Author Topic: OXCE (OpenXcom Extended) main thread  (Read 564030 times)

Offline Yankes

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1395 on: May 24, 2024, 02:03:03 pm »
what is content of logs?

Offline aziza

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1396 on: May 31, 2024, 03:38:37 pm »
bug?
(motion scanner) revealed yellow arrow [Alt] is not working after scan+save+load
« Last Edit: May 31, 2024, 04:11:28 pm by aziza »

Offline psavola

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1397 on: May 31, 2024, 03:48:51 pm »
I have thought it was a feature i.e. the game information where you have used motion scanner is not saved in the save, and the state is therefore not preserved on reload.

Offline aziza

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1398 on: June 01, 2024, 04:17:36 am »
I have thought it was a feature

then, after load, is it worth return back your TU, which you spent on scanning before saving?

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1399 on: June 01, 2024, 12:02:51 pm »
bug?
(motion scanner) revealed yellow arrow [Alt] is not working after scan+save+load

it is intended

Offline pedroterzero

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1400 on: June 02, 2024, 12:45:38 pm »
Hi Meridian, https://openxcom.org/oxce/release/ is gone, is that intentional?

It's what my pipelines use to check for new versions (and then build the docker/appimage).

If it is intended, where should I look instead?

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1401 on: June 02, 2024, 02:43:01 pm »
No, it's not intentional.

I will ask SupSuper for help.

Offline pedroterzero

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1402 on: June 03, 2024, 11:48:08 am »
No, it's not intentional.

It seems to have returned, my pipelines no longer fail. Thanks!

Offline aziza

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1403 on: June 06, 2024, 10:09:33 am »
how to check whether this recruit killed anyone in this mission or not?
so that 5 soldiers kill 1 alien each and not one soldier kills five

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1404 on: June 06, 2024, 10:56:00 am »
Ctrl+E

Offline Juku121

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1405 on: June 06, 2024, 12:26:35 pm »
Um, that only shows experience, doesn't it? Which is of no use if you're kill-farming (presumably because you're after some sort of kills-related commendation).

Online Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1406 on: June 06, 2024, 12:31:18 pm »
correct

judging by the screenshot of a rookie, I assume he's after promotions, not commendations

Offline aziza

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1407 on: June 06, 2024, 01:09:33 pm »
judging by the screenshot of a rookie, I assume he's after promotions
yup

Offline minimen

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1408 on: June 23, 2024, 09:56:07 am »
..
I'd like to provide some feedback to help improve the user experience. I've been playing Xpiratez on Android, and while the story is great, the most frustrating part is equipping the squad before a mission. On Android, I can't use the hotkeys like unequipping a particular item. Instead, I have to scroll through the "ground screen," find an empty space, and manually drag the item to the ground.

Offline 75338

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1409 on: June 23, 2024, 11:05:39 pm »
Playing OXCE FMP and just had my first Base Defense, now all my hangars and craft are gone - this is intended behaviour??

Holy heck...

Nvm, this is not an OXCE or FMP issue, just something I'd never seen before in ~30 years of playing this off and on. https://www.ufopaedia.org/index.php?title=Base_Facilities_(EU)

Apparently one single not terrain-damaging explosion at 1:18:30 in this video was enough to cause the loss of all three hangars: https://www.twitch.tv/videos/2179774439?t=01h18m24s

Alternatively, coulda been me shooting off a Multi-Launcher (again, no visible terrain damage) at the Access Lift. Heh.
« Last Edit: June 24, 2024, 01:17:57 am by 75338 »