Author Topic: [WIP] X-Chronicles version 0.5  (Read 18576 times)

Offline Nord

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Re: [WIP] Chronicles
« Reply #45 on: January 03, 2020, 03:13:36 pm »
Well, thanks for your reply then.

Offline The Martian

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Re: [WIP] Chronicles
« Reply #46 on: January 04, 2020, 09:14:00 am »
Also here is improved spikeboar inventory pic, if someone wants it.
I want it, thank you.

Offline Nord

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Re: [WIP] Chronicles
« Reply #47 on: January 20, 2020, 01:51:18 pm »
So, i have read some fanfics about xcom... and there is it, your nightmare in a future:
(Warning, do not open spoiler if your bravery is below 100)
Spoiler:

Maybe later i will make him animated (with all these fancy glowing tentacles).
« Last Edit: January 20, 2020, 01:56:06 pm by Nord »

Offline The Martian

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Re: [WIP] Chronicles
« Reply #48 on: January 20, 2020, 11:00:37 pm »
and there is it, your nightmare in a future:
Spoiler:
Not only is it a cool new alien unit, but it comes with a bonus toy on opening.

Great work Nord!

Offline Solarius Scorch

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Re: [WIP] Chronicles
« Reply #49 on: January 23, 2020, 04:42:27 pm »
.. and this is why Kinder Surprise eggs are illegal in the US.

Offline Nord

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Re: [WIP] Chronicles
« Reply #50 on: March 18, 2020, 10:57:16 am »
Dear community, i need your help.
Please invent a skills that soldiers posesses.
Soldiers:
Healer (combined with druid or biomage, focused on body enchancing)
Conjurer (focused on light and darkness, in future can be upgraded to demonologist/necromancer)
Minimum two skills: one for special use(as ranged attack or scripted behaviour), other for close combat/touch.

Battlemage and mentat allready fine.

Also, some new screenshots:

Offline Bobit

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Re: [WIP] Chronicles
« Reply #51 on: March 21, 2020, 02:11:38 am »
 Mostly no scripts design limitation.


Mutologist
Adrenaline: Stam/TU/Morale regen per wound
Ragebolt: Shoots a projectile with small AoE that heals and restores TUs, but causes lots of wounds.

Darkseer
Blinding Shadow: High night vision, but also 1-tile personal light. Melee panic attack.
Opaque Monocle: Fixed reaction-only long-min-range weapon which spawns "illusions", invisible damage dealers with negative HP regen.

Offline Nord

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Re: [WIP] Chronicles
« Reply #52 on: March 21, 2020, 05:27:18 am »
Mostly no scripts design limitation.
Yes.
Maybe i can not describe it correct from first attempt. I have allready choosed classes. Now i need ideas for that two classes. One - mage who upgrades his body. I prefer not to give him direct healing abilities, maybe more buffs. Other is spiritist, shaman if you will, in the first tier of his career he must not be able to summon units, just... dont know what. Something connected with energy from other planes maybe?

Idea with extreme night vision i like.
Reaction only weapon... i am doubt that is possible.

Offline Bobit

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Re: [WIP] Chronicles
« Reply #53 on: March 22, 2020, 01:15:00 am »
I do think that bleed buffs are easy to implement and a good idea for the body-upgrade.

Lots of mods have night-vision sure, but putting it together with 1-tile personal light which alerts enemy would be pretty interesting to me. Ultimately it's kinda the same as the XCOMfiles flashlight, and from my experience with that item, I take it back, not actually a great fit.

Really the shaman should probably just have summons if the other classes have it. But what's your summon mechanic? Is it just like having an extra unit, or something more different?

Offline Nord

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Re: [WIP] Chronicles
« Reply #54 on: March 22, 2020, 02:58:31 am »
 Summon mechanic is not defined yet. Most chances - weapon, one shoot spawn one unit. This unit lives short time, or is almost harmless. On high tier shaman will spawn shadows, immune to basic attacks but loosing power over time.

Also, more screenshots.
« Last Edit: March 22, 2020, 10:51:11 am by Nord »

Offline Nord

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Re: [WIP] Chronicles
« Reply #55 on: March 30, 2020, 07:26:37 am »
How do you think, alien with damage mirror is unfare?

Also another armor screensshot:

Offline Mitra Lightbringer

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Re: [WIP] Chronicles
« Reply #56 on: June 03, 2020, 01:55:21 pm »
When can we see next version?

Offline Nord

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Re: [WIP] Chronicles
« Reply #57 on: June 03, 2020, 04:50:38 pm »
When can we see next version?
Soon.
In fact, it is pretty ready, i just need to upload it. Of course not 100% ready, but playable.

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Re: [WIP] Chronicles
« Reply #58 on: June 03, 2020, 11:08:10 pm »
Sweeeeeeet. Can't wait :)

Yess, lookin' forward to it!

Offline gaffer

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Re: [WIP] Chronicles
« Reply #59 on: June 04, 2020, 06:50:57 pm »
Very excited for this! Cheers to you guys!