Depends on the distribution you're using. Stoddard's build farm makes executables for Ubuntu that you install the exact same way Piratez and XCF are (extract and manually copy the original UFO/TFTD files). There are instructions available for getting the proper libraries too, so it's only really difficult if you need to compile from scratch.
At this point I'm running OXC/OXCE exclusively on linux - I had to make a virtual drive for creating a install instructions video for OXCE + the 40k mod.
Hey, it sounds like a plan!
@SquirrelofNukes you could ask Ohartenstein23 for help.
BTW, so many thanks for the crewable turrets, Otto. A lot of our alpha testers liked them!
Any ETA on artillery strikes?
It isn't difficult, more so tedious to find documentation, and I'm still new to many things about my distro (Ubuntu 18.04 LTS btw) so I'm just slightly confused and impatient. As for suggestions, I'm not super sure, but maybe make some specialized UFO missions that are redone so they are anti-tripod missions.
Actually, I'm working on the campaign missions. I'm still kinda noob at mission creation, but they will be great.
Luke83, the map master of our team, has created some Martian bases that you must assault to push back the invaders.
For example, say the tripods can walk on water, and reprogram a few stats in the UFO detected screen so it looks like so. instead of UFO detected it could say Tripod Sighted. It'd be difficult, but the immersion would be amazing.
I think this could be easy. Just looking for the right string and then rename it. I'll search tomorrow.
An even more ambitious idea is to have a map that is an airship crash, which would be a special terror mission, and the briefing could explain a recent attack has taken down a civilian or military airship and that all martian forces around it need to be cleared in order to evacuate. I could go further but I don't wanna drown the thread in a giant paragraph...well bigger than this.
Oh, please continue. Many great ideas come from our players!
Now, talking about the airship map... Well, the mission could be easy, but I have to ask Luke83 if he could made some kind of zeppelin map.
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