Author Topic: [WIP] X-Chronicles version 0.3  (Read 11191 times)

Offline Dioxine

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Re: [WIP] X-Chronicles version 0.3
« Reply #75 on: September 06, 2020, 05:24:33 am »
Re: battle corpses
Even if they disappear, the game demands some sort of an object, visible in battlescape, from EVERY armor. I assume these are for units that transform - well it doesn't matter, but I think "None" won't work. I simply give such armors either same corpse as the final stage, or something similar; or if it IS final stage, but you don't want a visible corpse, give them something with blank bigob and floorob, and inventory size 0x0. Anyway it's just sanity check, and no choice but to play along - OXCE will just refuse to start otherwise.

Offline AlsoKnownAs

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Re: [WIP] X-Chronicles version 0.3
« Reply #76 on: October 25, 2020, 06:59:51 am »
I've begun playing on beginner. Combat is still moderately difficult. Pistols and rifles feel like they do nothing, the only way to mow down shields is shotguns, but they have an effective range of like 5 meters.
It feels like if I don't pick USA I get instantly fucked over by monster hunts and marauders. If I use a rifle or pistol it's usually a 50/50 hit/miss, even at 2 tile range.
The low TUs mean avoiding melee attacks is practically impossible and getting out of ccs range (I hate the point blank weapon missing mechanic) costs half my TUs.

Offline Nord

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Re: [WIP] X-Chronicles version 0.3
« Reply #77 on: October 25, 2020, 08:29:17 pm »
I've begun playing on beginner. Combat is still moderately difficult. Pistols and rifles feel like they do nothing, the only way to mow down shields is shotguns, but they have an effective range of like 5 meters.
It feels like if I don't pick USA I get instantly fucked over by monster hunts and marauders. If I use a rifle or pistol it's usually a 50/50 hit/miss, even at 2 tile range.
The low TUs mean avoiding melee attacks is practically impossible and getting out of ccs range (I hate the point blank weapon missing mechanic) costs half my TUs.
Yep, that's like it should be. Except USA.

Offline chickenx4

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Re: [WIP] X-Chronicles version 0.3
« Reply #78 on: November 07, 2020, 12:32:47 am »
Any new Folklore creates like Mexican Folklore and Nuckelavee

Offline Nord

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Re: [WIP] X-Chronicles version 0.3
« Reply #79 on: November 10, 2020, 08:03:05 pm »
Any new Folklore creates like Mexican Folklore and Nuckelavee
What are you talking? I dont understand you.

Offline chickenx4

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Re: [WIP] X-Chronicles version 0.3
« Reply #80 on: November 11, 2020, 04:26:08 pm »
i said will there be Any new Folklore creates like Mexican Folklore and Nuckelavee

Offline Nord

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Re: [WIP] X-Chronicles version 0.3
« Reply #81 on: November 11, 2020, 04:57:42 pm »
Creatures maybe?
Well, if someone give me sprites for them, then why not.

Offline AlsoKnownAs

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Re: [WIP] X-Chronicles version 0.3
« Reply #82 on: November 30, 2020, 01:37:35 am »
Also mind I can't even play the mod, there's error on start up. I had to dig into the files and delete lines of code.