :D
Title: Re: Introduce yourself
Post by: ivandogovich on June 19, 2015, 03:28:36 pm
Meridian -  Consummate XCOM player and YouTuber extraordinaire!
Dioxine - Creative genius behind the PirateZ mod, which makes you forget everything you knew about XCOM.
Hellrazor - Master of the HardMode Mod destined to crush the hopes and dreams of the average player. ;)
Title: Re: Introduce yourself
Post by: Meridian on June 19, 2015, 04:22:08 pm
Hobbes - walking ufopedia, lover of all things xcom
robin - master of arts (uncomparable to others), Michelangelo of OpenXcom
Jo5hua - mod safekeeper... and yes, there is definitely at least one bug in the portal, no matter when you're reading this post
Yankes - Mr. Extended... who makes your wildest dreams come true
Shoes - wanna medal? Here you go...
Title: Re: Introduce yourself
Post by: NuclearStudent on July 12, 2015, 08:31:50 pm
Welcome SkyBreach! How many rookies did you sacrifice to breach that sky?
Title: Re: Introduce yourself
Post by: nadir on July 14, 2015, 11:22:01 pm
'Ello, I'm Brenda. Best summed up as a 24-year-old mute with heterochromia.

I first played UFO when I was 13, after a complicated sequence of investigation that started with a TFTD demo on a shareware disk, then I found OpenXcom around when it got to 0.9. Now I play it on my tablet mainly, so I may be a little behind on the Latest & Greatest(tm) at times  :P
Nuthin' more to say, I'm a boring person  :)
Title: Re: Introduce yourself
Post by: jgatkinsn on July 15, 2015, 02:30:58 am
Welcome Brenda!  Make yourself at home.
Title: Re: Introduce yourself
Post by: Mazian on July 16, 2015, 09:49:21 pm
Hey, name's Paul.  Been lurking for a bit, finally decided to register for the forum.  Been playing X-Com since it came out when I was 13ish, my first 3 video games where X-Com, Mastrer of Orion and Ringworld.  Was a sci-fi nut even back then!  Anyhoo, OpenXcom is a dream come true for me, got me to waste some money on the new X-com even though when I play it it just makes me want to play this!
Title: Re: Introduce yourself
Post by: nadir on July 16, 2015, 10:01:15 pm
Welcome to the light, fellow lurker ^^
Title: Re: Introduce yourself
Post by: Boltgun on August 20, 2015, 05:44:36 pm
Hello from France, my name's Guillaume. I was playing X Com 2012 when I ran into the Piratez mod and now I am addicted once again on the classic xcom.

My early adventures with XCom was when I was 12 or so, my men died horribly to chrysalids on a demo disk. It was only years later that I was able to save Earth, even if it was only on easy (savegame bug anyone?).

Now I am doing a LP with the Bay 12 community. It should be a surprise to no one that Dwarf Fortress fans also love xcom, both games are full of FUN after all. I made a succubus mod for DF and I am the modding capabilities of OXC are quite exciting.
Title: Re: Introduce yourself
Post by: Hobbes on August 20, 2015, 09:22:41 pm
Hello from France, my name's Guillaume. I was playing X Com 2012 when I ran into the Piratez mod and now I am addicted once again on the classic xcom.

A Piratez version of XCom 2012 would be interesting :)

Welcome :)
Title: Re: Introduce yourself
Post by: velox100 on August 26, 2015, 12:50:45 pm
Hi guys 'n girls,
my name is Christoph, I'm 33 years old with a strong passion for old and strange movies, video games and music (and a little less strong passion for sports and drawing).
Like a lot of others here I must have been around 12-13 years old when I first played X-Com. I also was a huge fan of the X-Files and UFO-related media in general, so when I first saw X-Com it hit a spot.
X-Com is also one of the reasons I still love pixelish graphics, they just leave so much room for imagination.
This place, the developers, the community, the attitude .. it's just great :-) I really enjoy it.

So have a good time everyone, see you around!
Title: Re: Introduce yourself
Post by: hellrazor on August 26, 2015, 08:29:14 pm
Hi guys 'n girls,
my name is Christoph, I'm 33 years old with a strong passion for old and strange movies, video games and music (and a little less strong passion for sports and drawing).
Like a lot of others here I must have been around 12-13 years old when I first played X-Com. I also was a huge fan of the X-Files and UFO-related media in general, so when I first saw X-Com it hit a spot.
X-Com is also one of the reasons I still love pixelish graphics, they just leave so much room for imagination.
This place, the developers, the community, the attitude .. it's just great :-) I really enjoy it.

So have a good time everyone, see you around!

Welcome to OpenXcom velox100. Enjoy the massive amount of Mods, opportunities and the occasional badwordings, if Warboy breaks our savegames once again ;>
Title: Re: Introduce yourself
Post by: SIMON on August 27, 2015, 02:58:07 am
Hi guys 'n girls,
my name is Christoph, I'm 33 years old with a strong passion for old and strange movies, video games and music (and a little less strong passion for sports and drawing).
Like a lot of others here I must have been around 12-13 years old when I first played X-Com. I also was a huge fan of the X-Files and UFO-related media in general, so when I first saw X-Com it hit a spot.
X-Com is also one of the reasons I still love pixelish graphics, they just leave so much room for imagination.
This place, the developers, the community, the attitude .. it's just great :-) I really enjoy it.

So have a good time everyone, see you around!

I thought I was old in the forum @ 39 years old but it's nice to see fresh people taking an interest in this ongoing project, see you arond the forum Christoph.
Title: Re: Introduce yourself
Post by: Bob of Mage on August 28, 2015, 11:35:05 pm
Greeting comrades!

I come from the Great White North (Canada) and am here to kick some xeno butt. I also go by the name Ian and have been told that I am a 27 years old male human (one can never be too sure what they are with all these aliens around). I am a bit shy so I lurked for quite a bit before I joined. I have Asperger so don't be surpised if I come off as a bit odd (yes I know this is the internet).

Openxcom has been wonderful so far and I am very thankful of everyones hard work, even when I disagree about some of the design choices (mainly an issue with mods which I can mostly fix myself).
Title: Re: Introduce yourself
Post by: Cristao on September 01, 2015, 11:12:04 am
Greetings I hail from Nigeria. Been playing XCOM since 2001 when I witnessed my uni mate play the game. It looked so interesting and I liked it until my first encounter with the aliens psi-power.

I took a break for 2 years because of changing OS's only to discover that someone had created OpenXCOM. Looking forward to a relaxing time playing this.
Title: Re: Introduce yourself
Post by: Hobbes on September 03, 2015, 02:24:25 am
Welcome Bob of Mage and Cristao :)
Title: Re: Introduce yourself
Post by: Sectiplave on September 03, 2015, 09:23:04 am
Howdy,

Sectiplave here hailing from a country that is "interestingly" represented in Xcom's geoscape, and appears to be missing an entire island, little New Zealand :D

I first encountered Xcom Enemy Unknown by watching my older brother play the game in the late 90's (I would have been 10-11) as a kid who grew up playing with toy tanks, buckets of little plasic army men, and G.I JOE figurines the game immediately captured my attention.

It wasn't until a year or two later that I was deemed fit for duty by my older brother and allowed to play the game, it goes without saying since I'm posting here the game left a huge impression on me and to this day is one of my all time favorite games which I come back to every few years for another play through.

Playing the vanilla DOS version very heavily from a young age I simply came to accept the games bugs as the game itself, I also picked up the habit (people can argue if it's good / bad / human nature) of save scumming my way through tough missions instead of learning how to play in a tactical fashion.

A few years later when I had just started what we refer to as high school my brother got us a copy of Terror From the Deep. I always found Xcom EU to be a tense atmospheric game, but for me TFTD and the theme of the unknown deeps really clicked with me and I went absolutely bonkers on this title. I'll often remember back in school competing with a friend for the most "Hardcore" TFTD player, we played as much as possible for months before calling it, and he took the crown with his number of USO's in the thousands and colonies in the hundreds! (I've messaged this friend and reissued the challenge via OpenXcom just today)

I am a gaming addict, but regardless how much time has gone by I find myself returning to what I consider gaming classics time and again. Each time I come back to play the Xcom titles I find my approach is less about abusing RNG seeding, and more about how to use the tools provided to get the job done.

I discovered the UFO / TFTD extender projects in 2013 when I came back for my Xcom fix and really enjoy playing the game minus all the bugs I had taken for granted as well as adding some mods that I would consider "quality of life" improvements. This time around I seem to have come back at the perfect time, not only have I never had the pleasure of using OpenXcom with it's keybinding and battlescape scaling awesomeness, it now supports TFTD!

I've been playing via OpenXcom TFTD for the past 3 days and I feel like a kid back in high school eagerly awaiting my next play session. I truely do look forward to the mods that the community will bring to the game to extend it's life even further. It's times like this I'm sure I'll be 60 years old and still coming back to this game :)

Aside from my fanatical addiction to Xcom and old games, I'm currently playing FF14 (the time sink aspects of MMO's drain me and I may unsubscribe from this) and also really enjoy roguelike games and have an absolutely silly number of play hours in The Binding of Isaac rebirth. I also play through many of the AAA titles, while I enjoy the experience there are few games I ever feel the urge to return to.

That's me, my passion is gaming as a whole and Xcom is one of my pinnacles of the passion. Wow this got long fast :S Cya around!
Title: Re: Introduce yourself
Post by: Hobbes on September 03, 2015, 02:21:07 pm
Sectiplave here hailing from a country that is "interestingly" represented in Xcom's geoscape, and appears to be missing an entire island, little New Zealand :D

I think I might be able to add the missing island on the Terrain Pack mod :)
Title: Re: Introduce yourself
Post by: Sectiplave on September 06, 2015, 07:19:52 am
I would be very keen to see that Hobbes :)
Title: Re: Introduce yourself
Post by: R1dO on September 18, 2015, 03:13:31 pm
Hi all,

Cheers from a the Netherlands. Like so many others here i too discovered the original X-com when i was still a teenager. What a good (and terrifying) experience it was back then. I was pleasantly surprised when I've discovered this project ... what a great job has been performed already.
Not only does it allow me to relive the terrifying moment of the past, the mods allow me to play the game the way i like it best (being forced to make choices without background knowledge).

The community atmosphere is great (yes ... I've been lurking for some weeks), and i am impressed with the code-base.
It is written friendly enough to allow me (no C experience whatsoever) making changes to those elements of the game that irritated me the most in the original.

May all our rookies live long and prosper  ::)
René
Title: Re: Introduce yourself
Post by: Solarius Scorch on September 18, 2015, 04:08:29 pm
Welcome to the community, R1dO. Nice to meet you, hope you'll like it here!

Just curious, what sort of small changes did you do to the code? This is always interesting to discuss. (If you'd like to share it, maybe write in the Modding/Experiments forums to avoid cluttering this thread.)
Title: Re: Introduce yourself
Post by: R1dO on September 18, 2015, 04:45:59 pm
Thank you Solarius for the welcome.

I will probably make topic in the forum category you've mentioned once i'm back home at the computer that is used for those experiments (so i can provide a screenshot).
For the moment just keep it at the fact that i do not like having to remember the items stored inside a craft when transfering stuff from one base to another (the screens only show what's in storage, not what's in craft).
Title: Re: Introduce yourself
Post by: Snow on October 14, 2015, 03:20:47 am
Hello from Canada. Even though I'm old enough (37), I never got a chance to play the original Xcom in it's original form via DOS. Slowly over the last few years, seeing the development of Xcom 2 and starting to find out a bit about the history of Xcom and the original one.. and hearing from countless gamers online praise the original Xcom, I decided to finally give it a go. Now I'm very happy to have tried it, but my god, I got killed horribly the first few attempts and now just struggling on my 3rd mission haha. Leave the ship with a crew of 8, half get bitten in 1 round and then some sectoid asshole tosses a grenade and blows up the rest. Nice. On beginner mode.

Anyway, thank you to all of those who have made OpenXcom a reality. Because of this project, it has given me the ability to play what has now become my favorite game.

-Snow
Title: Re: Introduce yourself
Post by: nadir on October 14, 2015, 04:34:43 am
Heh. That'll happen. Welcome!
Title: Re: Introduce yourself
Post by: Spycar1234 on October 16, 2015, 05:07:14 am
I thought that such thread could be nice ;) For new members, who would like to say hello :)
Heh, not gonna lie, I'll probably be the last person to get on with original xcoms come the release of XCOM 2. I always liked XCOM, ever since my friend showed it to me. Funny too, because he showed me XCOM: UFO DEFENSE about 2 years ago and it blew my mind. I used to play UFO: TTS and it was pretty impressive. Unfortunately the game's forums (and the development) are 4 years dead, with nobody on the internet with a tutorial on it. Not to mention it was my first DDos game since playing XCOM: UFO DEFENSE, so multiplayer was a no-go. I'm probably the youngest one here too. I'm a freshman at highschool and I really look foward to XCOM like games, but not the newer ones as much. I always liked grid based movement game, and I'm not sure why. I must've put 100+ hours into pokemon blue when I was 11 so I guess that was my enlightenment.

So I guess that's all about me, but I could really use a hand. My username is Spycar1234 on everything, so if you see that name it's me (if you want to contact me in any other way). But so far, I have questions.

For starters, TTS has trouble extracting files from enemy unknown for some reason. It says it can't extract pallets from geodata, I think the missing textures from that game is the reason why some things appear as boxes or different colors.

Second, I have started playing openxcom (Something a lot more alive thank god) and I bet I'll sound like an asshat for saying this, but are there any texture packs or mods to up the graphics? I guess open might not be for me. The reason why I question this is because I saw a mod showcasing a vehicle or something but the guy had a sick visual mod that made everything smoothed out.

Please respond to this, I really need the beginning push to get me started. I'll check my e-mail everyday.
Title: Re: Introduce yourself
Post by: Hobbes on October 16, 2015, 05:33:54 am
Second, I have started playing openxcom (Something a lot more alive thank god) and I bet I'll sound like an asshat for saying this, but are there any texture packs or mods to up the graphics? I guess open might not be for me. The reason why I question this is because I saw a mod showcasing a vehicle or something but the guy had a sick visual mod that made everything smoothed out.

Please respond to this, I really need the beginning push to get me started. I'll check my e-mail everyday.

Hi there :)

If you're just looking for new terrains, check my Terrain Pack (https://www.openxcom.com/mod/terrain-pack).

If you're looking for more weapons/aliens/etc., you can also check my UFO Redux (https://www.openxcom.com/mod/ufo-redux) expansion, which comes with the Terrain Pack included (even has more new terrains since I haven't updated the Terrain Pack for a while) and keeps nearly everything of the vanilla game unchanged. Or if you even want more changes, you can check Solaris Scorch's Final Mod Pack, hellrazor's Hardmode Expansion, or Dioxine's X-Piratez Total Conversion (all of them also include the Terrain Pack and are available at the mod site).
Title: Re: Introduce yourself
Post by: hellrazor on October 16, 2015, 10:27:50 am
Welcome new recruits,
get your pants stripped tight and your Rifles loaded and ready!
OpenXcom offers you one of the best games made ever in a new qualitativ form, with nearly limitless ability to mod the shit out of it.

Enjoy our friendly and sometimes also weird community, with lots of helpful and also insightful people.

New move your asses towards the Skyranger, get yourself strapped in and be ready for your first and or last mission!
Title: Re: Introduce yourself
Post by: neuralshock on November 05, 2015, 03:13:49 pm
Hi everyone!

I come from sunny Portugal and have been lurking around in the forums for a while.
I've contributed so far with translations, some Portuguese names and bug reports.
Title: Re: Introduce yourself
Post by: the_third_curry on November 10, 2015, 02:26:09 am
Hey neuralshock! Welcome aboard.
Title: Re: Introduce yourself
Post by: Gunner-chan on January 19, 2016, 02:03:11 am
Wow I realized I forgot to post in here.

Hello, longtime lurker, semi recent join. ... Wow june last year? I didn't even remember I registered here till I saw I was logged on.
Title: Re: Introduce yourself
Post by: the_third_curry on January 23, 2016, 09:47:43 pm
Hello Gunner-chan! Enjoy your stay.
Title: Re: Introduce yourself
Post by: atombender on January 24, 2016, 05:24:42 am
Hello everyone.

I'm from NY, USA -

I still go back to this game, even having XBOX 360 and a PS3.

Great project! 
Title: Re: Introduce yourself
Post by: Bloax on January 24, 2016, 05:39:18 am
Have fun around here.
Title: Re: Introduce yourself
Post by: harre on January 24, 2016, 09:55:08 pm
I got i touch with Terror from the Deep first when I was a child so that's always been the best game of the two so I was always lurking this page for TFTD support and ability to import my old save that I have grown tired of after all micro management.

Now I'm able to play a little now and then and I just love that the game is like the original but with just small additions.
Title: Re: Introduce yourself
Post by: GeoMan on February 11, 2016, 12:59:20 am
Greetings! I grew up with Microprose games (one of them was XCOM) and it is nice to be able to play it again in my PC (and even Android tablet) (https://openxcom.org/forum/index.php/topic,4310.0.html) with more options and increased screen size (and without having to setup DOSbox).

Keep up the good work!


Title: Re: Introduce yourself
Post by: davide on February 11, 2016, 10:46:15 pm
Now I'm able to play a little now and then and I just love that the game is like the original but with just small additions.

small additions ...???  :o

Do you looked at the hhigh quality great mods ?

FMP, Redux, Piratez, Hardmod, XenoOperation ... ;)

Each of them deserves to be played several times !!!!



Title: Re: Introduce yourself
Post by: denialb on March 06, 2016, 04:42:27 am
Hello everybody,

I played Xcom: UFO Defense back in the 3.5 in floppy days. Yes I am American and yes I am still jealous of the original box art for UFO: Enemy Unknown. Recalling that magical moment when I inserted that disk brings back many memories of pain and joy. I downloaded XCom off steam looking to reconnect with those childhood memories. Then I found you. Glorious OpenXcom. Wanted to post in here and chat while I explore all the wonders that the modding community has created.
Title: Re: Introduce yourself
Post by: Phoenix7786 on March 06, 2016, 07:30:16 am
Welcome to OXC, Chummers :D We're happy to have you here!
Title: Re: Introduce yourself
Post by: Bionic on May 10, 2016, 10:10:12 am
Hi.

I'm Bionic and I live in Sweden. I used to play the original as a kid and I've always remembered it as one of my best gaming experiences. I distinctly remember the first time I ever saw a Muton!

One day I saw the game on steam and thought I'd give it another try. It was still as good as ever, but it wasn't precisely a smooth experience on a new machine. Then I found this project and it was like spooning Santa Claus. The customability, the modding!  It's almost too good to be true. My free time is suffering severely, please send help.
Title: Re: Introduce yourself
Post by: hellrazor on June 01, 2016, 05:37:53 am
Hi.

I'm Bionic and I live in Sweden. I used to play the original as a kid and I've always remembered it as one of my best gaming experiences. I distinctly remember the first time I ever saw a Muton!

One day I saw the game on steam and thought I'd give it another try. It was still as good as ever, but it wasn't precisely a smooth experience on a new machine. Then I found this project and it was like spooning Santa Claus. The customability, the modding!  It's almost too good to be true. My free time is suffering severely, please send help.

Welcome, be joined by the world of xcom addicts, i know the feeling of my free time suffering severly to well.

Hm.. Mutons you say. We have loads of Mutons here in the forum, Muton Leaders, Muton Commanders, Muton Elites, Muton Snipers, Muton Berserkers etc... loads of Mutons armed to the theeth and ready for payback.
Title: Re: Introduce yourself
Post by: long6oarder on June 17, 2016, 09:07:20 pm
Hello all,

I used to watch my friend play TFTD on Windows 95 when I was super young. That game terrified me! Then in high school another friend let me start on his saved campaign for UFO defense on easy. Frankly, I didn't know what I was doing, but I played for like a year IRL before I finally went to Cydonia. He already had the avenger when he first gave me the save file. I was quite the noob.

Then in 2012 I replayed TFTD on veteran start to finish after I had just quit my job. I didn't do anything for about 2.5 weeks. It was so great. It would've been faster but I had a stint where I had to play almost 20 full base defense missions against lobster men and bio-drones while I waited for the bombardment shield to finish. That was just awful. Truly awful. I don't deserve the win anyway because I save scummed my way through the whole game. I'm not proud of it. How else could I finish the defense missions?

A few months ago I randomly decided to look up the OST on youtube because I thought it would be fun to hear the music again. I noticed a few LPs and then realized what was going on. I can't tell you how exciting it was to see that there has been this lively community of Xcom fans developing the game and modding it. I finally bought a new gaming laptop and I am super anxious to get started. No save scumming this time! I promise!

First things first: where do I go to donate money to the people who host this forum? I already gave $40 USD to the Openxcom.org post that is currently on the front page. Maybe somebody could tell me who the most deserving modder is? Please be objective. I am not an idiot who wants to toss away money. I truly value the work everyone is doing here, and I think it's only fair that I contribute in exchange for the hours and hours of enjoyment I would get from openxcom.

So, I am still a little lost. Since I am not up-to-date on news, etc. could somebody please tell me where I can find the latest and most stable version of UFO Defense? I think I would also like the final mod pack, which looks like it includes tons of additional content. Basically, I know very little about programming, so I am hoping to just install the game as if I bought it off the shelf with not much digging into the inner workings. I am patient, though, so if I have to tweak some things I will learn how to do it.

Thanks a lot, everyone! And shout out to Meridian for his TFTD and Openxcom FMP Let's Plays!
Title: Re: Introduce yourself
Post by: Hobbes on June 17, 2016, 09:37:32 pm
Hello all,

My name is Chase and I live in Omaha, Nebraska. I used to watch my friend play TFTD on Windows 95 when I was super young. That game terrified me! Then in high school another friend let me start on his saved campaign for UFO defense on easy. Frankly, I didn't know what I was doing, but I played for like a year IRL before I finally went to Cydonia. He already had the avenger when he first gave me the save file. I was quite the noob.

Then in 2012 I replayed TFTD on veteran start to finish after I had just quit my job. I didn't do anything for about 2.5 weeks. It was so great. It would've been faster but I had a stint where I had to play almost 20 full base defense missions against lobster men and bio-drones while I waited for the bombardment shield to finish. That was just awful. Truly awful. I don't deserve the win anyway because I save scummed my way through the whole game. I'm not proud of it. How else could I finish the defense missions?

A few months ago I randomly decided to look up the OST on youtube because I thought it would be fun to hear the music again. I noticed a few LPs and then realized what was going on. I can't tell you how exciting it was to see that there has been this lively community of Xcom fans developing the game and modding it. I finally bought a new gaming laptop and I am super anxious to get started. No save scumming this time! I promise!

Hello meat shield new guy ;)

Quote
First things first: where do I go to donate money to the people who host this forum? I already gave $40 USD to the Openxcom.org post that is currently on the front page. Maybe somebody could tell me who the most deserving modder is? Please be objective. I am not an idiot who wants to toss away money. I truly value the work everyone is doing here, and I think it's only fair that I contribute in exchange for the hours and hours of enjoyment I would get from openxcom.

Jo5hua is the one hosting the forums. As for the modders, I don't think anyone here is receiving donations, and as for the most deserving, there would be a long list of them ;)

Quote
So, I am still a little lost. Since I am not up-to-date on news, etc. could somebody please tell me where I can find the latest and most stable version of UFO Defense?

The original games are all available for sell on Steam (https://store.steampowered.com/app/7760/)
Title: Re: Introduce yourself
Post by: Yankes on June 17, 2016, 10:50:36 pm
Jo5hua is the one hosting the forums. As for the modders, I don't think anyone here is receiving donations, and as for the most deserving, there would be a long list of them ;)
AFAIK Jo5hua is hosting mod portal (and recently https://ufopaedia.org), forum is hosted by NineX.
Title: Re: Introduce yourself
Post by: Meridian on June 17, 2016, 11:28:53 pm
Hello Chase, nice to see you here :)

First things first: where do I go to donate money to the people who host this forum? I already gave $40 USD to the Openxcom.org post that is currently on the front page. Maybe somebody could tell me who the most deserving modder is? Please be objective. I am not an idiot who wants to toss away money. I truly value the work everyone is doing here, and I think it's only fair that I contribute in exchange for the hours and hours of enjoyment I would get from openxcom.

You can donate to OpenXcom developers too.
As for modders, the most active/most known are: robin, Hobbes, hellrazor, Solarius Scorch, Dioxine and XOps; in no particular order. Sorry if I missed some big names. People don't do this for money, but if you really wish to donate, just contact them. Dioxine has a donate button/thread somewhere afaik, others don't (afaik).

I recommend that you first install and play OpenXcom and maybe some mods too... and only THEN decide if, how much and to whom you want to donate.

Thanks a lot, everyone! And shout out to Meridian for his TFTD and Openxcom FMP Let's Plays!

Made my day. Cheers!
Title: Re: Introduce yourself
Post by: long6oarder on June 17, 2016, 11:54:31 pm
Thanks for replying, guys! And thanks for the leads on where to donate. I hope it doesn't make things feel weird (like a friend repeatedly trying to pay you if your offered to help him move from one house to another), I just believe in paying content creators, otherwise we are all stuck with endless advertising! Plus, like I said, you guys deserve it. Think of it like buying someone a beer!

So cool to hear from Meridian! I loved your TFTD LP. The James Bond colony attack tactic is very cool. I used to just blow a hole in the roof of the main room and the roof of the garrison followed by a few more bombs all from the DPL. That would make short work of the upper level, but on the lower level I would throw a sonic pulser on the command center and then scram! It's fun watching your LPs. Actually, I mostly listen to them while I work and rewind when a bunch of your soldiers get killed or something funny happens. It's still so weird to me that the UFO Defense FMP videos are a couple years old. It's all new to me! BTW if you know who remastered the music please let me know. He/she is a prime target for donation since I am super impressed with the music.

I am still wondering where to go to get started playing. It seems clear that step 1 is to buy UFO defense on steam and then to make sure I get the Windows patch. Where do I go to get the final mod pack, and how do I install it? Maybe I am making things too complicated. I just worry that since all this stuff is open source I could screw it up or create bugs if I am not careful. Is there a page for complete noobs to the FMP which will explain how it works?

Also, what's up with the Pirate and Bootypedia thing? It looks like a lot of new info that I probably would not want to try to keep track of this time around. Is all that stuff part of FMP or is it separate? Thanks again for the help!
Title: Re: Introduce yourself
Post by: Meridian on June 18, 2016, 12:23:18 am
BTW if you know who remastered the music please let me know. He/she is a prime target for donation since I am super impressed with the music.

If you mean the music from my FMP LP, that was done by Lorcan: https://openxcom.org/2015/06/updated-ufo-cydonias-fall-soundtrack/

I am still wondering where to go to get started playing. It seems clear that step 1 is to buy UFO defense on steam and then to make sure I get the Windows patch. Where do I go to get the final mod pack, and how do I install it? Maybe I am making things too complicated. I just worry that since all this stuff is open source I could screw it up or create bugs if I am not careful. Is there a page for complete noobs to the FMP which will explain how it works?

I'll make a short how-to video for you on Sunday.

Also, what's up with the Pirate and Bootypedia thing? It looks like a lot of new info that I probably would not want to try to keep track of this time around. Is all that stuff part of FMP or is it separate? Thanks again for the help!

PirateZ is completely separate from FMP. It is a total conversion (i.e. mod that completely changes the game instead of extending it).
It's definitely worth looking at... but as I said, try the vanilla OpenXcom first... then maybe some mods (Area 51, FMP, Xeno Operations, Hardmode, etc.) and then...
Title: Re: Introduce yourself
Post by: long6oarder on June 18, 2016, 01:54:12 am
That would be so great! Thank you, Meridian!!

Thanks for the tip about the music. I will keep my eye out for that user!
Title: Re: Introduce yourself
Post by: long6oarder on June 18, 2016, 01:59:25 am
That music is SO SICK!
Title: Re: Introduce yourself
Post by: long6oarder on June 23, 2016, 01:36:42 am
If you mean the music from my FMP LP, that was done by Lorcan: https://openxcom.org/2015/06/updated-ufo-cydonias-fall-soundtrack/

I'll make a short how-to video for you on Sunday.

PirateZ is completely separate from FMP. It is a total conversion (i.e. mod that completely changes the game instead of extending it).
It's definitely worth looking at... but as I said, try the vanilla OpenXcom first... then maybe some mods (Area 51, FMP, Xeno Operations, Hardmode, etc.) and then...

I am curious: why do the vanilla version first? I am quite familiar with that game (even if I haven't finished it on super human). Anyway, I will have to wait a bit longer because the brand new laptop I bought came with a corrupted version of Windows 10 on it. How lame. I took it back and they ordered a new one, which is on its way. It's an MSI GS60 Ghost Pro 002 in case you were curious. Overkill for this game, but I do 3D modeling of buildings for work sometimes. So we'll see how it goes. Hopefully this MSI does better than the Lenovo Y50 I had scrapped recently!
Title: Re: Introduce yourself
Post by: Cerazor on June 24, 2016, 08:38:38 am
Hello. I'm Aiden. I live in Australia. I came across X-COM via a youtube playthrough (can't remember which one) in early highschool. How time flys. I just graduated high-school last year. I was introduced to OpenXCOM by Kikoskia and watching Meridian.

What drew me in was the creepy atmosphere of the original, the music, the crazy aesthetic and the gameplay which I had never encountered- before. While I love the original I just got addicted to TFTD with the extender, which I don't own anymore unfortunately. The tough difficulty and enemies were amazing. Although I've played the crap out of the both of them on and off, I've never actually gotten around to completing either to my memory  8).


I haven't gotten around to playing with many mods yet. I was going to play Open after I finished XCOM2 which I lost interest in. So it's taken me alittle while to play this mod. But I cannot understate how amazing Open is, and how the modders bring so much replay-ability to an already amazing game.  ;D

 
Title: Re: Introduce yourself
Post by: Luis on September 02, 2016, 05:01:16 pm
Hello!

My name is Luis and I live in Madrid.

I'm a Java Programmer and I would like to create tools for viewing or editing game's savegames or rulesets.

Do you know any Java projects related to this? Right now I'm trying to parse a .rul file but I'm not succeeding on it.

Write me if you know how to code in Java and want to create tools with me.

Thank you!
Title: Re: Introduce yourself
Post by: Arthanor on September 02, 2016, 06:32:51 pm
Welcome to the community!

The only tools that do something akin to yours that I know are Falko's python tools (https://falkooxc2.pythonanywhere.com/). Just click on the Tools tab and look at the ruleset ones.

Unfortunately, I don't think the source code is available (nor is it in Java, of course), but Falko said that eventually there might be a github page, so he would probably be ok with sharing it if it interests you.

Good luck with the project. A good ruleset editor would be really neat.
Title: Re: Introduce yourself
Post by: hellrazor on September 03, 2016, 07:59:24 am
Good luck with the project. A good ruleset editor would be really neat.

There is no better ruleset editor then vim (https://www.vim.org/) in combination of YouCompleteMe (https://valloric.github.io/YouCompleteMe/). Its the ultimate tool.
Title: Re: Introduce yourself
Post by: Arthanor on September 03, 2016, 08:18:04 am
There is no better ruleset editor then vim (https://www.vim.org/) in combination of YouCompleteMe (https://valloric.github.io/YouCompleteMe/). Its the ultimate tool.
vim can be great, but it's not exactly quick to pick up (at least to me, I've been sort of using it for years but I am still far, far away from knowing how to properly use it). That YouCompleteMe thing looks neat, thanks for pointing it out.

As for a ruleset editor, what I think would be great is the ability to collapse sections and items, along with pre-populating entries. Like hit a hotkey for "New Weapon" and up comes the full list: "type: snapCost: snapAccuracy: power: etc." all properly indented and just waiting for you to put a value, they hit the down arrow and put the next value. Same for other item types (by battleType, maybe?) and for the other sections (manufacture, research, etc.).
Title: Re: Introduce yourself
Post by: CanadianBeaver on September 03, 2016, 04:37:43 pm
As for a ruleset editor, what I think would be great is the ability to collapse sections and items, along with pre-populating entries.

Did you try geany (https://www.geany.org/)?
Title: Re: Introduce yourself
Post by: Arthanor on September 03, 2016, 05:27:26 pm
Looks cool! Kind of a Linux notepad++. Will try it! Thanks for the suggestions :D
Title: Re: Introduce yourself
Post by: niculinux on September 15, 2016, 10:07:13 am
Hi Lous, nice to see you onboard! Ever ever minding to create some tools for linux/gnu systems?
Title: Re: Introduce yourself
Post by: R1dO on September 17, 2016, 01:58:23 am
Did you try geany (https://www.geany.org/)?

And if you try that program you might just as well visit [tools]->[configuration_files]->[filetype_extensions.conf]
and replace:
Code: [Select]
#YAML=*.yaml;*.yml;with
Code: [Select]
YAML=*.yaml;*.yml;*.sav;*.rul
it makes life just a tiny bit easier ;)
Title: Re: Introduce yourself
Post by: stepbystep on November 01, 2016, 01:57:00 pm
Hi everyone!
I'm new to the forum but not to the xcom series.
I recently discovered openxcom and I'm enjoying both the nightly and the xpiratez convesion. Let me show my appreciation for everyone involved by telling you have  done an outstanding job and that I love you all for the hours of fun it is providing!  ;D


A quick question:

Where would be the most appropriate forum section to go search / ask for tips on making a youtube serie?

Cheers!  :)
Title: Re: Introduce yourself
Post by: Meridian on November 01, 2016, 02:38:51 pm
Hi and welcome!

There is a Playthroughs section, try there: https://openxcom.org/forum/index.php/board,15.0.html

Also, I have a YouTube LP myself, I'll gladly answer your inquires :)
Title: Re: Introduce yourself
Post by: Lion66six on November 01, 2016, 05:26:44 pm
Didn't previously see this thread, what an excellent idea. So here goes.

Hey Everyone.

Some people already may know me, I typically lurk in the Playthrough section of the forum. I'm a 32 year old bloke from England called Richard. Christ each time I see the words 32, I feel old. Oh well.

I started playing UFO when I was around 13 or 14. I never really understood why my men wouldn't return fire at aliens,here is a hint they would just run at the nearest alien firing until out of TUs and then never actually find cover or do anything tactical. Deaths were plenty.

Then I started playing other games as a teen, Doom, Quake, Unreal Tournament, UT2004. Went to Uni, failed Uni. Spent too much time playing games and not enough programming. Got a job, etc. Found a women, got a house together and next year we will be married. Life is good. Got a nice job, 2 cars, 2 cats. Bonus points for anyone who knows the name of my two cats (Sometimes they get vocal while I play video games, or they try and sit between me and the keyboard for cuddles!)

Went retro around 2 years back, played the original UFO from steam. Found some random mods to add stuff to the original, a few new UFOs etc. And then found OpenXcom and my world was blown! Love the mods, love the stability and the retro challenge. Currently part way through a lets play for the Hardmode Expansion (See the Playthrough section to find that).

All good, and thats me!

Title: Re: Introduce yourself
Post by: HumanTraitor on May 24, 2017, 04:25:25 pm
Greetings everyone! After thinking about it for a long time, I decided to register to ask my questions about awesome mods like Piratez and X-Com Files and be able to see their progress more directly.

Thank you everyone for your hard work!
Title: Re: Introduce yourself
Post by: kvsari on June 28, 2017, 03:49:45 am
Hi Everyone,

I love the XCOM games and used to run it within DOSBox. I really like the hardboiled unforgiving gameplay and long strategic scope of this classic game. You can spend hours on a single mission trying to guess where the enemy is going to pop out and making sure all your guys are covering one another. Impatience is punished so harshly. It's like an evolution of chess.

Then I found openxcom and the modding scene. The mods available look awesome and are the reason I've joined. I'm looking forward to giving them a try.
Title: Re: Introduce yourself
Post by: ivandogovich on June 28, 2017, 06:40:02 pm
Hello, my dear folks of the old worlds.....

So, IseijinBoueiSenben97,  Do you make a new forum account every year or something? :)
Title: Re: Introduce yourself
Post by: Solarius Scorch on June 28, 2017, 09:15:40 pm
So, IseijinBoueiSenben97,  Do you make a new forum account every year or something? :)

Of course he is. How could he leave us forever? :)
Title: Re: Introduce yourself
Post by: Yataka Shimaoka on July 16, 2017, 11:24:08 am
Hello! I am John Vic from the Philippines,
15 yrs old, only started playing xcom UFO defence in coincidence and thanks to your hardwork,everyone in the oxc team, I can now enjoy the game from the new engine plus it is also moddable. I would like to see what will happen to these remake in years!
Title: Re: Introduce yourself
Post by: hellrazor on July 16, 2017, 11:40:29 am
Welcome to our forum!
Title: Re: Introduce yourself
Post by: Captain_Raspberry on August 30, 2017, 05:02:37 am
Didn't notice this thread when I registered on the forums. May as well say hello.

I am Sergio, a 32 year old rookie coder and gamer. I used to be more of a gamer in the past, but the flame is still alight in me.

Curiously enough, my first contact with games like X-COM was actually not X-COM, but the UFO: After-whatever series, followed by UFO: Extraterrestrials. I liked those games a lot, then a friend told me that, if I liked those, I would love X-COM, and he gifted me the entire X-COM Classics Collection on Steam. And boy, did I love them. I also have the first Firaxis X-COM, and I would like to get the second sometime in the future, when my computer stops being a freaking toaster. The Julian Gollop games have a special something in them when compared to the AAA feeling of the Firaxis continuity, but the Firaxis games are pretty good in my opinion, too.

I am here mostly for the X-Piratez mod. It's a huge campaign of attrition that I'm not really used to, even taking X-COM Long War into account, but it's so cool and has so much stuff!
Title: Re: Introduce yourself
Post by: NKF on September 06, 2017, 09:48:11 am
Hey ho. I'm just a strange person with initials for a web handle. Just passing through to make a random comment. Professional lurker otherwise.
Title: Re: Introduce yourself
Post by: Drokkath on September 06, 2017, 01:47:00 pm
Heh, more of a lurker myself but a lurker who occasionally makes a few amount of posts and can mod to a some degree. Had to fiddle around a few days back to polish some of my personal mini modpack stuff along with making my last recent changes to the default game as an add-on mod form so it saves me the trouble when there's a update in the future.

I like setting up a high security base and radar or Hyperwave Decoder outposts in the game first and all over the globe, after that's done I focus on getting 2 firestorms in each outpost both armed to the teeth with, in case too many traffic impending battles are about to happen and once the hostiles are down I use something fast like a faster avenger or me nicknamed alien one-entity crewed small scout a Fhyr, carrying a Gazer pilot-commando with heavy weaponry and a few explosive stuff. A quick shock and awe response mission basically. If I need more crew I use an altered Lightning since this is the only X-Com vessel that mimics the design of other alien spacecrafts and can drop more troops onto the battlescape, I never use tanks since they are borderline garbage (no offense meant) when compared to my vastly superior organic units that can easily pace the map in a few short turns and carry a lot of weight.

I'm here for all the mods on this site usually, the game feels so much better than original version of the game(s). In fact I love that finally I get to have an alien unit too along with a fitting ship that I can put into use at my leisure thanks to people here and with OpenXcom making also modding a friendly area to be. It's like old-school nexus of mods for a game that came out a long while back! Thank you all who were involved!

As for the new Firaxis X-Com games, from my perspectives, experiences, opinions and reasons I enjoy the original games so much more than the new Firaxis ones. For me it wasn't just the generic-esque high level graphics but gameplay itself, namely the removal of TU systems that are replaced with two or three moves only. Just irked me to no end as I'm used to taking small steps and/or look around and make my own entry if necessary with either a weapon fire or an explosive to manually barge in where I wanna barge in. Took this screenshot when 1.0 version of OpenXcom had come finally out and after I modded and/or altered a few things:
(https://i.imgur.com/f7ATTEO.png)

And so this is what I managed to do in that terror mission years back now, and I even counted the bodies in that smoked aftermath: 4 Floaters and 10 Civilians, just went *BOOOM* with one slightly modified blaster bomb and its launcher. IIRC, I was testing if I could wreck entire buildings with upward and downward explosion force added into the effect and yikes, it sure did and then some! I remember seeing the floaters flying about and shot the bomb in different areas where it could do the most damage, took down the entire building as each level of the building was a mess of smoke and ash and as for the building.. what building? ;D And yeah I used psi-amp before firing at them, that's how I located them and that's why I drained my main character's psi abilities, had enough TUs left to fire the mighty bomb, think I set its TU requirement to something small also so I could fire just in case I couldn't, it was a test after all and I needed certain results.
Title: Re: Introduce yourself
Post by: The Martian on October 19, 2017, 07:05:35 pm
As you enter the chamber you see the
alien brain - the object of your quest.
Before you can fire it communicates to you
via a screen at its base. It implores you
to listen to its arguments for survival
before you make the decision to pull the
trigger...
Quote
Greetings.

I'm a rather large orb shaped alien (Well, "alien" at least from your perspective) brain that spends most of its time chilling in the Cydonia region of Mars.

Recently I learned of OpenXcom and the excellent modding community that is associated with the project.

So far I've already completed a quick run through of X-COM: UFO Defense and I'm pleased to say that the gameplay has aged quiet well. I'm actually having more fun replaying the old X-Com games with OpenXcom then I did with the modern versions.

I Look forward to interacting with you all on this forum and -

The alien brain is interrupted by a burst of hot plasma, and the
entire alien force is defeated.
Title: Re: Introduce yourself
Post by: Hyper2Snyper on December 12, 2017, 07:47:10 am
hello everyone,
I'm 14, so your probably wondering "how the heck did this kid discover X-com"
well the truth is that I had no clue this amazing game existed till like half a year ago.
A year ago I got a kindle fire 5th gen for Christmas, after a bit I got bored with the amazon store. Then I installed google play, and discovered the most amazing kind of app ever, emulators!!. so I got a database of emulators to play all these great old games like civilization, Ghengis Khan and such. Later I got Magic Dosbox
a Dosbox app for android, later I did an internet search on the top 10 best dos games, and I found X-com. After a while I learned of OpenXcom and that I could get mods to expand the game, and better yet they had an android version as well. The started my loss of hours and hours a day :)
And now I do mods of my own.
Title: Re: Introduce yourself
Post by: Meridian on December 12, 2017, 11:47:12 am
<snip>

Hello Hyper2Snyper,

and welcome to OpenXcom!
We are extremely happy to see the young generation having interest in this classic gem.
If you have any questions about android version, modding, or anything else... don't hesitate to ask here, or on the Discord channel.

M.
Title: Re: Introduce yourself
Post by: Yataka Shimaoka on December 12, 2017, 03:13:32 pm
Yay! A new retro teen gamer! High five from another teem!
Title: Re: Introduce yourself
Post by: Hyper2Snyper on December 12, 2017, 09:48:21 pm
     _  _           _ _
    / /  /          \ \  \
    | | |           |  |  |
    | | |_       _|  |  |
    |   | /      \  \    |
    |   |/        \  |   |
    |   |           \    |
    /  /             \    \
   /  /               \    \

Alien High Five
Title: Re: Introduce yourself
Post by: ajnunezr on March 16, 2018, 11:00:26 pm
Yay! A new retro teen gamer! High five from another teem!

Retro? Xcom is not retro!!!  ;D

 
Title: Re: Introduce yourself
Post by: CampDragon on March 21, 2018, 11:14:26 am
 Hello I'm Eric. Aged 42.  Nobody special really. Been lurking a looong time, thought I might as well join the forum and be more social.
Title: Re: Introduce yourself
Post by: jgatkinsn on March 21, 2018, 03:53:50 pm
Greetings, Eric! I've lurked, I've participated, i've disappeared, and I'm  back.  I might disappear again :P  Have fun!
Title: Re: Introduce yourself
Post by: RockDoctor on March 24, 2018, 09:28:50 am
I'm Aidan, a geologist (hence "RockDoctor").
I've been playing XCOM since my last bout of unemployment, which coincided with the original release. Obviously I enjoy it (though I will admit that it disappeared off the radar for probably al of Win2k through to Vista. Vista propelled me to dump windows and in the process I picked up DOSbox - which got me back into old habits.
Last month ... a bug borked my Superhuman game just as I was about to get Psionic with everyone. And I hunted and hunted until I found a solution (Hex editor ; byte 06 of UIGLOB.DAT ; I suspect pretty much everyone here will be familiar with that frustrating cycle). But in the process, I saw mention of OpenXCOM.

If I say that my other time-sink is Oolite, I'd be very surprised if I needed to clarify that I'm not talking about limestones with a millimetre-scale spherical granular structure.
Title: Re: Introduce yourself
Post by: The Reaver of Darkness on March 24, 2018, 01:53:00 pm
Welcome, Eric and Aidan!

If I say that my other time-sink is Oolite, I'd be very surprised if I needed to clarify that I'm not talking about limestones with a millimetre-scale spherical granular structure.
I had never heard of either up until now, however Google showed the second of them to me first.
Title: Re: Introduce yourself
Post by: ajnunezr on March 24, 2018, 05:29:50 pm
I like Oolite too! (The game).
Title: Re: Introduce yourself
Post by: RockDoctor on March 25, 2018, 06:19:15 pm
I like Oolite too! (The game).
I grew up digging fossils (mostly rynchonellid brachiopods, but others too) out of oolite limestones in the local quarries.
When we replaced the industrial computers at work with general purpose PCs in the late 80s, I discovered this thing on a floppy disc called Elite ... and a few years ago it's metaphorical offspring Oolite (the game).
Title: Re: Introduce yourself
Post by: ajnunezr on March 25, 2018, 09:13:20 pm
That's sounds as a really cool coincidence  :P
Title: Re: Introduce yourself
Post by: Matachusets on April 01, 2018, 11:17:41 pm
Hi to all!

My name is Jesus, from spain, a "profesional gammer", I like this project a lot, bring me lots of memories from my chilhood.

Terror from the deep was my 8th +o- , game since i start playing it, and one i played hours and hours when i was a child, my 1st game was prince of persia. I star playing when i was 9, now at 32, still kicking keyboard, My job is Private security guard.

My hobnist appart from gamming, mount custom computers and a bit of electronics and programing(few and long time dont touch, thanks to minecraft quick version changes since 1.7.10, i was start learning a bit, and learn a lot of reading error logs XD)

Well, i didont know what more to say, so Hello to all and have a nice day!
Title: Re: Introduce yourself
Post by: Spookykid on June 02, 2018, 12:34:08 pm
Hello Everyone.


My name is SpookyKid


I have been nerding out over Xcom for awhile now and just started x piratez.

I am 27 I have been wanting to become active in a forum.

I have been Lurking for awhile and now I plan on contributing to the conversation.

Title: Re: Introduce yourself
Post by: Solarius Scorch on June 02, 2018, 01:08:42 pm
Welcome to the forums, and have fun. :)
Title: Re: Introduce yourself
Post by: General Vershner on July 11, 2018, 03:03:58 pm
Hello everyone.

I'm fairly new to OpenXcom, but I've been playing the original since Amiga Format gave it away on their cover disc. Before that I also played Chaos, Rebelstar and Laser Squad on the Spectrum.
My favourite tactical game though, is Laser Squad Nemesis. I was fairly active on the Nemesis forum years ago.
Title: Re: Introduce yourself
Post by: efrenespartano on July 11, 2018, 03:47:20 pm
I was lurking the forum for a since 2015 and I barely registered in 2017, although I became active early in 2018. (I didn't notice this thread exists!)

I am Mexican, I am 20 years old and I am a law student (my profile picture is one of my favorite memes related to my career and with XCOM, it is a nuisance that I can not read). I know, it's rare for a lawyer to try to work in a game.

(https://i.kym-cdn.com/photos/images/list/000/973/581/1cc.png)

I discovered this game when Xcom 2012 came out, it really caught my attention, but my PC could not support  it. So I looked for alternatives and found UFO: EU for an emulator. I still remember that in my first game everything went to hell in May, after a failed base defense mission. Then I found the OpenXcom forum in 2014 through the UFO: Alien Invasion forum. I started playing it and it made me very happy. :') For a long time I was unware about the the existence of the forum, I only used the old page of mods, I found it by chance. I was following closely the work of Liberation in Battle For Mars, it is a pity that it has been forgotten for so long.

Recently I started to work more actively doing mods for this glorious game. It is a pleasure to be part of one of the most active communities and even more, that the work of everyone here persists so much, 8 years after its birth.
Title: Re: Introduce yourself
Post by: Badfella on August 13, 2018, 01:44:36 am
Hello, I'm Badfella. I joined last night because I'm interested in modding.
Title: Re: Introduce yourself
Post by: BOBAH on November 20, 2018, 09:43:40 am
hi from one russian-man from Uzbekistan)
Title: Re: Introduce yourself
Post by: The Reaver of Darkness on November 20, 2018, 10:42:25 am
Greetings, and welcome to the site! I didn't get around to welcoming efrenespartano or Badfella, and they have already made excellent contributions! I have no doubt we'll be seeing more of each other around here!
Title: Re: Introduce yourself
Post by: BOBAH on November 20, 2018, 12:40:53 pm
this is one of my favorite games. Interesting is its uniqueness. In particular I use it for additional study of foreign languages.
Title: Re: Introduce yourself
Post by: Panzerschlag on January 14, 2019, 04:59:40 am
Hello, I'm Panzerschlag. I grew up playing this game, and it was one of the first games I can ever remember playing as a child; I was excited when I found that this project was completed as I stumbled across it shortly after its inception. I have modding experience with a number of other games, primarily with German to English translation, music, level design, and graphics design in the Emergency game series. I also have a bit of programming know how, but only enough to be dangerous. I have quite the project that I am already underway with, and I'm always open to lend a hand with anyone else that needs modding help!
Title: Re: Introduce yourself
Post by: luke83 on January 14, 2019, 06:51:22 am
Welcome Panzaschlang, take a look around and make yourself comfortable as you have found the best community on the internet :)
Title: Re: Introduce yourself
Post by: sigmich on January 15, 2019, 11:37:52 pm
Hi,

I just only want to say hello and big thanks to all great developers and moders. Because I have no programming or graphics skills or new mod ideas I only play openxcom, but a lot. Although I play mostly original xcom campaign with oxce I'm going to play and get into some mod heavily in near future.

I'm enjoying openxcom very much and I consider xcom to be best game ever. I play it also on my phone and tablet. I'm really surpised how great and funny could be gaming on such a small device.
Title: Re: Introduce yourself
Post by: luke83 on January 16, 2019, 10:53:18 am
Welcome SigMich, i am sure those MOD ideas will come  in time :)
Title: Re: Introduce yourself
Post by: Dotcore Jetkill on March 13, 2019, 02:41:14 pm
Hi everyone!

I'm Lance from Hungary, I develop software by day. I started playing Ufo Defense in middle school (20 years ago?) and have played on and off since then. I've installed OpenXcom when Enemy Unknown 2012 came out - because the demo crashed my laptop and needed a fix - and never looked back.

Some stats:
Ufo Defense games started: probably double digits
Ufo Defense games finished: 0
TFTD games started: 0
Apocalypse games started: 1-2
Apocalypse games won: 0

I'm very experienced in the early game :D My mid-game falls apart, thus never making it to Cydonia. Hopefully this current one will be different. :P
Title: Re: Introduce yourself
Post by: Hashirama015 on June 03, 2019, 01:39:21 pm
Hi, name's Ray James but you can call me Rj or James or whatever makes you comfortable. In study programmer, game dev and musician. I have been gaming since I was 5. Used to play lots of games, mmo's and other stuff like Dead frontier, Multi theft auto (Gta san andreas multiplayer mod), Garena early call of duty mw, skyrim and the fallout series.  Started playing xcom 2012, xenonauts then after my PC broke I searched for anything xcom like that I could play on my android phone and that's where I found about Xcom: UFO defense and then found openxcom and this forum. I always like games that are moddable it always allows me to modify my chars and a little bit RPing but it also prevents me from finishing the game due to my constant seeking of mods that can add stuff, improve immersion,combat,blablabla and whatnot.
Title: Re: Introduce yourself
Post by: Ikara on December 22, 2019, 03:28:25 pm
Hi everyone, I am Ikara and I have just now joined this forum.
Title: Re: Introduce yourself
Post by: luke83 on December 22, 2019, 10:12:07 pm
Hi everyone, I am Ikara and I have just now joined this forum.

Welcome to the madness  :P
Title: Re: Introduce yourself
Post by: Torchwood on March 01, 2020, 10:37:38 pm
Hello. I am an enthusiast of quality space games like Freespace with some X-Com experience. My interest in UFO Defense got rekindled by the discovery of OpenXCOM and the X-Piratez mod in particular. It was love at first sight, and I'm enjoying both the bizarre atmosphere and the close combat focused gameplay. Then I've found the mod community with all the interesting options. I'm also curious about the 40k mod and X-Com Files, though I want to save the last one for until I am *very* confident in my tactical skills. From what I've seen, Solarius Scorch doesn't pull any punches when it comes to challenge.
Title: Re: Introduce yourself
Post by: The Reaver of Darkness on March 03, 2020, 02:34:20 am
Welcome!

I'm also curious about the 40k mod and X-Com Files, though I want to save the last one for until I am *very* confident in my tactical skills. From what I've seen, Solarius Scorch doesn't pull any punches when it comes to challenge.
A lot of the mods here are punishingly difficult. If you can play X-Piratez, I think you can play the X-Com Files. Each mod will have its own learning curve, they're generally all more difficult than the original game, but none of them are really unplayable to most veteran X-Commers.
Title: Posting to avoid cleanup (SPAM attack)
Post by: LT_MWG on March 23, 2020, 05:59:58 pm
Hi All,

Just a quick post to avoid getting thrown out in the next post SPAM cleanup.
My appreciation for OpenXCOM and especially the Android version, it's awesome.



Cheers!
Maarten
Title: Re: Introduce yourself
Post by: Thermite on March 25, 2020, 05:41:11 am
I am Thermite, me likes the XCOMs and me a furry.
Kissus lovelies.